Arduino + Servo + openCV Tutorial [openFrameworks]

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

28/06/2010
Arche-Scriptures – Our digital traces in the future-past

‘Arche-Scriptures’ explores ceramics as a possible medium to store digital information. An artifact is found at a speculative archeological dig-site is being scanned by a decrypting machine, through which the visitor is invited to listen as the original audio data engraved onto the ceramics is slowly retrieved and sonified.

01/08/2022
Inside Inside – Remixing video games and cinema with ML

Created by Douglas Edric Stanley, Inside Inside is an interactive installation remixing video games and cinema. In between, a neural network creates associations from its artificial understanding of the two, generating a film in real-time from gameplay using images from the history of cinema.

02/09/2021
Algorithmic Drive – Spectacular car(au)tonomy

‘Algorithmic Drive’ is an interactive installation and performance inspired by inspired by autonomous cars and dash cam compilations. The work plays with the tension generated by confronting the technologies used by mobile robotics with the unpredictable nature of the world.

20/08/2019
Land Lines – Drawing satellite imagery through gesture

Created by Zach Lieberman in collaboration with Google’s Data Arts team, ‘Land Lines’ is a web experiment that lets you explore Google Earth satellite imagery through gesture. “Draw” to find satellite images that match your every line; “Drag” to create an infinite line of connected rivers, highways and coastlines.

16/12/2016
Jller – Industrial automation and historical geology

Created as a collaboration between Prokop Bartoníček and Benjamin Maus, Jller is part of an their ongoing research in the field of industrial automation and historical geology. Installation includes an apparatus, that sorts pebbles from a specific river by their geologic age.

19/05/2016
Critical Engineers’ hands on with Google Glass

When Julian Oliver, Arturo Castro and James George finally get to work on Google’s most wanted/feared device. We are watching you and hope you will come soon with a project that will set the tone and give relevant food for the critical engineers we all should be.

04/08/2013

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

Latent Imaging and Imagining is part of an autoethnographic artistic research study to explore the concept of chrononormativity through an inverted perspective of nonconforming and how to negotiate a careful and queer mode of accessing childhood memories.

‘Arche-Scriptures’ explores ceramics as a possible medium to store digital information. An artifact is found at a speculative archeological dig-site is being scanned by a decrypting machine, through which the visitor is invited to listen as the original audio data engraved onto the ceramics is slowly retrieved and sonified.

Created by Douglas Edric Stanley, Inside Inside is an interactive installation remixing video games and cinema. In between, a neural network creates associations from its artificial understanding of the two, generating a film in real-time from gameplay using images from the history of cinema.

Overflow is a site-specific kinetic and generative sound sculpture driven by real-time traffic cameras that monitor the Sunshine Skyway Bridge, a famous cable-stayed bridge spanning the Lower Tampa Bay connecting St. Petersburg to Terra Ceia, Florida USA.

The Antivanity Mirror by Neil Mendoza is a robotic mirror that won’t let you look at yourself.

Passifolia is a collective experience, made-to-mesure for La Gaîté Lyrique in Paris and made up of 16 interactive modules organically set up in space.

‘Algorithmic Drive’ is an interactive installation and performance inspired by inspired by autonomous cars and dash cam compilations. The work plays with the tension generated by confronting the technologies used by mobile robotics with the unpredictable nature of the world.

Face Trade is an Art Vending Machine created by Matthias Dörfelt that dispenses unique prints of computer generated face drawings. Instead of paying with money, buyers trade a mugshot that is taken on the spot in order to be permanently stored in the Ethereum Blockchain, consequently turning the transaction into a semi-permanent Face Swap.

“Three Pieces with Titles” is the latest audiovisual performance by Montreal’s artificiel. In it Alexandre Burton and Julien Roy manipulate an eclectic collection of objects within the field of view of a computer vision system to generate real-time video and abstract sonic collage.

Created by the students of Media Design Master at HEAD Genève, BloodBank and DarkLight are two games that explore the notion of physically distributed ambient storytelling and coerce users into playful and shared forms of interaction.

Created by Zach Lieberman in collaboration with Google’s Data Arts team, ‘Land Lines’ is a web experiment that lets you explore Google Earth satellite imagery through gesture. “Draw” to find satellite images that match your every line; “Drag” to create an infinite line of connected rivers, highways and coastlines.

Created by Matthias Grund, Kadir Inan and Wookseob Jeong at the Köln International School of Design, >200 °C is imagined as a closed feedback system that combines computer vision with a poetic perspective of the physical occurrence called the Leidenfrost effect.

Created by Pedro Lopes, Doğa Yüksel, François Guimbretière, and Patrick Baudisch at the Hasso Plattner Institut, Muscle-Plotter is an assistive interface that allows hand-drawn computation using EMS muscles actuation.

Created by a Golan Levin, David Newbury, and Kyle McDonald, with the assistance of Golan’s students at CMU, Terrapattern is a visual search tool for satellite imagery that provides journalists, citizen scientists, and other researchers with the ability to quickly scan large geographical regions for specific visual features.

Created as a collaboration between Prokop Bartoníček and Benjamin Maus, Jller is part of an their ongoing research in the field of industrial automation and historical geology. Installation includes an apparatus, that sorts pebbles from a specific river by their geologic age.

Created by Martin Hertig at ECAL, Sensible Data is a playful installation consisting of three machines that collect user’s personal data, evaluates mood, age, gender and beauty, to create a ‘passport’ that user can take away but which also randomly sent (without user’s knowledge) to another participant.

Developed by the Innovation Lab of Milla & Partner GmbH, a German interaction and spatial design agency based in Stuttgart and Berlin, NO_THING is a tracking and mapping framework that uses infrared light to turn portable physical objects into interactive displays.

