2013

Soda Construct-ed

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31/12/2013

Benjamin Bratton: What’s Wrong with TED Talks

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31/12/2013

Glenn Greenwald Keynote at 30c3

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31/12/2013

Jacob Appelbaum’s Chaos Communications Congress presentation

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31/12/2013

Lumophore by Paul Prudence on Vimeo

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30/12/2013

Phenakistoscope

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30/12/2013

“The Work Comes First” Interactive Wall

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30/12/2013

▶ Back streets of the Internet – Japan

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27/12/2013

Primo teaches programming to 4-year-olds using wooden blocks

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23/12/2013

3D-printed, regenerative running shoes from protocells

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23/12/2013

Olafur Eliasson – Colorful pavilion at des moines art center

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23/12/2013

Cubli is a 15 cm3 cube that can jump up and balance on its corner

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23/12/2013

10 Best and Most Memorable Projects of 2013

It’s that time of the year when we take a week break and unplug from the internet. Before we step away, it is our duty to highlight some of the projects that we found to be the most memorable.

20/12/2013

Type/Dynamics – LUST and the work of Jurriaan Schrofer at the Stedelijk Museum

‘Type/Dynamics’ is a new interactive installation by LUST for the exhibition of work by the graphic designer Jurriaan Schrofer (1926-1990) at the Stedelijk Museum in Amsterdam.

20/12/2013

Subtle Technologies – Call for Submissions

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19/12/2013

Drone Survival Guide – Twenty-First Century Birdwatching

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19/12/2013

Tale of Tales celebrate 10 years with a bundle of experiments and prototypes

Tale of Tales is 10 years old today. To celebrate the occasion, directors Auria Harvey & Michael Samyn are releasing a bundle with experiments and prototypes created over the past decade.

19/12/2013

Durr – Shivering bracelet that investigates our perception of time

Durr is designed to create a haptic rhythm to make us notice the changing tempo of time and become more aware of both actions we take and the time we spend on things.

19/12/2013

AmbiExplorer

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19/12/2013

Arduino Video Game for the Neighbourhood

Kris Temmerman’s house/office has a store window that he tries to make use of as much as possible. In the past he built projections but really wanted to make something interactive so he made an old fashion arcade box anyone can play.

18/12/2013

Isosurface with marching cubes by Jaume Sanchez using Three.Js

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17/12/2013

Blindspot Initiative by Somewhere Something & Plethora Project

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17/12/2013

Supercrits invite some of the world’s greatest architects..

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17/12/2013

Re-move and Turux.at by Lia for the iOS

The latest two instalments of the *old works* by Lia include number 10 of the re-move.org and 21 pieces from the highly influential turux collection, both now available for the iOS.

17/12/2013

The Flutenizer – Iregular for Baillat Cardell and fils’ 5th Birthday

To celebrate the fifth birthday of Baillat Cardell and fils, Iregular decided to give their long term friends and collaborators a special present…

16/12/2013

Noramoji – Discover > Analyze > Reproduce (Fonts)

Rintaro Shimohama, Naoki Nishimura and Shinya Wakaoka walk the streets of Tokyo to “Discover > Analyze > Reproduce” the fonts found in the signs of local stores.

16/12/2013

EM Table – Exploring possible new interactions

Created by Florian Dussopt, EM table is an experimental object that is able to produce a localised electromagnetic field when switched on.

13/12/2013

The Human Seasons by David Dawson – Set Design by Eno Henze

Eno Henze’s set design creates a backdrop for the atmospheric and emotionally resonant choreography by David Dawson for The Royal Ballet.

13/12/2013

What the World Would Look Like If You Could See Cell Phone Signals

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12/12/2013

Paper Electronics by Coralie Gourguechon

Coralie Gourguechon is a designer and a paper electronics maker. Hi projects aim to to demystify electronics by simplifying the execution of simple circuits in a graphical way and using paper.

11/12/2013

What if letters could move? – Animate letters using code with Anitype

Anitype speaks in code and provides a letter and a sandboxed environment for anyone to tinker and animate characters from the roman alphabet.

11/12/2013

Codecademy: Hour of Code app for the iPhone lets you learn basic programming anytime, anywhere

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09/12/2013

4010 Facebook Tree by Onformative

Onformative bring online discussions back into the 4010-Store by developing a data visualisation generated from all their Facebook posts.

05/12/2013

A/B TIL INFINITY – Egyptrixx and Andreas Nicolas Fischer

Toronto’s Egyptrixx (David Psutka) returns with his second album “A/B til Infinity” in the form of a multi-media collaboration with Berlin-based visual artist A N F – Andreas Nicolas Fischer.

04/12/2013

Contours – “Breathing life into a textile skin”

Installation that combines screenprinting, capacitive sensing, interactive tapestries and generative soundscape, as a large-scale metaphor for the idea of breathing life into a textile skin.

