2014 Archive

Archive of all projects published in the year 2014

SPOOK-I: Surveillance and weaponization of everyday devices

Created by Francesco Tacchini, SPOOK-I is a hypothetical but operative US National Security Agency inspired machine. It mimics two surveillance techniques available to the NSA Tailored Access Operations unit, in order to expose the technology employed by state surveillance for the ‘weaponization of everyday’.

Category Arduino Members ProcessingPosted on:

Bookmarks and Milestones: An Annual Report (of Sorts)

By publishing (and many other) standards, HOLO just took its first steps. Yet nine months after the magazine’s launch, we look back and can’t believe how far we’ve come. What happened? Here’s a stocktaking, a travelogue, and a teaser.   The middle of December is a somewhat special time for us. Two years ago this past Monday, the…

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Blowup Reader 8: New Materials New Methods

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10 Most Memorable Projects of 2014

At CAN we don’t really care for lists. But as we look back as the year winds down, we’re known to make an exception. To keep up with our tradition, we present our most memorable projects of the year.

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Nova – Slit-scan as mechanism for growth, decay and transformation

Created by James Alliban, Nova is an experimental study of the slit-scan technique with a particular focus on emphasising its spacial and temporal properties.

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Theresa Duncan CD-ROMs: Visionary Videogames for Girls by Rhizome — Kickstarter

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Untitled No. 1 – 24 hour news cycle video collage

Untitled No. 1 is a video collage using only images collected from the previous 24 hour news cycle. The entire video was computationally generated using corpus based artistic stylization developed by Parag K. Mital as part of his ongoing research.

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Triangular Series – Tetrahedral light forms and the physiological rhythms beneath

Created by Jamie Zigelbaum, Triangular Series is a site-specific lighting installation composed of numerous, truncated tetrahedral forms. Each object has an unique form and senses the other and the physiological rhythms of visitors beneath them.

Category Environment MembersPosted on:

Cycles – 17 laser projectors visualise audio inside a sphere

Created by COCOLAB from Mexico and commissioned by ARCA, Cycles is an audio visual installation that uses a series of laser projectors to visualise short cycle audio compositions by a collection of A/V artists.

Category MaxMSP Members TouchDesignerPosted on:

Convergence, An ‘Art + Technology’ Summit at The Banff Centre

Convergence Summit, a four day conference “on art + technology” that took place at the Banff Centre Nov 27-29th. Located in the idyllic mountain-surrounded town of Banff, Alberta, the massive arts incubator played a important role in shaping discourse in and around ‘new media’ in the 90s and early aughties. With Convergence, the centre is planting a flag down and reasserting their importance as a key international digital arts venue—here is CAN’s report on the proceedings.

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Explore Undiscovered Horizons at FITC Amsterdam

Now in its 8th year, FITC Amsterdam 2015 is host to the latest and greatest in design, technology and cool shit from all around the globe.

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Round 3 – Absolut Art Exchange + Selected Works

The third and final round of the world’s largest art exchange is now under way! Launched in collaboration with CreativeApplications.Net, Absolut invites digital artists around the globe to submit artworks for the art exchange.

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SYNTHESIS – Generative systems for visual instruments

Series of workshops by Ludwig Zeller at the Visual Communication Institute of the Academy of Art and Design in Basel to use generative systems to create visual instruments that mimic the expressivity of electronic music synthesizers.

Category Arduino Members ProcessingPosted on:

William Gibson Interview—The Arcade

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Visions of America: Amériques – Walt Disney Concert Hall

Visions of America: Amériques is a site-specific architectural video installation, developed to illuminate and enhance the Varèse’s composition and to activate the architecture of Frank Gehry’s Walt Disney Concert Hall.

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Betabook: The Portable Whiteboard for the Digital Age

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FutureEverything News and Opportunities 2015

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The Petroglyphomat – Positive vandalism machine by Lorenz Potthast

The Petroglyphomat is a a mobile, computer operated milling machine, that can send messages to a distant future by engraving them into ancient monuments.

