FireWriter by Lucien Langton (2012) / ECAL

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05/04/2013
Workshops: Mind the Beep by Yuri Suzuki + Camera Drama by Roel Wouters

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05/04/2013
M0za1que – Kinetic light art installation by LAb[au]

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03/04/2013
Neurotic Armageddon Indicator (NAI) – Proximity to armageddon

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13/03/2013
exTouch – Manipulation of actuated objects by Augmented Reality

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08/03/2013
DRM Chair – Chair that self-destructs after 8 uses

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28/02/2013
All About Cardboard – Workshop by Niklas Roy + Cardboard Plotter

Last week Niklas Roy proposed students at the School of Art and Design Offenbach build computers out of cardboard. Not really knowing at all where this will lead to, results included an information distribution knot, a mechanical NAND gate, a Speedway PRO 1000 racer game and his own digital cardboard plotter.

22/02/2013
Moving objects | nº 804 by Pe Lang

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18/01/2013
The Cloud Machine – A Personalized Weather Modification Prototype

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11/01/2013
Crayon Creatures – Children’s drawings printed as 3D objects

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10/01/2013

Scottish artist and filmmaker James Houston utilises dead media as a musical instrument in this latest video with Julian Corrie who wrote and performs the song.

Replicants is a collection of 3D printed facial studies, each created using a different computer application, software, and printing method as an output source.

Glassified is a modified ruler with a transparent display to supplement physical strokes made on paper with virtual graphics. The goal of the device is to complement rather than replace a typical ruler and since the display is transparent, both the physical strokes and the virtual graphics are visible in the same plane.

The process allows the creation of freeform objects without the need for molds or supporting structures. Likewise, tool can be changed, manual and multi-material injections performed, live modification and the ability to physically “undo” the print.

Aireal is a low cost, scalable haptic technology that delivers tactile sensations in mid air and enables users to feel virtual objects and experience dynamically varying textures.

Algorithmically generating 3d printed forms created for the sole purpose of listening to the “ocean”. In this process, the project attempts to address the role of experience in the mediation of the virtual world to the real world and visa versa.

RCA DI project that looks at possible implication if the act of genetically combining human with animal DNA was not illegal, nor did it violate moral or ethical codes of conduct.

Marc De Pape’s “The Chime”, a complex assemblage of sensors that composes generative music from ambient environmental data.

The project is a new method of additive manufacturing that allows for creating 3D objects on any given working surface independently of its inclination and smoothness, and without a need of additional support structures.

Project explores the relationship between digital and biological fabrication by using silk threads laid down by a CNC machine followed by a swarm of 6,500 silkworms spinning flat non-woven silk patches.

In the increasing world of things where objects are no longer critically assessed based on just their aesthetic appearance and function, Cohen Van Balen address the politics of technology through the means of manufacture in their new project 75 WATT.

Matthew Plummer-Fernandez’s ongoing exploration of digital fabrication and recent commission to produce a new work, titled Venus of Google, for Design Exquis. CAN was fortunate enough to engage him in a freewheeling conversation about the undertaking.

19th-century “disruptive” optical drawing tool updated for the 21st century by Pablo Garcia & Golan Levin. Own a piece of media archaeology.

Created with love for all things retrofuture, Ming Mecca brings a comprehensive set of classic videogame design parameters at your fingertips.

Vincent & Emily are two self-willed robots who are in a conflict between each other and their surroundings, designed to explore solitude of a partner relationship and their impulses.

Knock Knock is a playful calculator aimed at small children which allows calculation simply by knocking and will give back the answer using the same knocking tone.

Perception of Consequence project represents two fluid-evolving forms are placed in a reversible entropic system and simulated to resemble evolving human states and emotions.

Design studio tangent: fixes LEDs and a pump to bowl of sticky liquids, creating a brew of blinking ooze.

Category: Members / Objects
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Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

Last week Niklas Roy proposed students at the School of Art and Design Offenbach build computers out of cardboard. Not really knowing at all where this will lead to, results included an information distribution knot, a mechanical NAND gate, a Speedway PRO 1000 racer game and his own digital cardboard plotter.

Created in collaboration with Damian Steward, LIA’s project Rain (2012) is currently on show as part of the exhibition medien.kunst.sammeln at Kunsthaus Graz. It is a fully self-contained wood+aluminium enclosure to exhibit Lia’s interactive generative software artworks from the 1990s and early 2000s.

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Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

Count

30

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