/vvvv (79)
vvvv is a graphical programming environment for easy prototyping and development. It is designed to facilitate the handling of large media environments with physical interfaces, real-time motion graphics, audio and video that can interact with many users simultaneously. vvvv is currently windows only but there are plans to release a mac version in near future. More Info


















Created by Christian Mio Loclair (Waltz Binaire), ‘Blackberry Winter’ is an investigation into the possibilities of identify motion as a continuous walk in a latent space of situations.
10/07/2019Created by Michael Sedbon, Alt-C is an installation that uses electricity produced by plants to power a single board computer mining a cryptocurrency. The project questions our relationship to ecosystems in regards to networked technologies and abstraction problematics.
09/01/2019Created by Kimchi and Chips and currently on view at the Somerset House in London, HALO is a new installation in the series of works by the Seoul based Mimi Son and Elliot Woods where light is sculpted to create form that exists between material and immaterial.
20/06/2018Created by Shunichi Kasahara in collaboration with Satoru Higa, Takuto Usami, Shotaro Hirata and Tetsuya Konishi, “Superception” (Super + perception) is a research framework that uses computer technologies to intervene and transform human perception.
26/04/2018Created by Refik Anadol, “Melting Memories” is a series of digital artworks that explore materiality of remembering by offering new insights into the representational possibilities of EEG data collected on the neural mechanisms of cognitive control.
24/04/2018Created by Schnellebuntebilder, four installs now on display at the ZCOM Zuse Computer Museum in Hoyerswerda, Germany, capture and celebrate the pioneering work of Konrad Zuse, famed German engineer and inventor whose biggest achievement, the 1941 Turing-complete programmable computer Z3, is regarded to be the world’s first of its kind.
06/11/2017Created by Joey Lee (US), Benedikt Groß (DE), and Raphael Reimann (DE) from the moovel Lab, in collaboration with MESO Digital Interiors (DE), Who Wants to be a Self-Driving Car? is a data driven trust exercise that uses augmented reality to help people empathise with self-driving vehicle systems. The team built an unconventional driving machine that lets people use real-time, three-dimensional mapping and object recognition displayed in a virtual reality headset to navigate through space.
11/10/2017Created by Juliane Götz and Sebastian Neitsch of Quadrature and currently on view within the Ars Electronica exhibition at the DRIVE Volkswagen Group Forum in Berlin, “Positions of the Unknown” is an installation of 52 custom-made mini machines that, ever so slowly, track unidentified objects (possibly classified satellites) in Earth’s orbit.
28/09/2017Created by Refik Anadol in collaboration with Google’s Artists and Machine Intelligence program, ‘Archive Dreaming’ is a 6 meters wide circular installation that employs machine learning algorithms to search and sort relations among 1,700,000 documents.
25/05/2017Created by Seoul based duo Kimchi and Chips, “The Light Barrier Third Edition” is the latest and largest in the series of works by the studio to create volumetric drawings in the air using hundreds of calibrated video projections.
23/05/2017Created by St. Petersburg artist collective VOLNA, Powerline is an audio reactive installation comprised of 220 meters of electroluminescent wire driven by 15 meter “voltaic arc” filling the space with electric buzz and sparks.
08/05/2017Created by Mária Júdová and Andrej Boleslavský, ‘DUST’ explores new ways of interaction and experience of contemporary dance through the use of immersive virtual reality experience and online media.
18/04/2017The Mylar Topology is a new audiovisual performance by the London-based artist Paul Prudence. In it liquid forms ripple along with binaural beats, forming vertebral columns and congealing oil slicks – which dissipate as quickly as they form.
03/02/2017A complete redesign of his 2014 Jean Tinguely-inspired project, David Colombini’s Attachment is a “poetic machine” that renders physical manifestations of user-generated digital messages (text, images, or videos) and sends them off via biodegradable balloons.
04/01/2017Created by Quadrature and first shown at this years’ Ars Electronica festival in Linz, MASSES installation includes two stones lying on top of a balanced steel plate and a machine with aim to create a perfect equilibrium state by moving the stones to the appropriate positions.
01/12/2016Kimchi and Chips have just released a video of their 483 Lines Second Edition exhibited at the Asian Cultural Centre (ACC) last year and presented during the first edition of ACT Festival curated and co-organised by HOLO/CreativeApplications.Net team.
12/10/2016Created by Ann-Katrin Krenz, Folding Patterns is an investigation of methods to create three dimensional structures that behave like folded paper and have controllable properties.