04/12/2013

Bre Pettis on Stratasys Lawsuit

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04/12/2013

Resinance 2.0 « Materiability Research Network

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03/12/2013

New by Willem van Weeghel – Dynamic Structure 101110

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03/12/2013

Trace – Light-motion installation for LIAF 2013 by HC Gilje

The installation consist of moving lights that continuously illuminate space from different angles creating an intersections of form, perspective and shadow. In almost pure darkness the visitor is invited to explore the derelict space as details are illuminated and space reshaped.

29/11/2013

‘The Walking Dead’ turns into a strategy game for your browser

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28/11/2013

Rhizome | Seven on Seven LDN Videos

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28/11/2013

Timo Maas “TANTRA” – Nexus between music and a sound responsive mechanical object

Machine that uses Arduino controlled ball dispensers, motorised rotating steel plates and LED lights to create a nexus between electronic music and a sound responsive mechanical object.

28/11/2013

Processing Hour of Code | Daniel Shiffman

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27/11/2013

Kinematics – System for 3D printing complex, foldable forms

Kinematics is a system for 3D printing that creates complex, foldable forms composed of articulated modules. The system provides a way to turn any three-dimensional shape into a flexible structure using 3D printing.

26/11/2013

SEGA Mega Drive/Genesis documentary art book launches on Kickstarter

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25/11/2013

Tesseract / HyperCube – An ever-evolving state of shape and space

Tesseract – also known as the HyperCube, is the latest installation by the Paris based collective 1024 Architecture comprised of a 3d sculptural cube equipped with moving light, where the audience is invited to walk in.

20/11/2013

D.I.G.I.T. – What do you suppose you’d look like to your digital alarm clock?

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20/11/2013

Kano: It’s a computer you make yourself. It’s simple, fun, and for everyone.

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20/11/2013

New by Robert Seidel – Advection

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18/11/2013

iPad Music Box – interface that extends the iPad screen and physical/digital interaction

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18/11/2013

John Lennon: The Bermuda Tapes – An interactive Album App by Design I/O

John Lennon: The Bermuda Tapes in an interactive Album App that tells the story of John Lennon’s life changing journey sailing through a mid-Atlantic storm to Bermuda in June 1980, the creative discovery during his time on the island and the artistic collaboration from abroad with wife Yoko Ono at home in New York.

15/11/2013

inFORM – Dynamic Shape Display from Tangible Media Group

inFORM is a Dynamic Shape Display that can render 3D content physically, so users can interact with digital information in a tangible way.

13/11/2013

Dynamic Shape Display at the MIT’s Tangible Media Group

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12/11/2013

Viscoelastic fluids are a type of non-Newtonian fluid in which the stress-strain relationship is time-dependent.

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12/11/2013

Autonomous Drawing Robot by Matthias Dörfelt, Determined to Reproduce

Robo Faber is an autonomous drawing robot determined to continuously reproduce graphic connectors. It creates drawings generated using a preset system that is based on the the same process as drawings created by hand.

07/11/2013

Luxuria Superbia – New game by Tale of Tales

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07/11/2013

Hyper-Reality

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07/11/2013

Free Art and Technology Lab (F.A.T. Lab) Manual

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07/11/2013

Keyfleas – Interactive augmented projection by Miles Peyton

Miles has used Processing and Box2D to create an augmented projection on the keyboard. As the user types, the “fleas” swarm around the pressed key, avoiding the letters and moving onto the next.

06/11/2013

Darwin – Daniel Brown for the D’Arcy Thompson Zoology Museum

Originally entitled ‘On Growth and Form’ in homage to D’Arcy Thompson’s pioneering book, Darwin is a new artwork by Daniel Brown for the D’Arcy Thompson Zoology Museum.

04/11/2013

Drei – Game about logic, skill and collaboration for the iPad

Drei is a game about logic, skill and collaboration for the iPad. The mission is simple but things tend get in the way… explosives, thunderstorms, gravity and sometimes incompetent colleagues.

31/10/2013

Creating SloMo (and FastMo) videos on the iPhone

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29/10/2013

Hyperfeel – “Macro-Textural / Sensual Aesthetic” for Nike by FIELD

Hyperfeel is a series of four video artworks by FIELD produced for the launch of the Hyperfeel shoe for Nike. Animated in Houdini using procedural/generative processes, pieces capture “macro-textural, sensual aesthetic” – describing emotions of running on different terrains: on sand, grass, tarmac and trail.

29/10/2013

Alpha-ville EXCHANGE – New series of events for London

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29/10/2013

Rock Paper Scissors – Virtual ring where two computers endlessly battle algorithms

Created by the Weimar based collective weAREmedienkuenstler, Rock Paper Scissors is a game played between two computers. Like in the classic game, each computer has its own random algorithm running, choosing one of the three possible items. Connected by an ethernet cable, each computer plays its hand — the winning pc gets a point.

