/Processing (389)
Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. More Info









Lia has been interested in the possibilities of the process involved by defining the location of the printhead, the speed of the movement and the amount of filament that should be extruded.
17/02/2014The Moment is an exploration of language, how the meaning is formed from words using choreographed typography.
12/02/2014Back in 2012 Nicolas Ménard created a project at the intersection between graphic design and visual arts. The original idea was to design a book on the topic of colour, with a random process that generated abstract forms.
27/01/2014Pro-Folio is a portfolio website that can generate up to 690,903,803 trillion portfolios of fictional artists and designers with unique name and work combinations.
02/01/2014Through generative fabrication and computational design, this project aims to reconnect digital and physical contexts through a custom designed “chronomorphologic modeling” environment.
02/01/2014Composed using Processing, the piece is a hybrid between realtime debug-view and animation. Camera orbits about Engine cylinders dispersed in three-dimensional space.
02/01/2014Onformative bring online discussions back into the 4010-Store by developing a data visualisation generated from all their Facebook posts.
05/12/2013Miles has used Processing and Box2D to create an augmented projection on the keyboard. As the user types, the “fleas” swarm around the pressed key, avoiding the letters and moving onto the next.
06/11/2013Created by the Weimar based collective weAREmedienkuenstler, Rock Paper Scissors is a game played between two computers. Like in the classic game, each computer has its own random algorithm running, choosing one of the three possible items. Connected by an ethernet cable, each computer plays its hand — the winning pc gets a point.
28/10/2013Benedikt Groß is a speculative and computational designer whose work is often featured on here on CAN. We recently interviewed him in order to glean a little insight about Benedikt’s thoughts his recent work, ‘outsider’ cartography, and generative strategies.
11/10/2013Created by London based experimental architecture and design studio Minimaforms, this project is speculative life-like robotic environment that raises questions of how future environments could actively enable new forms of communication with the everyday.
10/10/2013The Well–Sequenced Synthesizer is a series of sequencers created by Luisa Pereira at ITP — physical interfaces to play with musical rules.
23/09/2013Generating Utopia is a realtime visualisation of social location data that explores questions of what human habitats could look like if it was possible to transform them depending on the location-based behaviour of their residents.
12/09/2013Processing sketch by Nicholas Felton for rendering location and activity data from the Moves app for the iOS.
30/08/2013Commissioned by Sonos, Light House is an interactive light and sound installation created by NY’s SoftLab that responds in real-time to Sonos components. The installation is constructed of a grid of 600 fluorescent light tubes at varying heights and lengths to create an interior volume.
21/08/2013The project uses digital practices and processes to blur the lines between photography, data visualization, textile design, and computer science. The result are works that serve not only to render visible the invisible processes mediating everyday experience.
05/08/2013Currently on show at the ACME. gallery in Los Angeles is a piece by John Carpenter titled trailers_anemone, an interactive installation that explores fluid, undulating trails of light through time and space.
04/08/2013Once we take a step back from our screens and look at exciting new opportunities Leap Motion provides, we may discover and begin to describe new ways of computer-human interaction. Here are our top 10 up-to-date.
02/08/2013Studio Hands use Processing and openFrameworks to send send designs of T-shirts and the bag via sound to be screen-printed.
01/08/2013Getting your Processing programs up and running in Eclipse and showing you how to take advantage of some of its great features, like code auto-completion, code hints, quick fix, great syntax colour themes, among others.
19/07/2013‘Portrait’ is a series of digital portraits representing an identity (or a face) of a movie. Custom software detects faces from every 24 frames of a movie, and creates an average face of all found faces.
18/07/2013Following the recent clashes with 3D printers over IP concerns, Matthew Plummer-Fernandez chose to disguise his latest derivative of Mickey Mouse and to explore this smoothed 3D aesthetic
18/07/2013This project is a book that highlights the furious rhythms of the jazz era, produced by generative design where authentic music scores arranged for ‘big band’ were translated in the text composition of carefully selected typefaces by notes parameters.
17/07/2013After thousands of developers entered the Intel Perceptual Challenge contest by submitting their ideas, 750 have now been selected to receive a camera to continue to the next stage of the competition.
16/07/2013Algorithmically generating 3d printed forms created for the sole purpose of listening to the “ocean”. In this process, the project attempts to address the role of experience in the mediation of the virtual world to the real world and visa versa.
09/07/2013Project explores the relationship between landscape, agriculture and digital fabrication by intercepting the process of precision farming by generative design.