01/09/2016Created by Waltz Binaire, Soap and Milk is designed as an interactive experience of data, allowing the observer to perceive social media as an overwhelming and organic figment. Each microscopic droplet represents a tweet and once an entity gets spawned – the viewer is invited to physically interact and explore its behaviour.
16/06/2016Created by Moscow based duo Stain, MIMPI (mobile interactive multiparametric image) is an experiment combining abstract generative image and simple multiuser interactivity.
28/04/2016Created by Refik Anadol in collaboration with Kilroy Realty Corporation and SOM Architects, Virtual Depictions: San Francisco is cinematic and site-specific data-driven sculpture consisting of 90 minutes long dynamic visuals projected in the building lobby’s 40-foot-tall screen and visible from the street.
07/12/2015In the Eyes of the Animal is the latest installation by Marshmallow Laser Feast, commissioned by the AND Festival and set in Grizedale Forest, that takes visitors on a fascinating journey allowing them to fly above the forest canopy, come face-to-face with hi-definition critters and embody various animals as they traverse the landscape.
23/09/2015Pow2045 is a dance performance that combines generative design with urban choreography, focusing on a personal perspective towards duetts of man and machine.
16/06/2015In Karesansui, Aaaajiao used an algorithm and vvvv to create a landscape in a vector-field like arrangement of pitch-black mutant limbs, taking a viewer into an unsettling dystopian scenery of spawned beings growing out of the gallery’s floors, walls, and stairway, competing with each other.
07/04/2015Visions of America: Amériques is a site-specific architectural video installation, developed to illuminate and enhance the Varèse’s composition and to activate the architecture of Frank Gehry’s Walt Disney Concert Hall.
04/12/2014Rebus Cumulations combines abstract data visualisation and cinemagraphic still lifes into an alchemy of different artistic languages presented in the three meter installation for Soundcloud HQ in Berlin.
15/08/2014Powered by the multiply changing, rising and ebbing granular high-frequency, dissolves into a pointillist delirium of colored dots in the latest piece by Rainer Kohlberger
07/08/2014Light Barrier by Kimchi and Chips creates phantoms of light in the air by crossing millions of calibrated beams, creating floating graphic objects which animate through space.
14/07/2014Epilog is a room installation that uses light, sound and haze to create a 25-minute constantly transforming world of moving images and sounds.
04/07/2014Lunar Surface is the latest in the series of projects by the Kimchi and Chips duo investigating digital light as a semi-material to articulate digital visual mass in physical space.
19/06/2014Commissioned by Caviar House & Prunier for London Heathrow Terminal 2, “Emergence” is a new light installation by London based Cinimod studio.
28/05/2014Created by Christian Mio Loclair (Waltz Binaire), ‘Blackberry Winter’ is an investigation into the possibilities of identify motion as a continuous walk in a latent space of situations.
Tags: Christian Mio Loclair / featured / GAN / houdini / javascript / machine learning / openFrameworks / PyTorch / raygan / Tensorflow / vvvv
Created by Michael Sedbon, Alt-C is an installation that uses electricity produced by plants to power a single board computer mining a cryptocurrency. The project questions our relationship to ecosystems in regards to networked technologies and abstraction problematics.
Tags: artificial intelligence / cryptocurrency / ecosystem / featured / Latte panda / Michael Sedbon / mining / nature / neural network / vvvv
Created by Kimchi and Chips and currently on view at the Somerset House in London, HALO is a new installation in the series of works by the Seoul based Mimi Son and Elliot Woods where light is sculpted to create form that exists between material and immaterial.
Tags: Air / arduino / arm / DynamixelSDKSharp / featured / GrubStep / halo / immaterial / kcjs / Kimchi and Chips / light / Linux / London / materiality / mist / msgpack-arduino / ofxCanon / orange pi dynamixel / pcb / projection / rulr / sensor / Somerset House / sun / temperature / water
Created by Shunichi Kasahara in collaboration with Satoru Higa, Takuto Usami, Shotaro Hirata and Tetsuya Konishi, “Superception” (Super + perception) is a research framework that uses computer technologies to intervene and transform human perception.
Tags: apparatus / body extension / featured / head / houdini / mapping / MaxMSP / openframework / perspective / projection / projection mapping / Satoru Higa / Shotaro Hirata / Shunichi Kasahara / space / Takuto Usami / Tetsuya Konishi / touch designer / vr / vvvv / wearables
Created by Refik Anadol, “Melting Memories” is a series of digital artworks that explore materiality of remembering by offering new insights into the representational possibilities of EEG data collected on the neural mechanisms of cognitive control.
