‘Artificial Botany’ by fuse* is an ongoing project which explores the latent expressive capacity of botanical illustrations through the use of machine learning algorithms.
Questioning our notions of wellbeing to develop innovative tools in the intersection of medical and social sciences, Giulia Tomasello investigates the potential of biotechnology and living materials, proposing a biological and sustainable alternative for electronic textiles and more.
Created by Stefan Schwabe in collaboration with Fraunhofer CeRRI and Sebastian Kletzander, Gutfather is a speculative design project comprising a capsule that traverses the human organism and changes its shape through the influence of microbes until it is secreted as an object-bearing imprint of the microbiome.
Created by Amy Whittle, Artificial Afterlife is a personal interpretation of technology through spiritual phenomena. It focusses on mystifying technology, using exposed wires, apparatus and sockets physically connected with the dead.
Created by Random International, Study for Fifteen Points explores the minimal amount of information that is necessary for the animated form to be recognised as human; and the fundamental impact created by subtle changes within that information.
Created by Ralf Baecker and opening this week at the NOME gallery in Berlin, Order+Noise (Interface I) investigates the boundary and space created by two interacting systems that are set in motion by the random signals of Geiger-Müller tubes.
Created by the MIT Media Lab’ Tangible Media Group, bioLogic project explores opportunities around developing new forms of interface using biology.