/Arduino (245)
Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It’s intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments. More Info
















SFPC tutors Celine Wong Katzman and Taeyoon Choi reflect on yet another successful session at the artist run school in New York. SFPC Fall 2019 Open Call is live now!
21/06/2019Created by Shanghai based design studio automato.farm, ‘BIY™ – Believe it Yourself’ is a series of real-fictional belief-based computing kits to make and tinker with vernacular logics and superstitions.
13/06/2019Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
06/06/2019This past March, CAN joined forces with UAL Creative Computing Institute to present the first in a series of events that examine new forms of cross-disciplinary art and design practice. Entitled Document 1., the event was comprised of a workshop, seminar, and symposium, and took place at UAL’s newly refurbished Camberwell College of Art in London.
23/05/2019HALO is a large scale immersive artwork which embodies Semiconductor’s ongoing fascination with how we experience the materiality of nature through the lens of science and technology.
01/05/2019Created by Soonho Kwon, Harsh Kedia and Akshat Prakash, Anti-Drawing Machine project explores possible alternatives of how we engage with robots today—instead of purely utilitarian and precise, Anti-Drawing Machine is a robot that can be whimsical and imperfectly characteristic.
08/02/2019Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
23/01/2019Created by Michael Sedbon, Alt-C is an installation that uses electricity produced by plants to power a single board computer mining a cryptocurrency. The project questions our relationship to ecosystems in regards to networked technologies and abstraction problematics.
09/01/2019Created by Marta Revuelta, AI Facial Profiling, Levels of Paranoia is a project exploring the potential and implication of AI technologies by proposing a machine that recognises the ability of an individual to handle firearms and predicts their potential to cause harm from a biometric analysis of their face.
29/11/2018Created bu Jonghong Park at the University of the Arts Bremen (Digital Media Program), the installation ‘bit’ represents a natural random process based on the principle of a Markov chain.
27/11/2018Created by André Andrade at ECAL (Media and Interaction Design Unit), 300000 km/s is a data visualisation project to highlight the consequential delay in communication in the probable future (interplanatory) expansion of the territory of Man.
24/10/2018Created by Adrien Kaeser at ECAL (Media and Interaction Design Unit), Weather Thingy is a custom built sound controller that uses real time climate-related events to control and modify the settings of musical instruments.
16/10/2018Created by Neil Mendoza during an artist in residence at Recology SF, House Party is a musical installation that explores prized possessions in their native habitat. All the materials used to create this artwork, from the furniture to the computers, were scavenged from the discarded trash. The music is a mix of mechanical and synthesised sounds.
15/10/2018Created by Giulio Barresi at ECAL (Media and Interaction Design Unit), Connected Tools is a series of objects that explore alternative rituals that could lead to a more reasonable consumption of mobile technologies.
05/10/2018Face Trade is an Art Vending Machine created by Matthias Dörfelt that dispenses unique prints of computer generated face drawings. Instead of paying with money, buyers trade a mugshot that is taken on the spot in order to be permanently stored in the Ethereum Blockchain, consequently turning the transaction into a semi-permanent Face Swap.
14/09/2018Created by Saurabh Datta, “ChineseWhispers” is an installation comprised of four head figures performing “Chinese Whispers” – a sequence of repetitions of a story, each one differing slightly from the original, so that the final telling bears only a scant resemblance to the original.
16/07/2018Created by Kimchi and Chips and currently on view at the Somerset House in London, HALO is a new installation in the series of works by the Seoul based Mimi Son and Elliot Woods where light is sculpted to create form that exists between material and immaterial.
20/06/2018Created by AnneMarie Maes, Genesis of a Microbial Skin is a mixed media installations and a research project exploring the idea of Intelligent Beehives with a focus on smart materials, in particular microbial skin. The project is about predominantly growing Intelligent Guerilla Beehives from scratch, with living materials – just as nature does.
25/05/2018Created by Lotta Stöver at HfK Bremen, Mutiertes L-System is the physically grown L-System-Algorithm. From a software origin, it migrates into the physical world. By mutating and developing architectural structures it adapts to its new spatial environment.
23/05/2018Developed by studio AATB, Sunny Side Up is an installation comprised of a robotic arm and a metal rod, proposing a contemporary version of the archaic typology of the sundial.
09/05/2018Created by Luiz Zanotello, Habitat of Recognition explores the material dimensions of digital technologies by examining the intra-active tensions between the distinction and convergence of matter.
21/03/2018Created by Ralph Kistler, ‘Internet of Shrimps’ examines in an ironic and playful way the industries´ promises for an enhanced experience in a completely interconnected smart home, often be acclaimed as the next big technological revolution: the Internet of Things.
