Unity Graphics Programmer at Superbright

Company: Superbright

Location: Brooklyn, USA, Remote
Type: Freelance
Category: Creative Coder


Superbright is seeking an engineer to join our team, helping us build new products using Unity Game Engine. You will be focusing on building new graphics pipelines, spatial audio experiences and exploring interaction design using AR & VR.

This is a 4 month remote contract position with an option to extend.

You will work with the Superbright’s internal development and creative teams. Your primary responsibilities will to build virtual reality and augmented reality projects.

Must Have
3+ years experience in Unity Game Engine and C# with published projects.
Strong understanding C#
Experience with GLSL Shader programs
Experience with Blender || Houdini is a huge +
Experience with Spatial Audio is great
Experience with Oculus Quest is chill
Proficient knowledge of code versioning with GIT
Degree in Computer Science or relevant fields

About Superbright
Superbright is an award winning technology studio specializing in full stack development of immersive media, ranging from XR experiences to physical computing. Comprising artists and developers, Superbright works on product development, creates commissioned work, and maintains ongoing residencies to form a holistic perspective on these nascent tools and their future applications. Superbright’s work has been featured in numerous festivals and publications, including the Tribeca Film Festival Virtual Arcade, Sundance New Frontiers, SXSW, Sonar, Panorama, and IDFA, and has worked with clients such as Disney, the New York Times, Condé Nast, National Geographic, Red Bull Arts, and more.

How To Apply:

Please email your application~portfolio to