Created and Directed by Anita Fontaine and Geoffrey Lillemon with W+K Amsterdam,
Bitmap Banshees is a VR experience set inside a dystopian Amsterdam, where a gang of biker banshees have taken over the city and are out to get you. Players navigate a psychedelic-science-fiction-slash-B-grade-horror-frogger reality, and try to survive the cursed banshees for as long as they can. Cycling around the virtual city players collect ‘carrotty’s’ - secret weapon collectables in the form of supernatural carrots, to throw at advancing banshees to disable them and prolong one’s life in the game.
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Created by Hugo Arcier, Ghost City is a video installation reinterpreting the set of the very popular game Grand Theft Auto V. The spectator is plunged into an environment without any population using the camera’s front clipping plane as a tool to reveal structure hidden within GTA landscape.
As 2015 winds down we look back at almost
200 extraordinary projects we’ve covered this year on CAN. And as is the case every year, picking the ten ‘best’ is hard if not impossible, as each of them has driven the conversation around the state of art and design in their own unique way. And yet, the following ten works stuck with us and, if anything, make great starting points for reflection and inspiration as we head into the new year. Until we continue our coverage in early January: happy holidays and thank you all for a great 2015!
Questioning our notions of wellbeing to develop innovative tools in the intersection of medical and social sciences, Giulia Tomasello investigates the potential of biotechnology and living materials, proposing a biological and sustainable alternative for electronic textiles and more.
Sun Thinking is an online group show that brings together artists and writers to explore some of the themes and questions central to the Solar Protocol.
Project explores the notion of worship, the Internet and identity by combining animated GIFs + WebGL and delivering an unusual but very intriguing web experience.