Found In Translation – Experiencing the process of machine translation

Found in Translation is an interactive, immersive installation where using their own spoken sentences, visitors viscerally experience the process of machine translation. Visualizations show how the machine learning model clusters words from different languages by semantic similarity, and translations are presented typographically and auditorily across 24 languages.

20/04/2021
Shining the web – Hiroaki Umeda online performance

Reckoning with quantum physics, Japanese avant-garde art scene “maestro” Hiroaki Umeda hypostatizes that these batches of abstract information are merely human belief system: “When one has confidence in an object’s factuality they name it as real, and when this confidence is slightly undermined they rename it as virtual” he stated.

26/03/2021
Living In the Gap: In Conversation with Peter Burr

Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

13/03/2021
A Heart from Space – A tool for collective GPS drawing

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

10/02/2021
On Framing Textile Ambiguities – Nathalie Gebert

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

10/08/2020
Silk Pavilion II – Mediated Matter Group at the MoMA

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

29/06/2020
Face Nature – Future of the head and sensory apparatus

Created by Madeline Schwartzman, “Face Nature” is a series of experiments produced within the context of See Yourself X: Human Futures Expanded (SYX), a recent publication by Madeline that looks at human perception and the sensory apparatus and questions what will be the physical future of the head and the sensory apparatus in fifty years time.

11/06/2020

In today’s mercurial, complex, and ambiguous world, our bodies oscillate between the virtual and the real more than ever. The world-famous collective Rhizomatiks is testing the web, presenting performances and experimental online-based systems, and approaching these situations from a variety of angles.

Found in Translation is an interactive, immersive installation where using their own spoken sentences, visitors viscerally experience the process of machine translation. Visualizations show how the machine learning model clusters words from different languages by semantic similarity, and translations are presented typographically and auditorily across 24 languages.

‘Artificial Botany’ by fuse* is an ongoing project which explores the latent expressive capacity of botanical illustrations through the use of machine learning algorithms.

Reckoning with quantum physics, Japanese avant-garde art scene “maestro” Hiroaki Umeda hypostatizes that these batches of abstract information are merely human belief system: “When one has confidence in an object’s factuality they name it as real, and when this confidence is slightly undermined they rename it as virtual” he stated.

Created by Quiet Ensemble, ‘SOLE’ is a 360 degree video-mapping that, thanks to the use of 49 video projectors, simulates the movement of the sun around the inside the hall of the Salone degli Incanti in Trieste.

Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

‘A Natural History of Networks / SoftMachine’ is an electrochemical algorithmic performance that probes an alternative computational and technological material regime.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

Created by panGenerator, “Icons” is an exhibition exploring our shared cultural “imaginarium” of digital gestures, symbols, and artefacts, dragging them out onto a physical space, enabling audiences a direct, tactile confrontation and – also literally – a different visual perspective.

Created by Artem Stepanchuk, ‘The Transcriptions of Space’ is an experimental application (PWA) developed using deep learning algorithms that demonstrates the ability of artificial intelligence to realize the inherent human creativity.

Created by Saurabh Datta, ‘mi/e-metic self’ is an installation that represents a sculptural being, a memetic representation of an evolved us.

Created by Matteo Zamagni, this video speculates the shift from organic to electronic evolutionary processes. Cybernetic organisms, partly made of organic structures and part electronic components respond to their environment in a variety of ways at an ever-increasing speed.

Four projects by students at ECAL (Media Interaction Design) explore the possibilities of VR. From alternative interfaces and public space to architectural interface and what its like to experience the environment of yellow ants.

Created by Aurélien Pellegrini at ECAL , ‘Pump and Surf’ encourages internet users to find out how much energy is spent when they are surfing the internet. The user is asked to make a physical effort equal to the energy required to convey the data that will enable the site to be displayed.

‘Invisible Network’ is a portable device that makes communication between machines perceptible and tangible. This device acts as a mediator between the user and the machines that surround him. Through its screen, it indicates the relations that it maintains with its personal environment.

