/Objects (255)
A thing that you can see or touch but that is not usually a living animal, plant, or person: a solid/material/physical object.















Paragraphica is a camera that utilizes location data and AI to visualize a “photo” of a specific place and moment. The camera exists both as a physical prototype and an online camera that you can try.
30/05/2023Blind Camera is an AI powered device that generates pictures from sound instead of light while preserving the experience of using a point-and-shoot camera.
17/05/2023Black Box Camera interprets the subject you want to capture in your photo and uses artificial intelligence to generate a unique physical print based on its own interpretation of that subject.
03/03/2023Ghostwriter is a project that invites us to mindfully co-create with the AI through a vintage typewriter’s tactile and physical form. Imagined as a calm meditative interface it removes all the digital distractions and takes us on an emotional journey through paper and ink.
16/12/2022Created by Jamy Herrmann at ECAL, MEMOGRAM is a (non)camera that prints our images in the form of a written description, inviting users to (re)discover those moments in images.
11/10/2022Created by Benedikt Groß, Maik Groß and Thibault Durand, Mind the “Uuh” is an experimental training device helping everyone to become a better public speaker. The device is constantly listening to the sound of your voice, aiming to make you aware of “uuh” fill words.
22/04/2022Created by Jonghong Park, ‘Catastrophic Combinations’ explores a recursive system of mechanical repetition where every movement is open to unpredictability and fault.
09/02/2022Sol is a custom made apparatus that can depict any position and any trajectory of the sun. Since the sun’s path changes every day, the exact path it takes through the sky depends not only on the date but also on the geographical location of the observer. Sol reveals the different pathways the sun takes from anywhere in the world.
12/01/2022‘Floating Codes’ is a site-specific light and sound installation that explores the inner workings and hidden aesthetics of artificial neural networks – the fundamental building blocks of machine learning systems or artificial intelligence. The exhibition space itself becomes a neural network that processes information, its constantly alternating environment (light conditions/day-night cycle) including the presence of the visitors.
05/01/2022‘Material Sequencer’ is an 8-step electromechanical sequencer, designed to emphasise the physical materiality of sound and sound production. The simple usb-powered sound-sculpture takes the sequencing process outside the black box and into the acoustic realm, flaunting its materiality and physicality.
19/11/2021Created by Ignacio Pérez (ECAL MID), Overloaded.supply is a critical tool that questions our models of manufacturing and consumption, exploiting the control of creation algorithms in order to interrogate current patterns of design, production and legislation.
22/09/2021Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.
07/09/2021Created by Aurélien Pellegrini at ECAL , ‘Pump and Surf’ encourages internet users to find out how much energy is spent when they are surfing the internet. The user is asked to make a physical effort equal to the energy required to convey the data that will enable the site to be displayed.
27/10/2020Sinusoidal Noise is a modular light installation that uses random oscillating patterns to create a larger sense of movement. The work comprises 98 pixels each of which fades on and off at a unique frequency. These slow, detuned oscillations create the illusion of shapes emerging, where light appears to pass between pixels as they move…
21/07/2020Created by Khulood Alawadi, Yi-fan Hsieh, Bahareh Saboktakin and Qifan Zhao at the RCA (Design Engineering, Future Interaction, 2019), ‘Fallback’ is an alternative platform for providing access to real-time news during times of Internet shutdown.
25/02/2020‘Artificial Arboretum‘ by Jacqueline Wu is a project exploring the preservation, study, and public display of “photogrammetrees” found in Google Earth. The collection includes a range of diverse species harvested from their rendered world using the same tools and techniques that created them.
26/11/2019Created by Shanghai based design studio automato.farm, ‘BIY™ – Believe it Yourself’ is a series of real-fictional belief-based computing kits to make and tinker with vernacular logics and superstitions.
13/06/2019Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
23/01/2019Created by Bjørn Karmann and Tore Knudsen, Alias is a teachable “parasite” that is designed to give users more control over their smart assistants, both when it comes to customisation and privacy.
15/01/2019Created by André Andrade at ECAL (Media and Interaction Design Unit), 300000 km/s is a data visualisation project to highlight the consequential delay in communication in the probable future (interplanatory) expansion of the territory of Man.
24/10/2018Created by Giulio Barresi at ECAL (Media and Interaction Design Unit), Connected Tools is a series of objects that explore alternative rituals that could lead to a more reasonable consumption of mobile technologies.
05/10/2018The chAIr Project is a series of four chairs created using a generative neural network (GAN) trained on a dataset of iconic 20th-century chairs with the goal to “generate a classic”. The results are semi-abstract visual prompts for a human designer who used them as a starting point for actual chair design concepts.