28/10/2013

D.O.R.T.H.E. – Creating music from thoughts written in the form of words and sentences

Created by Lasse Munk and Søren Andreasen, D.O.R.T.H.E. is a system of re-cycled components and a max/msp patch that creates music from thoughts written in the form of words and sentences. The system is built to control a number of mechanical machines build almost entirely out of $300 worth scrap electronics sourced from a junkyard.

28/10/2013

Captives – CG Geological Formations as Life-Size ‘Unfinished’ Sculptures

Captives is an ongoing series of digital and physical sculptures by Quayola and a contemporary homage to Michelangelo’s unfinished series “Prigioni” (1513-1534) and his technique of “non-finito”.

25/10/2013

Mathematics, rightly viewed, possesses not only truth, but supreme beauty

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24/10/2013

Andreas Gysin for Novoline 7” – Building patterns and rhythms with Javascript

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23/10/2013

Gifpop is a tool to make custom cards from animated gifs, using the magic of lenticular printing

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23/10/2013

Onion Skin by AntiVJ – Re-composition of time and space using perspective

Created by Olivier Ratsi, an artist on the ANTIVJ visual label, Onion Skin is a new immersive installation comprised of two walls, positioned at right angles and augmented by a projection and a 5.1 sound broadcast.

21/10/2013

Augmented bubbles as shadows projected on the wall

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21/10/2013

Seene lets you share life in 3D with friends, family and followers.

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20/10/2013

Have you ever wanted to punch a bear IN THE MOUTH?

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20/10/2013

Hackers Hijack Shipping Vessel Tracking Systems

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18/10/2013

Conductr – Ableton Live controller for iPad specifically designed for live performing

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18/10/2013

Baloica is a swing transformed into a musical instrument.

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18/10/2013

ofxKinectCommonBridge – A wrapper for the simple Kinect for Windows library

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18/10/2013

IDNA – Spatial storytelling prototype for the iOS

IDNA by Sylvain Joly is the first story deployed on their spatial storytelling prototype for the iOS platform. Each scene of the story is designed in 360 degrees, and thanks to the built in gyroscope, it can be explored virtually throughout.

17/10/2013

Sadly by your side – A music album and a processing/remixing tool by Angelo Semeraro

Developed by the italian interaction designer at Fabrica, Angelo Semeraro, ‘Sadly by your side’ is a music album where each song can be endlessly transformed depending on the images you focus on with your camera.

14/10/2013

Speculative cartography & programmed landscapes – a chat with Benedikt Groß

Benedikt Groß is a speculative and computational designer whose work is often featured on here on CAN. We recently interviewed him in order to glean a little insight about Benedikt’s thoughts his recent work, ‘outsider’ cartography, and generative strategies.

11/10/2013

Elements – Interactive Installation by Britzpetermann for BDF

Britzpetermann was commissioned to create an installation for the entrance hall that draws attention to the topic energy. The team decided to break down the topic energy and chose the 4 elements, the basis of all energy extractions which are used in the park and present in an elegant and interactive way.

11/10/2013

Continuum – Projection mapping on Manege by Stain / Moscow “Circle of Light”

Competition submission by Moscow based collective Stain, renders the building as a wireframe, revealing colour which eventually deflects of its structure, slowly turning into a recursion of its structural elements.

10/10/2013

VVOX on Projection for Personalizing Architecture, Space

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10/10/2013

Petting Zoo by Minimaforms – Artifical creatures designed to learn and explore

Created by London based experimental architecture and design studio Minimaforms, this project is speculative life-like robotic environment that raises questions of how future environments could actively enable new forms of communication with the everyday.

10/10/2013

KIKK invited Niklas Roy to give a workshop in Namur around the theme “Next Utopia”

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09/10/2013

Constellaction – Intricate emergent behaviour using autonomous building blocks

Constellaction is an installation by panGenerator which included swarm like intelligent and light responsive tetrahedrons that evolved and branched thanks to the collaborative effort of the audience.

09/10/2013

Networked Optimization is a series of three crowdsourced versions of popular self-help books.

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08/10/2013

‘Looking at a Horse’ by Evan Boehm

Looking at a Horse is about the context and experience of viewing art, it changes its appearance depending on where it is located and who is viewing it.

08/10/2013

Harvesting technology that generates electrical energy from user’s interactions

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08/10/2013

ScareMail

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04/10/2013

The Fiction of the Science

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02/10/2013

Lego Calendar by Vitamins Design syncs with Google Calendar

The Lego calendar is a wall mounted time planner made entirely of Lego, but if you take a photo of it with a smartphone, and thanks to openFrameworks and openCV all of the events and timings are synchronised to an online, digital calendar.