Tags: brain / data / EEG / featured / installation / memory / motion / object / particles / projection / Refik Anadol / sculpture / visualization / vvvv
Created by Schnellebuntebilder, four installs now on display at the ZCOM Zuse Computer Museum in Hoyerswerda, Germany, capture and celebrate the pioneering work of Konrad Zuse, famed German engineer and inventor whose biggest achievement, the 1941 Turing-complete programmable computer Z3, is regarded to be the world’s first of its kind.
Tags: aftereffects / cinema4d / computation / computing / exhibition / featured / history / installation / Klingklangklong / Konrad Zuse / museum / visualization / Zuse Computer Museum
Created by Joey Lee (US), Benedikt Groß (DE), and Raphael Reimann (DE) from the moovel Lab, in collaboration with MESO Digital Interiors (DE), Who Wants to be a Self-Driving Car? is a data driven trust exercise that uses augmented reality to help people empathise with self-driving vehicle systems. The team built an unconventional driving machine that lets people use real-time, three-dimensional mapping and object recognition displayed in a virtual reality headset to navigate through space.
Tags: 3d mapping / augmented reality / Benedikt Groß / depth camera / driving / featured / Joey Lee / lidar / machine / MESO / MESO Digital Interiors / moovel Lab / nvidia jetson / oculus rift / osc / Raphael Reimann / self-driving car / unity / Unity3D / vehicle / vr / vvvv / yolo / zed stereo camera
Created by Juliane Götz and Sebastian Neitsch of Quadrature and currently on view within the Ars Electronica exhibition at the DRIVE Volkswagen Group Forum in Berlin, “Positions of the Unknown” is an installation of 52 custom-made mini machines that, ever so slowly, track unidentified objects (possibly classified satellites) in Earth’s orbit.
Tags: arduino / astronomy / classified / featured / machine / monitoring / Operation Moonwatch / orbit / Quadrature / satellites / secret / servo / space / us government / vvvv
Created by Refik Anadol in collaboration with Google’s Artists and Machine Intelligence program, ‘Archive Dreaming’ is a 6 meters wide circular installation that employs machine learning algorithms to search and sort relations among 1,700,000 documents.
Tags: archive / DirectX 11 / featured / GAN / google / installation / library / machine learning / neural networks / process / Refik Anadol / training / tSNE algorithm / vvvv
Created by Seoul based duo Kimchi and Chips, “The Light Barrier Third Edition” is the latest and largest in the series of works by the studio to create volumetric drawings in the air using hundreds of calibrated video projections.
Tags: acc / CNC / computation / d3 / drawing / featured / installation / Kimchi and Chips / light / performance / projection / rulr / vvvv
Created by St. Petersburg artist collective VOLNA, Powerline is an audio reactive installation comprised of 220 meters of electroluminescent wire driven by 15 meter “voltaic arc” filling the space with electric buzz and sparks.
Tags: arduino / audio visual / installation / Sound / sound responsive / visualization / VOLNA / vvvv
Created by Mária Júdová and Andrej Boleslavský, ‘DUST’ explores new ways of interaction and experience of contemporary dance through the use of immersive virtual reality experience and online media.
Tags: Andrej Boleslavský / Carmen Salas / creative technology / featured / htc / Mária Júdová / performance / presence / projection / theatre / virtual reliaty / vvvv
The Mylar Topology is a new audiovisual performance by the London-based artist Paul Prudence. In it liquid forms ripple along with binaural beats, forming vertebral columns and congealing oil slicks – which dissipate as quickly as they form.
Tags: ableton / audiovisual / binaural / improvisation / Ira Cohen / music / panorama / Paul Prudence / performance / real time / Sound / vvvv
A complete redesign of his 2014 Jean Tinguely-inspired project, David Colombini’s Attachment is a “poetic machine” that renders physical manifestations of user-generated digital messages (text, images, or videos) and sends them off via biodegradable balloons.
Tags: arduino / creative technology / creativeappsnet / critique / David Colombini / digital communication / ecal / featured / process / project / rca / vvvv / WebApp
Created by Quadrature and first shown at this years’ Ars Electronica festival in Linz, MASSES installation includes two stones lying on top of a balanced steel plate and a machine with aim to create a perfect equilibrium state by moving the stones to the appropriate positions.
Tags: ars electronica festival / arselectronica / equilibrium / GCode / installation / Quadrature / teensy++ / tinyg / vvvv
Kimchi and Chips have just released a video of their 483 Lines Second Edition exhibited at the Asian Cultural Centre (ACC) last year and presented during the first edition of ACT Festival curated and co-organised by HOLO/CreativeApplications.Net team.