09/08/2018Developed by the team at the MIT Media Lab’s Mediated Matter research group, the following research demonstrates multimaterial voxel-printing method that enables physical visualisation of volumetric data.
01/06/2018Created by Manasse Pinsuwan and René Henrich, Augenblick explores and captures what we miss when we close our eyes thousands of times a day to blink. Developed at the Digital Media Bremen with support from Joachim Hofmann and Prof. Dennis P. Paul, Augenblick is a wearable device that records every single frame that is missed by its wearer.
11/05/2018Created by Elise Migraine at ECAL, “Twin Objects” is a collection of devices (Tits Me, Pianoze, and Dual Drums) designed to act as a ‘hotline’ in attempt to nurture intimacy and telepresence that long-distance relationships need.
28/11/2017Created by N O R M A L S, “The Future Fishing Training Program” is a film about a speculative device and a programme designed to allow users and companies to discover glimpses of a desirable future through stories and artefacts.
10/11/2017Created by Berlin based onformative, true/false is a kinetic sculpture comprised of arrays of circular black metal segments set in mechanical columns. Interlocking and rotating around fluorescent light tubes, the cylinders cover or expose the light to display an endless number of patterns.
20/10/2017Created by Manuel Jiménez Garcia and Gilles Retsin, ‘Voxel Chair’ is a first prototype designed using a new design software specifically developed for robotic 3D-Printing which rather than using pre-defined forms and then “slicing” these it into toolpaths or triangular patterns, allows to design and control thousands of line-fragments.
14/07/2017Created by Marion Pinaffo & Raphaël Pluviange, ‘Papier Machine’ is a booklet gathering a family of 13 paper-made electronic toys ready to be cut, coloured, folded, assembled or torn.
11/07/2017Created by London-based musical duo the Network Ensemble, Selected Network Studies is a series of audiovisual pieces created using network data collected from a number of locations across London, Berlin and Rome. It is released as limited edition UV-printed, vacuum-sealed mylar package containing a 2GB SD Card with one hour of video material and 45 minutes of sound material.
16/06/2017Paragraphica is a camera that utilizes location data and AI to visualize a “photo” of a specific place and moment. The camera exists both as a physical prototype and an online camera that you can try.
Tags: ai / artificial intelligence / camera / custom electronics / electronics / intelligence / language / Noodl / perception / perceptual computing / Raspberry Pi / Stable Diffusion / synthesis / visualization / weather
Blind Camera is an AI powered device that generates pictures from sound instead of light while preserving the experience of using a point-and-shoot camera.
Tags: artificial intelligence / camera / GAN / Mexico City / narrative / neural network / Sound / Tensorflow
Black Box Camera interprets the subject you want to capture in your photo and uses artificial intelligence to generate a unique physical print based on its own interpretation of that subject.
Tags: artificial intelligence / black box / camera / generative / image / interpretation / machine learning / Raspberry Pi
Ghostwriter is a project that invites us to mindfully co-create with the AI through a vintage typewriter’s tactile and physical form. Imagined as a calm meditative interface it removes all the digital distractions and takes us on an emotional journey through paper and ink.
Tags: ai / arduino / artificial intelligence / emergence / emotional / GPT-3 / interaction / keyboard / machine / openai / Raspberry Pi
Created by Jamy Herrmann at ECAL, MEMOGRAM is a (non)camera that prints our images in the form of a written description, inviting users to (re)discover those moments in images.
Tags: 3d printing / arduino / artificial intelligence / bluetooth / camera / cocojs / digital camera / faceAPI / geolocation / image / javascript / mobilenet / printer / Thermal printer
Created by Benedikt Groß, Maik Groß and Thibault Durand, Mind the “Uuh” is an experimental training device helping everyone to become a better public speaker. The device is constantly listening to the sound of your voice, aiming to make you aware of “uuh” fill words.
Tags: 3d printing / Benedikt Groß / device / Edge Impulse Studio / machine learning / Maik Gros / speech / Tensorflow / Thibault Durand
Created by Jonghong Park, ‘Catastrophic Combinations’ explores a recursive system of mechanical repetition where every movement is open to unpredictability and fault.
Tags: 3d printing / device / DRV8825 / error / Jonghong Park / NEMA 17 / object / randomness / recursion / stepper / system
Sol is a custom made apparatus that can depict any position and any trajectory of the sun. Since the sun’s path changes every day, the exact path it takes through the sky depends not only on the date but also on the geographical location of the observer. Sol reveals the different pathways the sun takes from anywhere in the world.