Created by Ksawery Komputery, the work is comprised of is a video and the promotional website for Sai Ga, taking on the graphic theme and having a close look at pixels.

Created by Vienna based Depart, ‘The Entropy Gardens’ is an explorative VR experience that challenges one of humanity’s most archetypical art forms – garden making. It explores its myths, aesthetics and modes of perception.

Created by Dries Depoorter, ’24h Sunrise/Sunset’ is an installation that displays a realtime sunset and sunrise somewhere happening in the world with the use of CCTV.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

Created by Random Studio in collaboration with Arnout Meijer and RWA Electronics, the project is comprised of a lighting system in Random’s studio that emulates the movement of the sun and the ever-evolving states of natural light.

Looom is a flipbook animation app for the iPad, reimagined. It invites users to a new way of creating hand-drawn animation.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

Created by Madeline Schwartzman, “Face Nature” is a series of experiments produced within the context of See Yourself X: Human Futures Expanded (SYX), a recent publication by Madeline that looks at human perception and the sensory apparatus and questions what will be the physical future of the head and the sensory apparatus in fifty years time.

Created by VTProDesign, ‘Aberration Lab’ is a participatory art experience that alchemizes user-submitted tweets into long exposure light paintings drawn in real time by a Kuka robot.

An exploratory project into networks’ ability to guide movement through physical space – the name concatenates three popular digital services which perform acts of choreography on a mass scale.

A collaboration between Daito Manabe (Rhizomatiks) and Kenichiro Shimizu (PELE) for Kazu Makino, ‘Come Behind Me, So Good!’ music video combines photogrammetry and mixed reality to create a seamless dream-like landscape, invigorated by Elevenplay performance.

Created by Kynd in collaboration with Yu Miyashita (Sound), ‘Expressions’ is a series of artworks exploring the physicality of thick and bold paint-like dynamic constructs that emerge from illuminated digital space revealing an intricate play of shapes, light and shadow.

Created by LIMAGE, a collective comprised of media designers, 3d creators, artists and coders, ‘Avatar·Mythology’ is a performance drawing on the worldview of Shan Hai Jing (Classic of Mountains and Seas), a Chinese classic text of mythic geography and beasts.

Created by Khulood Alawadi, Yi-fan Hsieh, Bahareh Saboktakin and Qifan Zhao at the RCA (Design Engineering, Future Interaction, 2019), ‘Fallback’ is an alternative platform for providing access to real-time news during times of Internet shutdown.

Created by Yuri Sizuki (Pentagram) in collaboration with Fish Fabrications and Counterpoint, ‘The Welcome Chorus’ is an interactive installation that brings together sound, sculpture and artificial intelligence.