30/09/2013

Cuboino is a tangible, digital extension for the marble-game Cuboro

Created by Felix Heibeck while studying the “Digital Media” Program at the University of Bremen, Cuboino a tangible, digital extension for the marble-game cuboro and includes modules which are active parts of a digital system consisting of sensor cubes, actor cubes and supply cubes.

30/09/2013

‘Metro’ is a journey, beginning outside and moving inwards

Metro is Chris Coleman’s every day commute on the Denver Light Rail, recorded using a handheld 3D scanning device and a laptop.

27/09/2013

1.15 billion faces of Facebook on one page

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26/09/2013

Moti: Make it a Robot!

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26/09/2013

Bot & Dolly, GMunk, Brandon Kruysman and others team up for the BOX

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24/09/2013

‘Rewind’ by Pauline Saglio revives a physical link with the reading of the time

Rewind is a digital clock collection designed to revive a physical link with the reading of the time. For all three clocks, a unique way to rewind its mechanism is introduced making the stronger and more meaningful connection between the physical and the digital.

23/09/2013

An Interview with Folkert Gorter and Jon-Kyle Mohr

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23/09/2013

Tweak Mode for Processing allows tweaking hard-coded numbers in the code while the sketch is running.

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23/09/2013

The Well–Sequenced Synthesizer by Luisa Pereira

The Well–Sequenced Synthesizer is a series of sequencers created by Luisa Pereira at ITP — physical interfaces to play with musical rules.

23/09/2013

Long Distance Art – One artist, two robots and three paintings in Vienna, Berlin and London

On September 26th the Vienna Tourist Board will be hosting an event where Alex Kiessling is creating artworks not only in Vienna, but simultaneously in Berlin and London with the help of 2 industrial robots.

20/09/2013

‘Full Turn’ draws third dimension using a flat screen rotating at high speed

Created by Benjamin Muzzin for his Bachelor Media & Interaction Design at ECAL, Full Turn explores the third dimension using the frame of a flat screen. By rotating screen around its central point at very high speed, Benjamin is able to create and manipulate forms in three dimensions that can be seen 360 degrees.

20/09/2013

lilt line too! is a sequel to the igf award winning rhythm racing game

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20/09/2013

INST-INT – A gathering focused on sharing insights + experiences from the field of interactive installation

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20/09/2013

Universal Everything & You Drawing in Motion – Preview

CAN gets a sneak peak of the new installation by Universal Everything opening this week at the new Media Space gallery at the Science Museum in London. We also speak to Mike Tucker about the project development, concepts and the ideas leading up to the final install.

18/09/2013

Light that reacts to its own position

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18/09/2013

The Rite of Spring – Sound Responsive Laser Performance by Arcade

Arcade collaborative create a sound responsive laser installation for North Netherlands Symphony Orchestra that transformed the individual musicians’ performances into a dynamic forest of sound and light.

17/09/2013

TouchDesigner 088 Adds Crazy-Awesome Savvy in Mapping, Scripting, Sound and Music, More

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16/09/2013

MirrorMoon EP – Mystery, discovery and exploration in outer space

MirrorMoon EP is a game about mystery, discovery and exploration set in outer space. It is also about solitude and the subtle thrill of feeling lost; it’s a tribute to space.

16/09/2013

Oculus Bridge | WebGL to Oculus Rift

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14/09/2013

Generating Utopia – Transforming land using location-based behaviour of its residents

Generating Utopia is a realtime visualisation of social location data that explores questions of what human habitats could look like if it was possible to transform them depending on the location-based behaviour of their residents.

12/09/2013

Virtual Reality Art Show by Geoffrey Lillemon + Random Studio

The Nail Polish Inferno is a “Virtual Reality art show accessed through the Oculus Rift”. Developed with Unity in combination with 3D Studio Max, Geoffrey once again takes us on a virtual journey of the uncomfortable and unexpected.

11/09/2013

‘Second Moon’ by Katie Paterson now on a journey around the Earth

‘Second Moon’ is a project by Katie Paterson that tracks the cyclical journey of a small fragment of the moon as it circles the Earth, via air freight courier, on a man made commercial orbit.

10/09/2013

UVA vs Massive Attack: “United Snakes” using openFrameworks

The software created was a gesture-based, “keyframeless” animation system, which uses soft-body dynamics to create motion in the same way you would with puppets – by literally grabbing bits of the 3D mesh and pulling it around with the mouse, and recording live.

10/09/2013

Whale – Generative music and art project about the sea

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10/09/2013

Students at HfG create an immersive Spaceracer using screens + 5625 LEDs

Designed by 18 students at the HfG Interaction design course, Massive Media Installation is an interactive setup that combines screen with an LED wall to deliver an overwhelming Spaceracer experience game created using VVVV and Cinema 4D.

