/Science (7)

‘Artificial Botany’ by fuse* is an ongoing project which explores the latent expressive capacity of botanical illustrations through the use of machine learning algorithms.
01/04/2021Questioning our notions of wellbeing to develop innovative tools in the intersection of medical and social sciences, Giulia Tomasello investigates the potential of biotechnology and living materials, proposing a biological and sustainable alternative for electronic textiles and more.
05/11/2018Created by Stefan Schwabe in collaboration with Fraunhofer CeRRI and Sebastian Kletzander, Gutfather is a speculative design project comprising a capsule that traverses the human organism and changes its shape through the influence of microbes until it is secreted as an object-bearing imprint of the microbiome.
16/01/2017Created by Amy Whittle, Artificial Afterlife is a personal interpretation of technology through spiritual phenomena. It focusses on mystifying technology, using exposed wires, apparatus and sockets physically connected with the dead.
13/09/2016Created by Random International, Study for Fifteen Points explores the minimal amount of information that is necessary for the animated form to be recognised as human; and the fundamental impact created by subtle changes within that information.
16/05/2016Created by Ralf Baecker and opening this week at the NOME gallery in Berlin, Order+Noise (Interface I) investigates the boundary and space created by two interacting systems that are set in motion by the random signals of Geiger-Müller tubes.
21/04/2016Created by the MIT Media Lab’ Tangible Media Group, bioLogic project explores opportunities around developing new forms of interface using biology.
28/10/2015‘Artificial Botany’ by fuse* is an ongoing project which explores the latent expressive capacity of botanical illustrations through the use of machine learning algorithms.
Tags: algorithm / botany / data / fuse / generative / japan media arts festival / machine lerning / plants / system
Questioning our notions of wellbeing to develop innovative tools in the intersection of medical and social sciences, Giulia Tomasello investigates the potential of biotechnology and living materials, proposing a biological and sustainable alternative for electronic textiles and more.
Created by Stefan Schwabe in collaboration with Fraunhofer CeRRI and Sebastian Kletzander, Gutfather is a speculative design project comprising a capsule that traverses the human organism and changes its shape through the influence of microbes until it is secreted as an object-bearing imprint of the microbiome.
Tags: biology / project / science / speculation / speculative design / Stefan Schwabe
Created by Amy Whittle, Artificial Afterlife is a personal interpretation of technology through spiritual phenomena. It focusses on mystifying technology, using exposed wires, apparatus and sockets physically connected with the dead.
Tags: Amy Whittle / animal / circuit / dead / diy / electricity / electronics / process / spirituality / student / thesis
Created by Random International, Study for Fifteen Points explores the minimal amount of information that is necessary for the animated form to be recognised as human; and the fundamental impact created by subtle changes within that information.
Tags: animation / experiment / featured / movement / Random International / servo / simulation / XNA
Created by Ralf Baecker and opening this week at the NOME gallery in Berlin, Order+Noise (Interface I) investigates the boundary and space created by two interacting systems that are set in motion by the random signals of Geiger-Müller tubes.
Tags: Events / Geiger-Müller / generative / landscape / NOME / process / Ralf Baecker / random / servo
Created by the MIT Media Lab’ Tangible Media Group, bioLogic project explores opportunities around developing new forms of interface using biology.
Tags: actuator / biointerface / biology / Interface / Lining Yao / manufacture / media lab / process / research / Tangible Media Group