Electronic Language International Festival – FILE has reestablished its annual activities and invites artists, students, academics and the general public to know about the projects SUPERCREATIVITY, ANIMA+GAMES and Sticker Exhibition, in July and August 2022. Access the complete project’s content at FILE FESTIVAL. In this edition, the festival shows more than 230 artworks that seek to overcome obstacles…
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Since the first movie musical back in 1927, film audiences have delighted in seeing bodies in motion on the big screen. Movements etched into our minds. Scenes like Liza Minelli’s cabaret performance with a chair, Gene Kelly swinging joyously in the rain, the iconic lift scene in Dirty Dancing. These historic moments are now accessible…
~Entry for participating creators is now open!~ 1minute Projection Mapping in TOKYO will be held again this year. This is an international competition planned by Projection Mapping Association of Japan for competing projection mapping works of 1 minute to 1 minute and 59 seconds. Creators from all over the world are invited to submit their…
Dates | 19th – 28th May, 2022Times | 12noon – 7pmLocation | Espacio Gallery, 159 Bethnal Green Rd, London E2 7DGTickets | timed entry by donation – BOOK HEREContact | insta: @kai.lab_ / info@kailaboratory.com / www.kailaboratory.com Repeating cycles shape our behaviour and environment. From the rotation of the Earth, to the beat of the heart, much of what…
The human breath not only helps maintain life, but also carries a conversation, both in its assistance in the verbal conversation but in the chemical composition and interaction with nature. It is an ever-changing matrix with infinite components that maintains an intriguing complexity. “Below Threshold” is an installation that translates the natural landscape into a…
#NaotoHieda is an artwork around a computer program and a body. A screenshot of a performance using the artist’s body and a custom-made web editor for live-coding is printed as a large construction banner. Currently, it is on view at a group exhibition at Pola Museum Annex in Tokyo, Japan from February 11 to March 13, 2022.
“Rejected By My Own Robot” is a disobedient kissing robot which is activated when the user approaches. The mechanical lips will extend towards the user as they inch closer. But the kiss will never be consummated: move too quickly or get too close and the lips will quickly retract, ultimately rejecting the user every time.…
‘Curves to marble’ is a generative token replicating the traditional pattern-making technique of Marbling. This amazing technique is said to have originated almost 900 years ago in Japan. The beautiful thing about this token is that all the patterns are unique and it is almost impossible to duplicate one. The video below explains well – Inspired…
Every Dendro is uniquely generated from user input using an interactive minting process. Buyers collectively decide the rarity and evolution of the artwork. 100% On-chain – Each Dendro is a one-of-a-kind NFT, eternally stored on the Cardano blockchain. The NFT contains the metadata necessary to regenerate an SVG file. The source code itself is also…
While working on ROUTES: A Multi-Perspective Exploration of Traditional Dance in Singapore, we were exploring volumetric film making to be applied to our physical holographic video installation. As we were uncertain if the pandemic situation will cancel the whole physical experience or not. So having a “Digitized” version of the dances in volumetric data, we…
Chaotic Timer subverts the mechanism of a conventional timer. Its goal is to break out of one’s daily rhythmic flow. The device takes in the user’s stress level as input and asks the user to dial the duration of time to count down in minutes and seconds.
The March is a study of the relative presentation of events by the media that forms post-truth. Every screen becomes another television channel presenting the behavior of a set of points in a different way. And the viewer becomes involved in the events, whether they want it or not. Their role in them depends on…
Colormatrics is a set of three sonification-driven audiovisual works specially designed for the Cube at the Moss Arts Center. Based on my line-by-line image scanning method and additive synthesis techniques. Colormatrics converts generative visual patterns into sound and visualizes the sonification process in real time. Colormatrics_01 creates ambient- or pad-like sounds fitting in with the immersive atmosphere…
Since the time of the first publication on the Creative Applications, Glitché app has topped App Store charts in 116 countries and become not only just a photo editor, but one of the most advanced NFT-art tools for iPhone. Today we’ve had the biggest update with a lot of new functions like live datamoshing, new…
The Lost Passage is an interactive experience for the web that creates a new digital home for an extinct species called passenger pigeon. It’s a digitally crafted world of a swarm of artificial pigeons, which seem to be inhabiting a sublime yet destitute memory of a lost landscape.
Curated by Art ZHIYI, “Chant of the Present Imagery” is an exhibition organized for the 10th anniversary of Taikoo Hui Guangzhou. With an emphasis on data visualization and local links in artistic expression, this exhibition creates a space and time experiment and delivers a multi-dimensional experience.
This online exhibition lets you discover the intricate strata of code and network that operate to deliver the content of an online search. Drift reveals how these strata continuously evolve, even behind what seems a very well known, stable, familiar web site.
Overflow is a site-specific kinetic and generative sound sculpture driven by real-time traffic cameras that monitor the Sunshine Skyway Bridge, a famous cable-stayed bridge spanning the Lower Tampa Bay connecting St. Petersburg to Terra Ceia, Florida USA.
Best Practices in Contemporary Dance is a queer form of conversation between technology and bodies. Since April 2020, the beginning of 1st COVID-Lockdown, Jorge Guevara and Naoto Hieda meet weekly online to #practice for an hour: to distort and alter videos of themselves and each other, namely, in the pixel space. They do not define…
‘Far Away’ looks like a space exploration scene, materialized by 12 Sentinels in rotation, scanning the ground for a sign, a movement, a resource. These Sentinels, half scanners, half gyroscopes, activate under our eyes, in a cyclic ballet, minimal and mesmerizing
An international competition that competes for the best in the world with projection mapping video from 1 min to 1 min 59 sec, “1minute Projection Mapping Competition” will be held in December 2021. This time, it will be held at “Meiji Memorial Picture Gallery” in Tokyo! The theme for the competition is “希望 / HOPE”,…
The Academy of Media Arts Cologne (KHM) hosts an annual diploma exhibition KHM Open from 21st to 25th July 2021 in various locations in Cologne as well as online. In addition to diploma works, there are interventions in hybrid forms, led by students and seminars at KHM. “Netze Open” is an online exhibition platform by…
Sakıp Sabancı Museum digitalSSM Archive and Research Space published the first ebook for its project Technological Arts Preservation. The book edited by Sabancı University’s faculty members Selçuk Artut and Cemal Yılmaz, as well as Osman Serhat Karaman, the director of digitalSSM, offers international content on its subject matter. Focusing on art produced with the help…
Machine drawn digital artworks based on nature itself. Originally created for the 1st Antarctic Biennale “Levitate” is an artwork visualising and interpreting natural phenomenons and systems, capturing the beauty and complexity of nature. Visual data captured around the globe forms the inspiration and foundation of each unique artwork. “Levitate” is a symbiosis between computer and…