09/09/2013

The Lake Project by David Maisel

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09/09/2013

Thermal imaging casts Formula 1 crash in very different light

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09/09/2013

Generative Flamenco analyzes an image pixel by pixel and translating it into MIDI signals

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09/09/2013

Hybrid Live OF Sketching IDE

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09/09/2013

Dedalo – An instrument by Quayola & Sinigaglia to ‘see’ the sound

Developed as a collaboration between Quayola & Sinigaglia, Dedalo is a collection of custom developed vvvv engines (and a toolkit) to generate, exchange and map data between a series of graphics modules and a rendering engine used for live performance.

05/09/2013

Ishin-Denshin – Physicality and intimacy through sound and touch

Ishin-Denshin is an interactive installation that addresses physicality and intimacy in digital audio communication by transmitting sound through touch.

05/09/2013

Immaterials

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04/09/2013

Ghost Are Dancing – Houdini animated portraits by Teresuac

Ghost Are Dancing is a personal project made by Teresuac, mostly using Houdini with 2d motion vector technique combined with lighting in 3D. The resulting video is reminiscent of RGB+D project but with flair of drawings + watercolours by Kynd.

01/09/2013

Armory Show 2013

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30/08/2013

MovesMapper – Processing sketch for rendering location and activity

Processing sketch by Nicholas Felton for rendering location and activity data from the Moves app for the iOS.

30/08/2013

Mercedes Vehicles Have Night Vision That Can Recognize Animals Now

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30/08/2013

Entire Apartment Turned Into Camera Obscura

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30/08/2013

‘Unsigned Mirror’ lets your burn images using slit-scan

Unsigned Mirror is an application for Mac and Windows that allows you to create a slit-scan image by dragging an image to the mirror object in the window.

29/08/2013

Enhanced Wars

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29/08/2013

Where is Obama?

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28/08/2013

Fly Revolver – Blurring boundaries between real and perceived

Fly Revolver is an installation that spatialises activities of a houseflies through a device that controls a revolver and by blurring boundaries between the real and the perceived.

28/08/2013

Void – 3D robotic structure, suspended between buildings, paints with light

“Void” is a large scale mechanical structure that uses 8 synchronized winches system, suspended from 8 corner of the cubical space to produce light paintings over the public parking lot in Nagoya, Aichi Prefecture, Japan.

27/08/2013

“3D printing is abused” – Ron Arad

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27/08/2013

MIT Media Lab Aesthetics + Computation Group (1998-2000)

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27/08/2013

The 17th Japan Media Arts Festival

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27/08/2013

Balance from Within – 170-year-old robotic sofa balances on a single point

“Balance from Within” is a robotic installation that includes a 170-year-old Victorian sofa which balances precariously on one leg, continuously teetering, responding internally to external forces .

26/08/2013

Nowhere 2013 Exhibition / 13th to 16th September

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24/08/2013

TIFF KIDS digiPlaySpace SUBMISSIONS

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24/08/2013

Blackbar – A sci-fi story of a dystopian future told as a word puzzle

Created and written by Neven Mrgan & James Moore, Blackbar is a text game and a sci-fi story of a dystopian future told through the medium of word puzzles.

23/08/2013

Memory Palace – Drawing and storing memories at the V&A

Created by Johnny Kelly and produced by Nexus Interactive Arts, Memory Palace is a “multi-dimensional” exhibition experience at the V&A museum commissioned by Sky Arts based on Hari Kunzru’s fictional novel about the art of memory.

23/08/2013

Polybius by James Houston – Dead media played as a musical instrument

Scottish artist and filmmaker James Houston utilises dead media as a musical instrument in this latest video with Julian Corrie who wrote and performs the song.

22/08/2013

Time Tilings – Dissolution of boundaries between real and perceived

Created by Pablo Valbuena, Time Tilings are four site-specific interventions that explore the overlap of the physical and the virtual, the generation of mental spaces by the observer, the dissolution of the boundaries between real and perceived.

21/08/2013

Light House – Light and sound installation for Sonos by SoftLab

Commissioned by Sonos, Light House is an interactive light and sound installation created by NY’s SoftLab that responds in real-time to Sonos components. The installation is constructed of a grid of 600 fluorescent light tubes at varying heights and lengths to create an interior volume.

21/08/2013

CONTROL

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21/08/2013

DEPART walk a ‘semiotic and semantic line alongside experimental poetry’

PROFILE- DEPART are Vienna based designers and directors with projects that explore fields of text, image and sound and range from interactive installation to net-based applications, performances and A/V live shows.

20/08/2013

Replicants – Collection of 3D printed facial studies by Lorna Barnshaw

Replicants is a collection of 3D printed facial studies, each created using a different computer application, software, and printing method as an output source.