Category Arduino Members ProcessingPosted on:

Wanderers – Digitally grown 3d printed wearables that could embed living matter

Wanderers is a collaborative project between Neri Oxman + Mediated Matter Group, Christoph Bader & Dominik Kolb to create four digitally grown and 3d printed wearables.

Category Members ObjectsPosted on:

Specimen Box—Analyzing Botnet Activity

Following their incisive examinations of online advertising ecosystems and browser activity ad profiling, the Office for Creative Research recently completed an interactive touchscreen-based interactive work that visualizes (and sonifies) botnet activity based on data collected by Microsoft’s Digital Crimes Unit.

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Omnipresenz: Explore the world as a human avatar

Omnipresenz is an online system in which you can guide the actions of a real human avatar located anywhere in the world.

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Timeframing: The Art of Comics on Screens

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Technology Gets Personal at FITC Wearables

Last week the prolific Toronto-based tech event organizer FITC hosted a daylong summit on wearable technology. With a lineup bookended by ‘the father of wearable computing’ Steve Mann and Social Body Lab founder Kate Hartman, the invited speakers offered a range of opinions on ‘what’s next for wearables?’ for an audience of curious developers.

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Momentum – Interactive framework for creating visuals from body movement

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Bright Matter – A group show exploring light, space, and perception

Illusive rear-projections, flickering moirés, fluorescent puzzle boxes: opening this Friday, November 21st, at Muriel Guépin Gallery in New York City is ‘Bright Matter’, a dazzling group show that’ll bend, warp and (if only briefly) break the way we see.

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Phillip Stearns – Evident Material at Transfer

Transfer Gallery in Brooklyn, NY is pleased to present Evident Material. This new series of work from Phillip David Stearns will be on view from November 15 through December 13, 2014.

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Jeremy Rotsztain’s BECHA-KPACHA

BECHA-KPACHA is an algorithmic music video produced by Jeremy Rotsztain for the electronic musician COH. Riffing on traditional Russian folk patterns the colour-splashed animation is full of Rotsztain’s signature gestural forms and synchronized camera movements.

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Pathfinder – Generative geometry as a creative impulse

Created by Princemio in collaboration with onformative, the Pathfinder project was created with aim to contribute to the creative processes of choreographic development.

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Nigredo – Private experience of altered self-perception

By repurposing biofeedback methods, whole-body vibration and wearable bioacoustic technology, the work aims to unlock latent qualities of the human body through its coupling with the technological system.

Category Environment MembersPosted on:

Round 2 – Absolut Art Exchange + Selected Works

The second round of the world’s largest art exchange is now under way. Having started with the first round on the 1st October, over 2000 users from 70 different countries have submitted artworks. Currently over 4,500 artworks have been created and 1,600 saved.

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Collaborative Self Portraits at ITP

Created by Rosalie Yu & Alon Chitayat, the project aim was to create a series of self portraits that treat the body as a canvas for 3d drawing.

Category Members OtherPosted on:

Addie Wagenknecht: Shellshock

Addie Wagenknecht’s first solo exhibition in the United States is currently on view at bitforms gallery in NYC. In her work, a critical space between lived experience and sculpture emerges, as she plays with the contemporary anxieties of post-Snowden information culture.

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Culture 4.0 – Now Loading? Dec 9, ZKM | Karlsruhe

Will digital technologies make an impact on democracy? Is the future museum an online environment? Could an app redefine past and present? What more can online participation involve? How does cultural exchange take place online?

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Nothing of This is Ours – Multiplayer game by Alex Myers

Created by Alex Myers, Nothing of This is Ours is game of infinite, surrealistic worlds with creatures, alchemistic symbols, buddhas and other worldly cultural heritages.