‘Floating Codes’ is a site-specific light and sound installation that explores the inner workings and hidden aesthetics of artificial neural networks – the fundamental building blocks of machine learning systems or artificial intelligence. The exhibition space itself becomes a neural network that processes information, its constantly alternating environment (light conditions/day-night cycle) including the presence of the visitors.
Tags: ai / artificial intelligence / ATTiny85 / computation / custom electronics / custom pcb / Environment / installation / machine learning / neural network / perception / Ralf Baecker / Sound / system / topology
‘Material Sequencer’ is an 8-step electromechanical sequencer, designed to emphasise the physical materiality of sound and sound production. The simple usb-powered sound-sculpture takes the sequencing process outside the black box and into the acoustic realm, flaunting its materiality and physicality.
Created by Ignacio Pérez (ECAL MID), Overloaded.supply is a critical tool that questions our models of manufacturing and consumption, exploiting the control of creation algorithms in order to interrogate current patterns of design, production and legislation.
Tags: ecal / ESP32 / Firebase / GAN / generative / Ignacio Pérez / javascript / p5js / patent / python / Raspberry Pi / RunwayML / styleGAN2 / webgl
Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.
Tags: Antoine Barras / Antony Demierre / archive / Aurélien Pellegrini / Basil Dénéréaz / Bastien Claessens / Bastien Classens / Bastien Mouthon / chatbot / cloud / Diane Thouvenin / Dorian Jovanovic / ecal / Evan Kelly / fitness / Guillaume Giraud / health / Ignacio Pérez / imessage / Interface / Ivan Chestopaloff / Jorge Reis / Kylan Luginbühl / Léonard Guyot / Lisa Kishtoo / Malik Sobgoui / Maya Bellier / Michael Pica / Nora Fatehi / opencv / Pablo Bellon / Paul Fritz / Paul Lëon / Rayane Jemaa / robotics / screen / Sébastien Galera Larios / sensor / servo / Souhaïb Ghanmi / Valentine Leimgruber / Valerio Meschi / Yaël Sidler
Created by Aurélien Pellegrini at ECAL , ‘Pump and Surf’ encourages internet users to find out how much energy is spent when they are surfing the internet. The user is asked to make a physical effort equal to the energy required to convey the data that will enable the site to be displayed.
Tags: arduino / Aurélien Pellegrini / consumption / device / ecal / extension / javascript / power
Sinusoidal Noise is a modular light installation that uses random oscillating patterns to create a larger sense of movement. The work comprises 98 pixels each of which fades on and off at a unique frequency. These slow, detuned oscillations create the illusion of shapes emerging, where light appears to pass between pixels as they move…
Created by Khulood Alawadi, Yi-fan Hsieh, Bahareh Saboktakin and Qifan Zhao at the RCA (Design Engineering, Future Interaction, 2019), ‘Fallback’ is an alternative platform for providing access to real-time news during times of Internet shutdown.
Tags: Bahareh Saboktakin / broadcast / censorship / internet / Khulood Alawadi / LoRa / platform / radio / raspberrypi / shutdown / student / wifi / Yi-fan Hsieh
‘Artificial Arboretum‘ by Jacqueline Wu is a project exploring the preservation, study, and public display of “photogrammetrees” found in Google Earth. The collection includes a range of diverse species harvested from their rendered world using the same tools and techniques that created them.
Tags: 3d printing / Artificial Arboretum / css / google earth / HTML/CSS / Jacqueline Wu / Objects / Photogrammetry / preservation / rhino / speculative
Created by Shanghai based design studio automato.farm, ‘BIY™ – Believe it Yourself’ is a series of real-fictional belief-based computing kits to make and tinker with vernacular logics and superstitions.
Tags: arduino / ATmega328 / automato / belief system / camera / distance sensor / Electrat Microphone / featured / Google AIY Vision Bonnet / gps / IMU / luck / Neopixel LEDs / NLP / pcb / python / raspberrypi / solenoid / Sound / speaker / superstition
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: ai / Angelika Seeschaaf- Veres / Daniel Daam-Rossi / featured / furniture / furniture design / Koby Barhad / nema 23 / object / radical norms / Tensorflow
Created by Bjørn Karmann and Tore Knudsen, Alias is a teachable “parasite” that is designed to give users more control over their smart assistants, both when it comes to customisation and privacy.