20/08/2013

PLAY & MAKE – Nov 4-6 2013, Düsseldorf

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16/08/2013

PLATINE – Festival

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16/08/2013

The School for Poetic Computation Opens

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16/08/2013

Battery-free wireless communication

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16/08/2013

Haptix turns every surface into a multi-touch controller

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16/08/2013

Tiny Jumping Robot Finds Room for a Tail

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16/08/2013

Behind the scenes at Ubisoft

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15/08/2013

Painting with Watercolours using openFrameworks FBO – Kenichi Yoneda (Kynd)

Kenichi Yoneda aka Kynd shows latest watercolour experiments at the recent openFrameworks Developer Conference held at YCAM as a part of the Yagamuchi Mini Market Faire.

15/08/2013

Urban Observatory

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15/08/2013

GARAGISME

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14/08/2013

Grotesque, Dream-Like Video Portraits by Donato Sansone

“Portrait” is work in progress on a video installations that shows portraits as “paintings in motion” — grotesque, dream-like, abstract and surreal photographs of real people created using various editing and compositing techniques.

14/08/2013

YCAM InterLab / OF

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12/08/2013

Sound of Honda – Ayrton Senna’s Fastest F1 Lap (1989) in Light and Sound

This project, a collaboration between Dentsu, Honda Motor and Rhizomatiks brings back Senna’s engine sound from that lap 24 years ago in the form of an installation set on the original Suzuka circuit that uses light and sound.

12/08/2013

Loop – Hand-drawn animation tool for your iPad by Universal Everything

Inspired by the working methodology of Matt Pyke, Loop is an app designed for iPad that lets you easily create short hand-drawn animations on your iPad and share them via email, Tumblr and in the Loop gallery.

09/08/2013

The 16th Annual Independent Games Festival

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08/08/2013

Pixelate – Guitar-Hero-style eating game which detects food you are eating

Students at the RCA show a prototype for digital interface built into a custom dining table that shows players which foods to eat and when. The game detects whether they’ve eaten the correct food by measuring the food’s resistance on the fork.

07/08/2013

The RTK GPS Receiver

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07/08/2013

À Louer / For Rent – Shopfront installation by Niklas Roy

When Niklas Roy was invited to show My Little Piece of Privacy at Sherbrooke’s Media Art Biennia lÉspace [IM] Média, he decided that he had to modify it slightly. Surrounded by many abandoned shop fronts, his installation was to set up in one of them and as nobody likes to stroll in roads with empty shop windows he wanted help this retail space find a new tenant.

06/08/2013

Fragmented Memory – Extracts from computer’s physical memory to produce textiles

The project uses digital practices and processes to blur the lines between photography, data visualization, textile design, and computer science. The result are works that serve not only to render visible the invisible processes mediating everyday experience.

05/08/2013

Study of real-time 3D Internet by Akihiko Taniguchi

Study of real-time 3D Internet is an experiment that explores interaction on the web from the 3rd point perspective. As the user navigates the internet, he/she can project beyond the two dimensional screen into three-dimensional environment recorded by the Kinect.

05/08/2013

Blinkdrink – iPhone as a sound-reactive drink coaster?

Blinkdrink is a simple provocation to imagine new modes of interacting with screen-based technologies, taking the experience of the 2-d screen and extending it into 3-d space, and having fun with it.

04/08/2013

2013 Design Research Conference

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04/08/2013

10 Most Exciting New Experiments with Leap Motion

Once we take a step back from our screens and look at exciting new opportunities Leap Motion provides, we may discover and begin to describe new ways of computer-human interaction. Here are our top 10 up-to-date.

02/08/2013

Electric Deluxe Merchandise – Screen-printing images delivered by sound

Studio Hands use Processing and openFrameworks to send send designs of T-shirts and the bag via sound to be screen-printed.

01/08/2013

rymdkapsel – Strategy game by Grapefrukt for iOS and Android

rymdkapsel, ‘Excellence in Design’ winner from IGF is now available for the iOS. rymdkapsel is a game where you take command of a space station and its minions, explore space and build the best base possible.

01/08/2013

Bret Victor – The Future of Programming

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31/07/2013

Recent work by Adrien M / Claire B + ‘eMotion’ – Tool for interactive visual performance

Adrien M / Claire B put the human body and the center of art and technology and use custom developed tools to serve a timeless visual poetry.

31/07/2013

Confessions of a Google Glass Explorer

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30/07/2013

SculptGL

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29/07/2013

Xbox One indie self-publishing on the way

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29/07/2013

Mechanical characters made easy

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29/07/2013

Glassified – Ruler with transparent display to supplement physical drawing

Glassified is a modified ruler with a transparent display to supplement physical strokes made on paper with virtual graphics. The goal of the device is to complement rather than replace a typical ruler and since the display is transparent, both the physical strokes and the virtual graphics are visible in the same plane.

26/07/2013

Damien Gilley

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26/07/2013

Maps by Kim Asendorf – Colour and Topography

Kim Asendorf uses Google Maps to explore incomprehensive complexity of landscape as colour and pattern.