07/03/2018Created by Witaya Junma. ‘Spirotrope’ is a device developed from the hypothesis that an interactive artwork can be created from unrelated objects in a way such that each object is still visible in its essence, whether in its form or its function. The criteria is that the viewer must experience this by interacting with the artwork directly.
06/03/2018Created by Felix Ros, ‘Scribble’ is a haptic interface designed for autonomous cars that lets the driver draw their way through traffic. They draw a path and the car will follow, not letting them drive but pilot the car, helping the car when in need. Scribble is powered by an Arduino DUE that is controlled over a serial connection by a GUI made in openFrameworks.
15/02/2018Created by Tore Knudsen, ‘Pour Reception’ is a playful radio that uses machine learning and tangible computing to challenge our cultural understanding of what an interface is and can be. Two glasses of water are turned into a digital material for the user to explore and appropriate.
07/02/2018Created by Taipei based Keith Lam, Seth Hon and Alex Lai, “Cycling Wheel” in an installation and performance that borrows the concept of Marcel’s Bicycle Wheel and re-imagines it as a dynamic and interactive performative instrument, transforming its mechanics into sound and light.
02/02/2018Created by h0nh1m (Chris Cheung) CarbonScape is a kinetic data soundscape installation consisting of 18 tracks of granular synthesized sound samples. They are collected from the sound sources where carbon footprints are left – sound from the jet engine, steam from the factory or horn of the ship – all composed into a single soundscape.
12/01/2018Created by the artist collective WERC, “Pixi” is a digital organism located in a dutch forrest, inspired by the complex patterns that exist in nature and questions whether a technical natural phenomenon can imitate the complex aesthetics of nature or interact with it.
20/12/2017Created by Stella Speziali at ECAL, Tangibles Worlds explores the effects of tactile experience as a catalyst for full immersion in VR. It proposes a “black box” interface, an alt-plysical-universe to the VR experience, extending the immersion beyond visual and sound.
19/12/2017Ideated during a five days workshop held by Covestro in cooperation with the architecture faculty of the FH Münster MSA, InFoam Printing is a novel production process to alter the properties of flexible foam by giving it a skeleton which is able to distribute forces differently and create new kinetic effects.
18/12/2017SFPC tutors Celine Wong Katzman and Taeyoon Choi reflect on yet another successful session at the artist run school in New York. SFPC Fall 2019 Open Call is live now!
Tags: 3-5954A handheld transceiver / acrylic / Alexander Miller / Apple computer / arduino / Ariel Uzal / AxiDraw / Bomani Oseni McClendon / c++ / Cardioid microphone / Celine Wong Katzman / cellular automata / Cement / digital camera / e-ink display / electronics / featured / FIlip Wolak / gif / Greg Sadetsky / ImageMagick / infrared / invisible ink / iPhone / javascript / Javier de Azkue / Joseph Wilk / Juan Miguel Marin / Luisa Fabrizi / madmapper / Mar G. Mcmahon / MaxMSP / Melissa Holmes / micro-controller / mirror / Model Magic clay / motor / OBS / openFrameworks / paper / pen / piezo sensor / Plywood / polycarbonate tube / Printed paper / projector / python / PyTorch / Raspberry Pi / receipt printer / resistor / Rockite / Sara Khan / servo motor / SFPC / Sheldon Chang / SN74HC595N multiplexer / Stefan Pelikan / Stefanie Schirmer / tablet / Taeyoon Choi / Vivienne La / voice / webcam / website / Yehwan Song
Created by Shanghai based design studio automato.farm, ‘BIY™ – Believe it Yourself’ is a series of real-fictional belief-based computing kits to make and tinker with vernacular logics and superstitions.
Tags: arduino / ATmega328 / automato / belief system / camera / distance sensor / Electrat Microphone / featured / Google AIY Vision Bonnet / gps / IMU / luck / Neopixel LEDs / NLP / pcb / python / raspberrypi / solenoid / Sound / speaker / superstition
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: control / Environment / fragmentim / meteorology / pcb / Processing / simulation / visualization / water / weather
This past March, CAN joined forces with UAL Creative Computing Institute to present the first in a series of events that examine new forms of cross-disciplinary art and design practice. Entitled Document 1., the event was comprised of a workshop, seminar, and symposium, and took place at UAL’s newly refurbished Camberwell College of Art in London.
Tags: Andreas Gysin / arduino / document1 / featured / github / learning / led / matix / Processing / rgb / workshop
HALO is a large scale immersive artwork which embodies Semiconductor’s ongoing fascination with how we experience the materiality of nature through the lens of science and technology.
Tags: ableton / arduino / CERN / featured / installation / maxforlive / MaxMSP / science / Semiconductor
Created by Soonho Kwon, Harsh Kedia and Akshat Prakash, Anti-Drawing Machine project explores possible alternatives of how we engage with robots today—instead of purely utilitarian and precise, Anti-Drawing Machine is a robot that can be whimsical and imperfectly characteristic.
