FPS by Hugo Arcier at “Fantômes numériques” exhibition

Created by Hugo Arcier and presented at the "Fantômes numériques" exhibition (Lux-Scène Nationale), FPS is an installation inspired by the November 2015 Paris attacks. The visitors are invited to interact with a game controller, constructing a 'memorial' from gunshots. The only visible elements are pyrotechnic effects, gunshots, muzzle flashes, sparks, impacts and smoke.

The illuminated traces of gunshots and flashes reveal a decor and impersonal silhouettes. The environment has been constructed from scratch using Unreal Engine 4 and the installation runs on a single PC and a gaming controller.

Sorry, this is Members Only content. Please Log-in.

Join us today by becoming a Member.

  • Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.
  • Publish: Post your projects, events, announcements.
  • No Ads: No advertisements, miners, banners.
  • Education: Tutorials (beginners and advanced) with code examples, downloads.
  • Jobs Archive: Find employers who have recruited here in the past (over 800 jobs).
  • Discounts: Special offers and giveaways (events, books and media).

Become a Member