Count

1-30 of 3113

Tags

  • 3d animation
  • 3d printing
  • 4DSOUND
  • AI assist
  • Andrea Pena
  • Arnout Meijer
  • Artem Stepanchuk
  • Aurélien Pellegrini
  • Bahareh Saboktakin
  • Brightsign
  • C
  • Christoph Bader
  • DEPART
  • Daito Manabe
  • DeepAI
  • Dries Depoorter
  • Elevenplay
  • Environment
  • Eran Hilleli
  • Evan Kelly
  • Events
  • Felix Kraemer
  • Finn Ericson
  • Firebase
  • Giphy API
  • Google Translate API
  • Gordon Pask
  • Gregor Ladenhauf
  • HTC Vive
  • Hiroaki Umeda
  • Interface
  • Jean Disset
  • Jonathan Chomko
  • João Costa
  • Kazu Makino
  • Kenichiro Shimizu
  • Khulood Alawadi
  • Ksawery Komputery
  • Kylan Luginbühl
  • Kynd
  • Leonhard Lass
  • LoRa
  • Léonard Guyot
  • MQTT
  • Mac
  • Madeline Schwartzman
  • Matteo Zamagni
  • MaxMSP
  • Maya Bellier
  • Museum of Contemporary Art Tokyo
  • NFS
  • Nathalie Gebert
  • Neri Oxman
  • Nitzan Zilberman
  • Peter Burr
  • Photogrammetry
  • Plywood
  • Processing
  • Ralf Baecker
  • Raspberry Pi
  • Resolume
  • Sara Wilson
  • Saurabh Datta
  • Situated Knowledges
  • Sound
  • Sunanda Sharma
  • Susan Williams
  • Tensorflow
  • Thermal printer
  • VTProDesign
  • Vocaloid
  • Yael Sidler
  • Yi-fan Hsieh
  • Yuri Suzuki
  • Ableton
  • Ai
  • Algorithm
  • Alternate reality
  • Animation
  • Apparatus
  • Arduino
  • Artificial intelligence
  • Biomimicry
  • Black gravel
  • Body
  • Botany
  • Broadcast
  • Camera
  • Censorship
  • Cg
  • Choreography
  • Collective
  • Computation
  • Construction
  • Consumption
  • Covid19
  • Css
  • Custom BIOS
  • Data
  • Design
  • Device
  • Digital art
  • Distance sensor
  • Dmx
  • Dong gallery
  • Drawing
  • Ecal
  • Epaper
  • Exhibition
  • Extension
  • Fabrication
  • Facade
  • Featured
  • Feedback
  • FolkRNN
  • Fractals
  • Frame
  • Fuse
  • Game
  • Generative
  • Geometry
  • Glitch
  • Glsl
  • Google maps api
  • Google speech to text API
  • Google text to speech API
  • Googlemapsapi
  • Gps
  • GyrOSC
  • Houdini
  • Html
  • Hybrid
  • IPad
  • Infrastructure
  • Installation
  • Interaction
  • Interactive
  • Interior
  • Internet
  • Isolation
  • Japan media arts festival
  • Javascript
  • Jsfeat
  • Kent
  • Kinect
  • Landscape
  • Language
  • Led
  • Led strips
  • Lidar
  • Ligjting
  • Liquid
  • Live
  • Live performance
  • Lowfi
  • Machine culture
  • Machine lerning
  • Madmapper
  • Material
  • Maya
  • Media
  • Mediated matter group
  • Microphone
  • Mit media lab
  • Mixed reality
  • Ml5
  • Movement
  • Music
  • Music video
  • Nature
  • Network
  • Neural network
  • Nintendo
  • Nodejs
  • Nokia
  • Office
  • Online
  • Op art
  • OpenFrameworks
  • Organic
  • Organism
  • Osc
  • P5js
  • Paint
  • Painting
  • PanGenerator
  • Pandemic
  • Pcb
  • Perception
  • Performance
  • Physical
  • Pixel
  • Plants
  • Platform
  • Point cloud
  • Power
  • Privacy
  • Process
  • Program
  • Projction
  • Projection
  • Projection mapping
  • Projector
  • Projectors
  • Python
  • Quiet ensamble
  • Radio
  • Random studio
  • Raspberrypi
  • Research
  • Review
  • Rhizomatiks
  • Robotics
  • Scan
  • Sensorapi
  • Servo
  • Shadow
  • Shapeshifting
  • Shell scripts
  • Shutdown
  • Simulation
  • Social distancing
  • Social network
  • Socketio
  • Solenoid
  • Sound re
  • Student
  • Sun
  • Sunlight
  • System
  • Technology
  • Temperature
  • Textile
  • Thegreeneyl
  • Threejs
  • Touchdesigner
  • Touchosc
  • Training
  • Turner contemporary
  • Twitch
  • Twitter
  • Uk
  • Unity
  • Unreal
  • Virtual
  • Virtual reality
  • Visible
  • Vr
  • Webgl
  • Wetware
  • Wifi