Tags: Akshat Prakash / arduino / Carnegie Mellon / computer vision / drawing / Harsh Kedia / Soonho Kwon / stepper-motor
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: ai / Angelika Seeschaaf- Veres / Daniel Daam-Rossi / featured / furniture / furniture design / Koby Barhad / nema 23 / object / radical norms / Tensorflow
Created by Michael Sedbon, Alt-C is an installation that uses electricity produced by plants to power a single board computer mining a cryptocurrency. The project questions our relationship to ecosystems in regards to networked technologies and abstraction problematics.
Tags: artificial intelligence / cryptocurrency / ecosystem / featured / Latte panda / Michael Sedbon / mining / nature / neural network / vvvv
Created by Marta Revuelta, AI Facial Profiling, Levels of Paranoia is a project exploring the potential and implication of AI technologies by proposing a machine that recognises the ability of an individual to handle firearms and predicts their potential to cause harm from a biometric analysis of their face.
Tags: arduino / artificial intelligence / CNN / dmx / facial detection / head / PDF print / python / Raspberry Pi / ScrapeBox / Streaming Image Analysis / VGGFaces
Created bu Jonghong Park at the University of the Arts Bremen (Digital Media Program), the installation ‘bit’ represents a natural random process based on the principle of a Markov chain.
Tags: arduino / bremen / CNC / DRV8825 / featured / installation / Jonghong Park / machine / Markov Chain / Processing / randomness / simulation / step motor
Created by André Andrade at ECAL (Media and Interaction Design Unit), 300000 km/s is a data visualisation project to highlight the consequential delay in communication in the probable future (interplanatory) expansion of the territory of Man.
Tags: Adafruit / André Andrade / communication / device / distance / DRV8871 / ecal / ESP8266 / internet / ping / stepper / time / visualisation / visualization
Created by Adrien Kaeser at ECAL (Media and Interaction Design Unit), Weather Thingy is a custom built sound controller that uses real time climate-related events to control and modify the settings of musical instruments.
Tags: Adrien Kaeser / audio / climate / controller / featured / instrument / midi / music / sensor / Sound / synth / synthesiser / weather
Created by Neil Mendoza during an artist in residence at Recology SF, House Party is a musical installation that explores prized possessions in their native habitat. All the materials used to create this artwork, from the furniture to the computers, were scavenged from the discarded trash. The music is a mix of mechanical and synthesised sounds.
Tags: arduino / installation / midi / music / neil mendoza / open frameworks / orchestra / osc / recycling / upcycle
Created by Giulio Barresi at ECAL (Media and Interaction Design Unit), Connected Tools is a series of objects that explore alternative rituals that could lead to a more reasonable consumption of mobile technologies.
Tags: 3d printing / Adafruit / ANCS arduino / ANCS protocol / Apple Notifications / ecal / ESP32 / featured / Giulio Barresi / led / Nordi NRF52 BLE / NRF52 BLE / potentiometer / Quad Alphanumeric Display / stepper-motor / swift / vibrating motor
Face Trade is an Art Vending Machine created by Matthias Dörfelt that dispenses unique prints of computer generated face drawings. Instead of paying with money, buyers trade a mugshot that is taken on the spot in order to be permanently stored in the Ethereum Blockchain, consequently turning the transaction into a semi-permanent Face Swap.
Tags: arduino / art dispenser / blockchain / c++ / camera / ethereum / featured / generative / installation / Matthias Dörfelt / portrait / printer / privacy / public / vending machine / webcam
Created by Saurabh Datta, “ChineseWhispers” is an installation comprised of four head figures performing “Chinese Whispers” – a sequence of repetitions of a story, each one differing slightly from the original, so that the final telling bears only a scant resemblance to the original.
Tags: arduino / communication / data / performance / Saurabh Datta / servo / transmission / understanding
Created by Kimchi and Chips and currently on view at the Somerset House in London, HALO is a new installation in the series of works by the Seoul based Mimi Son and Elliot Woods where light is sculpted to create form that exists between material and immaterial.
Tags: Air / arduino / arm / DynamixelSDKSharp / featured / GrubStep / halo / immaterial / kcjs / Kimchi and Chips / light / Linux / London / materiality / mist / msgpack-arduino / ofxCanon / orange pi dynamixel / pcb / projection / rulr / sensor / Somerset House / sun / temperature / water
Created by AnneMarie Maes, Genesis of a Microbial Skin is a mixed media installations and a research project exploring the idea of Intelligent Beehives with a focus on smart materials, in particular microbial skin. The project is about predominantly growing Intelligent Guerilla Beehives from scratch, with living materials – just as nature does.