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Transcranial – Collaborative project by Klaus Obermaier, Daito Manabe and Kyle McDonald

Earlier this year, Resonate festival was the host to Transcranial, a CAN initiated project bringing Klaus Obermaier, Daito Manabe and Kyle McDonald to Belgrade for two weeks to work on a new performance piece, creating a bridge between three festivals in Europe.

Category Environment MaxMSP openFrameworksPosted on:

Letchworth ‘Fire & Fright Festival’ (UK) featuring Loop.pH

onedotzero partnered with Letchworth Garden City Council to deliver a series of events and interventions for the inaugural Letchworth ‘Fire & Fright Festival featuring a new site-specific installation by Loop.pH.

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Cosmos by Semiconductor – Scientific data made tangible

Created by Semiconductor (Ruth Jarman and Joe Gerhardt), Cosmos is a two metre spherical wooden sculpture that has been formed from scientific data.

Category Members ObjectsPosted on:

Perlin Sphere GLSL to Quarz Composer

Created by Cybero, the following are Quarz Composer video renders of a Perlin Sphere GLSL shader. Originally developed by Inigo Quilez and ported to QC with added audio interactivity , two texture channels, [noise and waveform image] and audio specific calculations and rotations.

Category Members Quarz ComposerPosted on:

Alpha­-ville – New Realities exhibition at Mobile World Centre Barcelona

Alpha­ville announces “New Realities”, an eight week free exhibition and parallel programme of events at Mobile World Centre in the heart of Barcelona.

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Patterns of Harmony (2014) by Gaspar Battha

Patterns of Harmony is an installation comprised of animated fractal of cubes, without containing any physical cubes, rather the reflections and projections of them.

Category Members Objects OtherPosted on:

NODE Forum for Digital Arts 2015

The biennial festival NODE – Forum for Digital Arts, is back next year taking place between April 27th until May 3rd 2015 in Frankfurt, Germany.

Category CAN EventsPosted on:

GAD – RC4 / Computational design methodologies for large-scale 3D printing

RC4 in London researches computational design methodologies for large-scale 3D printing with industrial robots, taking logistical, structural and material constraints as design opportunities to generate non-representational architectural spaces with extreme information density.

Category Environment ProcessingPosted on:

LUSTlab – Colouring-in the spatial organization in Schilderswijk

Created by LUSTlab in collaboration with The Mobile City, Binnen de Lijnen is part of an ongoing research project called Public Space – Public Matter from Trancity. Over 100 children took part in colouring the playground which visualised the spatial organization of Schilderswijk’s social life.

Category Members ProcessingPosted on:

Damp – Experience of poetry through reading, clicking and scrolling

Damp is an online experience of poetry through digital environments. Created through the marriage of content and context, story and book, poem and website, the poetic experience is as much in reading as it is in clicking and scrolling.

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MIRA Live Visual Arts Festival

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Aposematic Jacket – Wearable computer for self-defense

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Modulares Interface B.A. – Physical controller interface for iPad

Created by Florian Born, Modulares Interface B.A. is a physical interface for iPad comprised of knobs, buttons and sliders to provide precision and haptic feedback when operating a digital interface.

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Superposition—5.84 Quintillion Facets of the Digital Sublime

This past Saturday Ryoji Ikeda presented the North American premiere of superposition to a crowd of several hundred at the Musée d’art Contemporain de Montréal (MAC). As would be expected, the sixty-five minute multiscreen performance played out as kind of a data aesthetics megamix that flashed through a series of precisely choreographed abstract visual vignettes that grappled with the digital sublime and pondered the agnosticism of network culture.

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HAPHEAD: a near-future videogame subculture webseries

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Aerial Bold: A Planetary Search for Letterforms

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TUNDRA’s Powwow Under the Powerlines & Songs from Inside The Whale

Tundra define themselves as a “collaborative artistic collective” whose members include musicians, sound engineers, programmers and visual artists. Their focus is to create “spaces and experiences by making sound, visuals and emotions work together” in audiovisual performances and interactive installations.

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