26/07/2013

Intel Fellowship @ CIID

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25/07/2013

Season in Review – iPad as Interactive Data Sculpture

Derived from passion for baseball, Teehan+Lax Labs set out to create an iPad app to display Baseball stats but with a slight twist. The iPad cover that includes graphs cut in acrylic acts as data sculpture accompanying data displayed on the iPad.

23/07/2013

Coded Matter(s)

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23/07/2013

3D Printing Freeform and Vector Based Objects

The process allows the creation of freeform objects without the need for molds or supporting structures. Likewise, tool can be changed, manual and multi-material injections performed, live modification and the ability to physically “undo” the print.

23/07/2013

‘Experimental” category on the Airspace Store by Leap Motion

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23/07/2013

Indie Game: The Movie – Special Edition

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23/07/2013

DIYsect

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19/07/2013

Aireal – Interactive tactile experiences in free air by Disney Research

Aireal is a low cost, scalable haptic technology that delivers tactile sensations in mid air and enables users to feel virtual objects and experience dynamically varying textures.

19/07/2013

Space weather

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18/07/2013

Portrait – Discovering centric figure(s) of movies using facial recognition

‘Portrait’ is a series of digital portraits representing an identity (or a face) of a movie. Custom software detects faces from every 24 frames of a movie, and creates an average face of all found faces.

18/07/2013

Mickey Mouse Club by Matthew Plummer-Fernandez

Following the recent clashes with 3D printers over IP concerns, Matthew Plummer-Fernandez chose to disguise his latest derivative of Mickey Mouse and to explore this smoothed 3D aesthetic

18/07/2013

The Generative Gatsby: Jazzed Up Typography

This project is a book that highlights the furious rhythms of the jazz era, produced by generative design where authentic music scores arranged for ‘big band’ were translated in the text composition of carefully selected typefaces by notes parameters.

17/07/2013

DIRTI for iPad – Tapioca interface for iOS

DIRTI for iPad is a physical interface for iOS that uses Tapioca grains or anything else that’s semi-transparent and that you can mold, like vanilla ice cream for example to control content on the iOS.

16/07/2013

Sonification and the (re-)performance of data – an interview with Brian House

Building on the momentum from a conversation that began at Eyeo last month, CAN talks to Brooklyn/Providence-based media artist Brian House about data, sonification, performance and scandal.

12/07/2013

Real Time Imagery via MapBox Satellite

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12/07/2013

Mark Fisher, Concert Designer

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11/07/2013

‘Parabolic Soap’ is a fusion of artificial / mechanical and natural behaviour

Created by Felix Worseck, the aim of the installation is to produce a paraboloid surface that can be moved for approximately 60 seconds.

10/07/2013

Vortex loops could untie knotty physics problems

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10/07/2013

Remote Install – Installation that remotely installs itself in the gallery

Remote Install is an installation by Julian Oliver that remotely installs itself over the network and presents its own installation process as an artefact in itself.

09/07/2013

WebGL GPU Particles

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09/07/2013

Listening to the Ocean on a Shore of Gypsum Sand

Algorithmically generating 3d printed forms created for the sole purpose of listening to the “ocean”. In this process, the project attempts to address the role of experience in the mediation of the virtual world to the real world and visa versa.

09/07/2013

Drawing faces instructed by facial recognition

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08/07/2013

Lingxizhu Meng – Secret history of Human-animal Baby-pet

RCA DI project that looks at possible implication if the act of genetically combining human with animal DNA was not illegal, nor did it violate moral or ethical codes of conduct.

08/07/2013

This Silk-Screened Art Glows With Electroluminescent Ink

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08/07/2013

Alan Warburtons “Z” 2012

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08/07/2013

Computing UI visionary Douglas Engelbart passes away at age 88

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03/07/2013

Avena+ Test Bed – Agricultural printing and altered landscapes

Project explores the relationship between landscape, agriculture and digital fabrication by intercepting the process of precision farming by generative design.

03/07/2013

EE – Digital city portraits by Brendan Dawes

Brendan Dawes visualises six million rows of information for EE’s roll-out of 4G in these 12000 x 23000 px data visualisations created with Processing.

03/07/2013
SFPC

Talking Poetry and Pedagogy with the SFPC Team

Interview with Zach Lieberman, Jen Lowe, Amit Pitaru and Taeyoon Choi about the soon-to-launch School for Poetic Computation (SFPC).

01/07/2013

DIY (Drone It Yourself)

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01/07/2013

Be the next Trekker

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01/07/2013

Windows 8.1 to Include 3D Print Button

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27/06/2013

‘Ghost’ installation traps visitors in an interactive snow storm

Ghost is an interactive installation of a snow storm, raging within an abandoned, barren landscape. Within this storm the visitor can make out a procession of human forms which seemingly try to find a way out. The bodies are remnants of the previous visitors, their ghosts, trapped in the hostile environment.

