Generative Engine [Flash]

The Generative Engine is the culmination of a year-long project in algorithmic artwork by Kyle Phillips (haptic-data.com).

The application generates compositions that utilizes supplied assets, user settings, aesthetic rules and a level of chaos to instantaneously create infinite artwork. You can generate artwork by moving the cursor over to the “controls” menu and press “GENERATE.” Next to this button there is a slider that sets the number of iterations to produce. Assets are the objects utilized in the composition. Select a library using the drop-down menu. Under “SELECT ASSETS” you can turn assets on and off and alter their relative scale to determine a hierarchy.

Sorry, this is Members Only content. Please Log-in.

Join us today by becoming a Member.

  • Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.
  • Publish: Post your projects, events, announcements.
  • No Ads: No advertisements, miners, banners.
  • Education: Tutorials (beginners and advanced) with code examples, downloads.
  • Jobs Archive: Find employers who have recruited here in the past (over 800 jobs).
  • Discounts: Special offers and giveaways (events, books and media).

Become a Member

/++