Tags: 3d printing / alexa / Bjørn Karmann / featured / google / javascript / keras / python / Raspberry Pi / siri / smart assistant / Socket.IO / Tore Knudsen
Created by André Andrade at ECAL (Media and Interaction Design Unit), 300000 km/s is a data visualisation project to highlight the consequential delay in communication in the probable future (interplanatory) expansion of the territory of Man.
Tags: Adafruit / André Andrade / communication / device / distance / DRV8871 / ecal / ESP8266 / internet / ping / stepper / time / visualisation / visualization
Created by Giulio Barresi at ECAL (Media and Interaction Design Unit), Connected Tools is a series of objects that explore alternative rituals that could lead to a more reasonable consumption of mobile technologies.
Tags: 3d printing / Adafruit / ANCS arduino / ANCS protocol / Apple Notifications / ecal / ESP32 / featured / Giulio Barresi / led / Nordi NRF52 BLE / NRF52 BLE / potentiometer / Quad Alphanumeric Display / stepper-motor / swift / vibrating motor
The chAIr Project is a series of four chairs created using a generative neural network (GAN) trained on a dataset of iconic 20th-century chairs with the goal to “generate a classic”. The results are semi-abstract visual prompts for a human designer who used them as a starting point for actual chair design concepts.
Tags: ai / automation / collaboration / design / featured / furniture / furniture design / machine learning / neural networks / Philipp Schmitt / Steffen Weiss
Developed by the team at the MIT Media Lab’s Mediated Matter research group, the following research demonstrates multimaterial voxel-printing method that enables physical visualisation of volumetric data.
Tags: 3d printing / Ahmed Hosny / Christoph Bader1 / data / Dominik Kolb / featured / James C. Weaver / João Costa / media lab / Mediated Matter / mit / Neri Oxman / object / point cloud / process / Sunanda Sharma / visualization / voxels
Created by Manasse Pinsuwan and René Henrich, Augenblick explores and captures what we miss when we close our eyes thousands of times a day to blink. Developed at the Digital Media Bremen with support from Joachim Hofmann and Prof. Dennis P. Paul, Augenblick is a wearable device that records every single frame that is missed by its wearer.
Created by Elise Migraine at ECAL, “Twin Objects” is a collection of devices (Tits Me, Pianoze, and Dual Drums) designed to act as a ‘hotline’ in attempt to nurture intimacy and telepresence that long-distance relationships need.
Tags: 3d printing / Adafruit Feather / arduino / ecal / Elise Migraine / Firebase / internet of things / iot / laser cutting / nodeMCU ESP8266 / project / prototyping / student / thermoforming
Created by N O R M A L S, “The Future Fishing Training Program” is a film about a speculative device and a programme designed to allow users and companies to discover glimpses of a desirable future through stories and artefacts.
Tags: AR / augmented reality / design / documentation / fiction / film / normals / object / project / speculation / systems / user guide / user interface / vr
Created by Berlin based onformative, true/false is a kinetic sculpture comprised of arrays of circular black metal segments set in mechanical columns. Interlocking and rotating around fluorescent light tubes, the cylinders cover or expose the light to display an endless number of patterns.
Tags: algorithm / c++ / CNC / featured / installation / light / Objects / onformative / process / raspberrypi / rotation / stepper-motor / teensy++
Created by Manuel Jiménez Garcia and Gilles Retsin, ‘Voxel Chair’ is a first prototype designed using a new design software specifically developed for robotic 3D-Printing which rather than using pre-defined forms and then “slicing” these it into toolpaths or triangular patterns, allows to design and control thousands of line-fragments.
Tags: 3d printing / bartlett / Bartlett B-Pro / featured / furniture / Gilles Retsin / Manuel Jimenez Garcia / material / Nagami Design / process / voxel
Created by Marion Pinaffo & Raphaël Pluviange, ‘Papier Machine’ is a booklet gathering a family of 13 paper-made electronic toys ready to be cut, coloured, folded, assembled or torn.
Tags: arduino / color sensor / conductiveink / diy / gyroscope / humidity sensor / makeelectronics / Marion Pinaffo / mass sensor / paperelectronics / papertoy / photoresistor / power reverser / Raphaël Pluviange / switch / tilt switch / wind sensor
Created by London-based musical duo the Network Ensemble, Selected Network Studies is a series of audiovisual pieces created using network data collected from a number of locations across London, Berlin and Rome. It is released as limited edition UV-printed, vacuum-sealed mylar package containing a 2GB SD Card with one hour of video material and 45 minutes of sound material.
Tags: ableton / airport / audio / audio visual / data collection / featured / max for live / midi / Network Ensemble / object / osc / privacy / script / sonification / Sound / vdmx