27/06/2013

‘Mad Men’ Has Another PC Problem

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26/06/2013

Animalia and Caelum – Finding new ways to interact with nature..

Animalia and Caelum are two projects that take position that our idealisation, romanticism and paradoxical thinking in ecology is holding us back from finding new ways to interact with nature.

26/06/2013

Weather Worlds by design I/O grants children weather controlling superpowers

Weather Worlds is an interactive installation that grants children weather controlling superpowers. Utilising kinect cameras and real-time greenscreening via openFrameworks, the installation allows children to see themselves immersed in an interactive and dynamic environment.

26/06/2013

Skrillex – Live Visuals – Eran Hilleli

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25/06/2013

Moana, My Ocean – Real-time feeding frenzy simulation by Robert Hodgin

Real-time simulation of an underwater feeding frenzy by Robert Hodgin comprised of 7000 fish, dolphins and sharks created for Auckland War Memorial Museum.

25/06/2013

London: Elephant & Castle Mini Maker Faire

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25/06/2013

Germans Developing Robot Ape

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24/06/2013

Eyes on the Sky – Weather as data paintings by Jed Carter

Eyes on the Sky is a process-based investigation into generative design and the weather linking 64 public-access web cameras across Europe, recording the colour of the sky and producing a book that collects a week of paintings where cameras paint the weather.

24/06/2013

Kinograph – Affordable and scaleable film digitisation

Kinograph is an open source project that makes film digitisation affordable and scaleable. It uses components available on the internet, a few 3D printed parts, and a consumer level camera and it produces high quality video with sound.

24/06/2013

Arduino Painting Machine

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24/06/2013

New Work All Play

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22/06/2013

CocoKinect

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20/06/2013

NIEM by Maren Bönsch

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20/06/2013

Dynamic target tracking camera system

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20/06/2013

SFPC

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20/06/2013

I Follow – Randomly generated flipbooks by Matthias Dörfelt

I Follow is an ongoing series of computer generated flip books created by Matthias Dörfelt where the creature, landscape and animation are randomly generated, using Matthias’ hand drawn marks.

19/06/2013

The Chime – Marc De Pape Scores The City

Marc De Pape’s “The Chime”, a complex assemblage of sensors that composes generative music from ambient environmental data.

17/06/2013

Google Street-View Landscape Sketches

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17/06/2013

Tactilu – Bracelet for remote tactile communication

Tactilu is a research project embracing remote haptic/tactile communication. The device takes a form of a bracelet capable of transmitting the touch between two individuals via bluetooth and internet connection provided by smartphones.

17/06/2013

The Future of Design Is More Than Making Apple iOS Flat

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17/06/2013

Nuits Sonores / Installation by *is this good?* and LFA architects

*is this good?* and LFA architects create a light responsive installation for the French music festival Nuits Sonores.

17/06/2013

Laura Splan – Doilies

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14/06/2013

User 632 – Depth mapped pedestrian profiles by UNDEF

User 632 is an installation that stores the behaviour of the people who look at it by monitoring them in return. It is designed to know when and how a person passes and stores information as data or ID dependant on proximity.

14/06/2013

ATOMIUM 2013

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13/06/2013

3D Printshow London/Paris

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12/06/2013

Below – New from the creators of Sword & Sworcery

New game from the creators of Sword & Sworcery, described by Microsoft as “creative take on roguelike gameplay” and development exclusively for the Xbox One.

12/06/2013

Brute Force Approach × Schwarm VII [Software] by Andreas Nicolas Fischer

Andreas Nicolas Fischer created a Python script that creates arrangements of intersecting digital sculptures in front of a “frozen” cloth simulation, similar to a traditional still life, but with no physical constraints.

11/06/2013

Neuronal Synchrony – WebApp as visual performance

Neuronal Synchrony is a local web application for performance created using node.js and two.js to dynamically generate animations in real-time.

11/06/2013
transmediale

transmediale 2014 – Call for Works

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11/06/2013

run computer, run

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11/06/2013

Resinance – Interaction, smart materials and swarm behaviour

Resinance explores the potential use of smart materials in an architectural context influenced by the behaviour of simple organic life forms.

11/06/2013

‘Drowning of Echo’ – The story of Narcissus

The team behind ‘Clouds’ continue to explore the medium in the latest short film “Drowning of Echo”, an interpretation of the Transformation of Echo & the story of Narcissus from Ovid’s Metamorphoses

05/06/2013

‘The Pirate Cinema’ reveals hidden activity of Peer-to-Peer file sharing

Projects attempts to reveal the hidden activity and geography of Peer-to-Peer file sharing by presenting it as a monitoring room, which shows transfers happening in real time on networks using the BitTorrent protocol.

04/06/2013

‘Murmur’ bridges physical and virtual using sound

Murmur enables communication between public and the projection by simulating the movement of sound waves, building a luminous bridge between the physical and the virtual.

04/06/2013