Tags: ai / AnneMarie Maes / bacteria / bee / beehive / biology / deep learning / Environment / fabrication / featured / machine learning / microbial skin / nature / opencv / process / research / smart materials
Created by Lotta Stöver at HfK Bremen, Mutiertes L-System is the physically grown L-System-Algorithm. From a software origin, it migrates into the physical world. By mutating and developing architectural structures it adapts to its new spatial environment.
Tags: arduino / bremen / l-system / Lotta Stöver' / muscle wire / physical / process / student
Developed by studio AATB, Sunny Side Up is an installation comprised of a robotic arm and a metal rod, proposing a contemporary version of the archaic typology of the sundial.
Tags: AATB / Andrea Anner / brightness / CNC / installation / led / light / measure / MOSFET / robotic arm / robotics / sun / Thibault Brevet / time / UR10
Created by Luiz Zanotello, Habitat of Recognition explores the material dimensions of digital technologies by examining the intra-active tensions between the distinction and convergence of matter.
Tags: arduino / bremen / Digital / drawing / featured / information / installation / instrument / Luiz Zanotello / machine / materiality / Processing / sand / student / system / value
Created by Ralph Kistler, ‘Internet of Shrimps’ examines in an ironic and playful way the industries´ promises for an enhanced experience in a completely interconnected smart home, often be acclaimed as the next big technological revolution: the Internet of Things.
Tags: arduino / camera / device / home / installation / internet of things / iot / p5js / performance / Processing / project / Ralph Kistler / raspberrypi / smart
Created by Witaya Junma. ‘Spirotrope’ is a device developed from the hypothesis that an interactive artwork can be created from unrelated objects in a way such that each object is still visible in its essence, whether in its form or its function. The criteria is that the viewer must experience this by interacting with the artwork directly.
Tags: animation / arduino / drawing / image persistence / motion / Objects / spirograph / Stirling Engine / strobe / Witaya Junma
Created by Felix Ros, ‘Scribble’ is a haptic interface designed for autonomous cars that lets the driver draw their way through traffic. They draw a path and the car will follow, not letting them drive but pilot the car, helping the car when in need. Scribble is powered by an Arduino DUE that is controlled over a serial connection by a GUI made in openFrameworks.
Tags: arduino / autonomous car / car / driving / Felix Ros / haptic / Interface / ofxAnimatable / ofxNetwork / ofxTextAlign / openFrameworks / simulation / traffic / unity
Created by Tore Knudsen, ‘Pour Reception’ is a playful radio that uses machine learning and tangible computing to challenge our cultural understanding of what an interface is and can be. Two glasses of water are turned into a digital material for the user to explore and appropriate.
Tags: arduino / capacitive / Interface / machine learning / Processing / radio / sensor / Simone Okholm Hansen / Tore Knudsen / Victor Permild / water / Wekinator
Created by Taipei based Keith Lam, Seth Hon and Alex Lai, “Cycling Wheel” in an installation and performance that borrows the concept of Marcel’s Bicycle Wheel and re-imagines it as a dynamic and interactive performative instrument, transforming its mechanics into sound and light.
Tags: Alex Lai / arduino / dmx / featured / Keith Lam / light / performance / Processing / Raspberry Pi / Seth Hon / Sound / taipei / taiwan
Created by h0nh1m (Chris Cheung) CarbonScape is a kinetic data soundscape installation consisting of 18 tracks of granular synthesized sound samples. They are collected from the sound sources where carbon footprints are left – sound from the jet engine, steam from the factory or horn of the ship – all composed into a single soundscape.
Created by the artist collective WERC, “Pixi” is a digital organism located in a dutch forrest, inspired by the complex patterns that exist in nature and questions whether a technical natural phenomenon can imitate the complex aesthetics of nature or interact with it.
Tags: arduino / coexistence / Digital / Environment / featured / flock / installation / led / light / nature / organism / pixel / process / WERC
Created by Stella Speziali at ECAL, Tangibles Worlds explores the effects of tactile experience as a catalyst for full immersion in VR. It proposes a “black box” interface, an alt-plysical-universe to the VR experience, extending the immersion beyond visual and sound.
Tags: arduino / black box / capacitive / ecal / experience / Interface / Stella Speziali / tactile / Touch / vr
Ideated during a five days workshop held by Covestro in cooperation with the architecture faculty of the FH Münster MSA, InFoam Printing is a novel production process to alter the properties of flexible foam by giving it a skeleton which is able to distribute forces differently and create new kinetic effects.
Tags: 3d printing / Adam Pajonk / arduino / deformation / Dorothee Clasen / FH Münster / kinetic / process / robotics / Sascha Praet / solenoid / structure / student / UR5