Created by Ann-Katrin Krenz, Folding Patterns is an investigation of methods to create three dimensional structures that behave like folded paper and have controllable properties.
Created by Waltz Binaire, Soap and Milk is designed as an interactive experience of data, allowing the observer to perceive social media as an overwhelming and organic figment. Each microscopic droplet represents a tweet and once an entity gets spawned – the viewer is invited to physically interact and explore its behaviour.
Tags: Christian Mio Loclair / dx11 / fluid / interactive / ofxBlur / ofxSpout / ofxXimea / openFrameworks / twitter / visualisation / vvvv / Waltz Binaire
Created by Moscow based duo Stain, MIMPI (mobile interactive multiparametric image) is an experiment combining abstract generative image and simple multiuser interactivity.
Created by Refik Anadol in collaboration with Kilroy Realty Corporation and SOM Architects, Virtual Depictions: San Francisco is cinematic and site-specific data-driven sculpture consisting of 90 minutes long dynamic visuals projected in the building lobby’s 40-foot-tall screen and visible from the street.
Tags: architecture / data sculpture / Digital / fluids / media screen / particles / Refik Anadol / simulation / vvvv
In the Eyes of the Animal is the latest installation by Marshmallow Laser Feast, commissioned by the AND Festival and set in Grizedale Forest, that takes visitors on a fascinating journey allowing them to fly above the forest canopy, come face-to-face with hi-definition critters and embody various animals as they traverse the landscape.
Tags: 3d / and festival / featured / lidar / Marshmallow Laser Feast / MaxMSP / nature / oculus / oculus rift / Photogrammetry / process / scanning / Sound / spatial sound / Subpac / virtual reality / vr / vvvv
Pow2045 is a dance performance that combines generative design with urban choreography, focusing on a personal perspective towards duetts of man and machine.
Tags: ableton / Christian Mio Loclair / cost / dance / Events / performance / process / software / theatre / vvvv / Waltz Binaire
In Karesansui, Aaaajiao used an algorithm and vvvv to create a landscape in a vector-field like arrangement of pitch-black mutant limbs, taking a viewer into an unsettling dystopian scenery of spawned beings growing out of the gallery’s floors, walls, and stairway, competing with each other.
Tags: aaajiao / Events / installation / simulation / vector field / video / vvvv
Visions of America: Amériques is a site-specific architectural video installation, developed to illuminate and enhance the Varèse’s composition and to activate the architecture of Frank Gehry’s Walt Disney Concert Hall.
Tags: 3d / architecture / building / Events / music / performance / Refik Anadol / sebastian neitsch / Sound / ucla / visualization / vvvv / Woeishi Lean
Rebus Cumulations combines abstract data visualisation and cinemagraphic still lifes into an alchemy of different artistic languages presented in the three meter installation for Soundcloud HQ in Berlin.
Tags: anigif / animated gif / data / data visualization / DEPART / Gregor Ladenhauf / installation / Leonhard Lass / osc / reaktor / Sound / soundcloud / vvvv
Powered by the multiply changing, rising and ebbing granular high-frequency, dissolves into a pointillist delirium of colored dots in the latest piece by Rainer Kohlberger
Tags: compression / Crossing Europe Festival / generative / image / noise / Rainer Kohlberger / video / vvvv
Light Barrier by Kimchi and Chips creates phantoms of light in the air by crossing millions of calibrated beams, creating floating graphic objects which animate through space.
Tags: 3d / animation / calibration / Elliot Woods / featured / hologram / holographic / Kimchi and Chips / light / Mimi Son / mirror / Nikola-Lenivets / projection / reflection / smoke / vvvv
Epilog is a room installation that uses light, sound and haze to create a 25-minute constantly transforming world of moving images and sounds.
Tags: infrared / installation / interactive / Johannes Timpernagel / light / Michael Burk / performance / projection / puredata / Schnellebuntebilder / Sebastian Huber / shadows / vvvv
Lunar Surface is the latest in the series of projects by the Kimchi and Chips duo investigating digital light as a semi-material to articulate digital visual mass in physical space.
Tags: 3d / Elliot Woods / Environment / generative / image / Kimchi and Chips / kinect / long exposure / Mimi Son / photography / projection / space
Commissioned by Caviar House & Prunier for London Heathrow Terminal 2, “Emergence” is a new light installation by London based Cinimod studio.
Tags: cinimod / Environment / heathrow / installation / led / light / simulation / swarm / vvvv