The Augmented Hand Series is a real-time interactive software system that presents playful, dreamlike, and uncanny transformations of its visitors’ hands.

Created by Jamie Zigelbaum, Triangular Series is a site-specific lighting installation composed of numerous, truncated tetrahedral forms. Each object has an unique form and senses the other and the physiological rhythms of visitors beneath them.

An abstract representation of this landscape is created from a matrix of 529 acrylic pipes piercing the ceiling between the first and the second floor, creating organic rock-like formations on the first floor reflected as an ocean surface on the second.

In the former building of the Newspaper BN De Stem, the installation created by Tim Knapen & indianen, allows visitors to collaboratively create mini publications.

The Raspberry Pi is a very exciting low cost computing platform aimed at the educational market. It offers reasonable performance in a small package at a price of $25, making it very attractive for creative computing projects. Here we show you how to run openFrameworks on the Raspberry Pi.

Looking at a Horse is about the context and experience of viewing art, it changes its appearance depending on where it is located and who is viewing it.

The Lego calendar is a wall mounted time planner made entirely of Lego, but if you take a photo of it with a smartphone, and thanks to openFrameworks and openCV all of the events and timings are synchronised to an online, digital calendar.

When Julian Oliver, Arturo Castro and James George finally get to work on Google’s most wanted/feared device. We are watching you and hope you will come soon with a project that will set the tone and give relevant food for the critical engineers we all should be.

‘Portrait’ is a series of digital portraits representing an identity (or a face) of a movie. Custom software detects faces from every 24 frames of a movie, and creates an average face of all found faces.

Kinograph is an open source project that makes film digitisation affordable and scaleable. It uses components available on the internet, a few 3D printed parts, and a consumer level camera and it produces high quality video with sound.

What happens when you mix soap bubbles and lasers? Memo Akten, 1/3 of Marshmallow Laser Feast, just got hold of Etherdream DAC laser and has been “messing” with it using openFrameworks.

Created by Ed Burton, formerly of SodaPlay, and now at Queen Mary, University of London, Tunetrace transforms photographs of drawings into music.

Count

1-30 of 69

Tags

  • 3d Printing
  • Ableton
  • App Store
  • Artificial Intelligence
  • CMU
  • Coolux
  • Csound
  • Dalle-2
  • Design Group
  • Events
  • Games
  • Gender Politics
  • Graphic Design Festival in Breda
  • HfK Bremen
  • Indianen
  • Interface
  • La Gaîté Lyrique
  • Leidenfrost effect
  • MUTEK
  • MaxMSP
  • Milan EXPO 2015
  • News
  • Objects
  • OptiTrack
  • Pandoras Box
  • Polaroid
  • Processing
  • Productivity
  • Queer
  • Raspberry Pi
  • SegNet
  • Socket.IO
  • Sound
  • Tensorflow
  • Touch
  • UMAP
  • University of London
  • Acrylic
  • Algorithm
  • Analysis
  • Architecture
  • Archive
  • Arduino
  • Assistive interface
  • Audio
  • Audiovisual
  • Automation
  • Autonomous vehicles
  • Blockchain
  • Browser
  • C++
  • Calendar
  • Camera
  • Capture
  • Chrome experiment
  • Cinekid
  • Code
  • Composite
  • Computation
  • Computer vision
  • Conditional design
  • Data
  • Data collection
  • Data visualisation
  • Design
  • Device
  • Download
  • Drawing
  • Drawing machine
  • Dslr
  • Ecal
  • Effect
  • Ethereum
  • Exhibition
  • Experiment
  • Facial recognition
  • Fbo
  • Featured
  • Feedback
  • Film
  • Fingerprint
  • Free
  • Future
  • Game
  • Game design
  • Gender
  • Generative
  • Geology
  • Github
  • Google data arts
  • Google glass
  • Graphic design
  • Hacking
  • Hands
  • Head
  • History
  • Howto
  • IPad
  • IPhone
  • Infrared
  • Inside
  • Installation
  • Interaction
  • Invisible computing
  • Ir
  • Itp
  • Javascript
  • Kinect
  • Kinetic
  • Landscape
  • Laser
  • Leap
  • Leap motion
  • Learning
  • Lego
  • Light
  • Loop
  • Machine
  • Machine learning
  • Making of
  • Mapping
  • Mechanical
  • Media history
  • Memory
  • Mobile
  • Montreal
  • Motion capture
  • Music
  • Narrative
  • Neural network
  • Neural networks
  • New media
  • Node.js
  • Office
  • OfxAssimpModelLoader
  • OfxDecklink
  • OfxKinectCommonBridge
  • OfxMultipleKinects
  • OfxOpenCv
  • OfxOpenCvsensors
  • OfxPostProcessing
  • OfxUI
  • Open frameworks
  • OpenFrameworks
  • Openai
  • Opencv
  • Osc
  • P5js
  • Pc
  • Performance
  • Play
  • Playstation
  • Portrait
  • Press
  • Printer
  • Printing
  • Privacy
  • Process
  • Projection
  • Projection mapping
  • Public
  • Real time
  • Realtime
  • Responsive
  • Rule
  • Rule based
  • Sampling
  • Scan
  • Security
  • Sensor
  • Sequencer
  • Servo
  • Simulation
  • Sonic
  • Sonification
  • Sorting
  • Spatial gaming
  • Speculative
  • Stones
  • Student
  • Swarm
  • Tangible
  • Technology
  • Time management
  • Tracing
  • Tracking
  • Tutorial
  • Uncanny
  • Unity
  • Vending machine
  • Vitamins
  • Webcam
  • Webgl
  • Webkit
  • Websocket
  • Wiimote
  • Youtube