03/07/2013Brendan Dawes visualises six million rows of information for EE’s roll-out of 4G in these 12000 x 23000 px data visualisations created with Processing.
03/07/2013Animalia and Caelum are two projects that take position that our idealisation, romanticism and paradoxical thinking in ecology is holding us back from finding new ways to interact with nature.
26/06/2013Eyes on the Sky is a process-based investigation into generative design and the weather linking 64 public-access web cameras across Europe, recording the colour of the sky and producing a book that collects a week of paintings where cameras paint the weather.
24/06/2013Kinograph is an open source project that makes film digitisation affordable and scaleable. It uses components available on the internet, a few 3D printed parts, and a consumer level camera and it produces high quality video with sound.
24/06/2013Lia has been interested in the possibilities of the process involved by defining the location of the printhead, the speed of the movement and the amount of filament that should be extruded.
Tags: 3d printing / drawing / form / generative / printhead / process / Processing / rule / rule based / sculptures
The Moment is an exploration of language, how the meaning is formed from words using choreographed typography.
Tags: Hyun Ju Song / language / letters / MaxMSP / Mi Lyoung Bae / performance / Processing / projection / typography / words
Back in 2012 Nicolas Ménard created a project at the intersection between graphic design and visual arts. The original idea was to design a book on the topic of colour, with a random process that generated abstract forms.
Tags: animation / book / Cinder / Éric-Renaud Houde / generative / graphic design / Nicolas Ménard / print / process / Processing / Sal Spring
Pro-Folio is a portfolio website that can generate up to 690,903,803 trillion portfolios of fictional artists and designers with unique name and work combinations.
Tags: css / design interactions / education / fiction / javascript / php / portfolio / Processing / project / rca / rca di / Sures Kumar / WebApp / website
Through generative fabrication and computational design, this project aims to reconnect digital and physical contexts through a custom designed “chronomorphologic modeling” environment.
Tags: 3d printing / agents / architecture / CMU / design / fashion / generative / Generative Design / Madeline Gannon / process / wearable
Composed using Processing, the piece is a hybrid between realtime debug-view and animation. Camera orbits about Engine cylinders dispersed in three-dimensional space.
Tags: ambit / china / collective / construct / live / New bits Media Arts Festival / performance / Processing
Onformative bring online discussions back into the 4010-Store by developing a data visualisation generated from all their Facebook posts.
Tags: berlin / data / interior / onformative / Processing / qrcode / recursion / visualisation
Miles has used Processing and Box2D to create an augmented projection on the keyboard. As the user types, the “fleas” swarm around the pressed key, avoiding the letters and moving onto the next.
Created by the Weimar based collective weAREmedienkuenstler, Rock Paper Scissors is a game played between two computers. Like in the classic game, each computer has its own random algorithm running, choosing one of the three possible items. Connected by an ethernet cable, each computer plays its hand — the winning pc gets a point.
Tags: ai / algorithm / artificial intelligence / automation / autonomous / ethernet / game / generative / play / Processing / weAREmedienkuenstler
Benedikt Groß is a speculative and computational designer whose work is often featured on here on CAN. We recently interviewed him in order to glean a little insight about Benedikt’s thoughts his recent work, ‘outsider’ cartography, and generative strategies.
Tags: Benedikt Groß / book / generative / interview / landscape / mapping / publishing
Created by London based experimental architecture and design studio Minimaforms, this project is speculative life-like robotic environment that raises questions of how future environments could actively enable new forms of communication with the everyday.
Tags: aadrl / architecture / arduino / behaviour / Events / installation / process / Processing / robotics / simulation / Theodore Spyropoulos
The Well–Sequenced Synthesizer is a series of sequencers created by Luisa Pereira at ITP — physical interfaces to play with musical rules.
Tags: arduino / automation / device / itp / Luisa Pereira / performance / Processing / product / Sound / synthesizer
Generating Utopia is a realtime visualisation of social location data that explores questions of what human habitats could look like if it was possible to transform them depending on the location-based behaviour of their residents.
Tags: data / foursquare / geodata / geodaten / landscape / opengl / Processing / Stefan Wagner / toxiclibs / urban design / visualisation
Processing sketch by Nicholas Felton for rendering location and activity data from the Moves app for the iOS.
