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/openFrameworks (377)
Openframeworks is a c++ library designed to assist the creative process by providing a simple and intuitive framework for experimentation. The library is designed to work as a general purpose glue, and wraps together several commonly used libraries under a tidy interface: openGL for graphics, rtAudio for audio input and output, freeType for fonts,freeImage for image input and output, quicktime for video playing and sequence grabbing. The code is written to be both cross platform (PC, Mac, Linux, iPhone) and cross compiler. The API is designed to be minimal and easy to grasp. There are very few classes, and inside of those classes, there are very few functions. The code has been implemented so that within the classes there are minimal cross-referening, making it quite easy to rip out and reuse, if you need, or to extend. More Info
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Created by Mike Tucker and published by CreativeApplications.Net, RetroScreen is an interactive incarnation of the older generation screensavers now designed for the iPad / iPhone and iPod Touch. If you can recall the days of endlessly starring at your PC/Mac screen watching the ‘amazing’ graphics and miss the innocence of 90’s computing platforms, you can now indulge your…
The project started with a simple task in mind, to build a “Machine To Keep A Feather In The Air”. Using openFrameworks, Andreas first created a simulation, utilising 16 servos with a fan that are able to tilt in multiple axis, responding to the location of the feather.
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