Tags: AppStore / collection / data / feltron / geomapping / geotagging / ios / mapping / Nicholas Felton
Commissioned by Sonos, Light House is an interactive light and sound installation created by NY’s SoftLab that responds in real-time to Sonos components. The installation is constructed of a grid of 600 fluorescent light tubes at varying heights and lengths to create an interior volume.
Tags: fluorescent / installation / la / light / MaxMSP / Processing / softlab / sonos / Sound / sound responsive
The project uses digital practices and processes to blur the lines between photography, data visualization, textile design, and computer science. The result are works that serve not only to render visible the invisible processes mediating everyday experience.
Currently on show at the ACME. gallery in Los Angeles is a piece by John Carpenter titled trailers_anemone, an interactive installation that explores fluid, undulating trails of light through time and space.
Tags: behaviour / Events / interaction / John Carpenter / kinect / los angeles / particles / Processing
Once we take a step back from our screens and look at exciting new opportunities Leap Motion provides, we may discover and begin to describe new ways of computer-human interaction. Here are our top 10 up-to-date.
Tags: Cinder / desktop / gesture / interaction / Interface / leap motion / openFrameworks / particles / Processing
Studio Hands use Processing and openFrameworks to send send designs of T-shirts and the bag via sound to be screen-printed.
Tags: analogue / Electric Deluxe / label / merchandise / music / Objects / openFrameworks / printing / Processing / screen printing / Sound
Getting your Processing programs up and running in Eclipse and showing you how to take advantage of some of its great features, like code auto-completion, code hints, quick fix, great syntax colour themes, among others.
Tags: auto completion / coding / eclipse / how to / learning / members / Processing / Ricardo Sanchez / themes / tutorial
‘Portrait’ is a series of digital portraits representing an identity (or a face) of a movie. Custom software detects faces from every 24 frames of a movie, and creates an average face of all found faces.
Tags: algorithm / analysis / composite / facial recognition / film / Kim Yong Hun / opencv / Processing / Shin Seung Back / Shinseungback Kimyonghun
Following the recent clashes with 3D printers over IP concerns, Matthew Plummer-Fernandez chose to disguise his latest derivative of Mickey Mouse and to explore this smoothed 3D aesthetic
Tags: 3d printing / copyright / intellectual property / Matthew Plummer-Fernandez / Objects / Processing / shapeways
This project is a book that highlights the furious rhythms of the jazz era, produced by generative design where authentic music scores arranged for ‘big band’ were translated in the text composition of carefully selected typefaces by notes parameters.
Tags: algorithm / fonts / Generative Design / layout / midi / print / Processing / type / typography / Vladimir V. Kuchinov
After thousands of developers entered the Intel Perceptual Challenge contest by submitting their ideas, 750 have now been selected to receive a camera to continue to the next stage of the competition.
Tags: code / competition / contest / Events / ideas / intel / Intel Perceptual Computing Challenge / Interface / openFrameworks / perceptual computing / Processing / submit
Algorithmically generating 3d printed forms created for the sole purpose of listening to the “ocean”. In this process, the project attempts to address the role of experience in the mediation of the virtual world to the real world and visa versa.
Tags: 3d printing / Dan Tesene / Gene Kogan / hamesh / Objects / Phillip Stearns / Processing / stl
Project explores the relationship between landscape, agriculture and digital fabrication by intercepting the process of precision farming by generative design.
Tags: aerial / ArcGIS / Benedikt Groß / design / farming / generative / landscape / printing / process / Processing / QGIS / Shapely
Brendan Dawes visualises six million rows of information for EE’s roll-out of 4G in these 12000 x 23000 px data visualisations created with Processing.
Tags: algorithm / Brendan Dawes / cvs / data / Fermats spiral / information / parsing / process / Processing / visualisation / Vogel
Animalia and Caelum are two projects that take position that our idealisation, romanticism and paradoxical thinking in ecology is holding us back from finding new ways to interact with nature.
Tags: design / design interactions / Michail Vanis / Processing / simulation / speculative / water / weather
Eyes on the Sky is a process-based investigation into generative design and the weather linking 64 public-access web cameras across Europe, recording the colour of the sky and producing a book that collects a week of paintings where cameras paint the weather.
Tags: book / clouds / data / Jed Carter / php / print / process / Processing / public / weather / webcam
Kinograph is an open source project that makes film digitisation affordable and scaleable. It uses components available on the internet, a few 3D printed parts, and a consumer level camera and it produces high quality video with sound.
Tags: 3d printing / archive / capture / dslr / film / itp / Matthew Epler / media history / opencv / openFrameworks / Processing / raspberrypi