Doing spectacular things with very little code has a long tradition in the demoscene. Born out of necessity when home computers were slow and memory space scarce, pushing against artificial boundaries became a popular “sport” when PC hardware power blew up. Time and again we've seen demosceners tighten the limits in search of a good challenge and do voodoo with 64 and even 4 kilobytes (see CAN’s coverage of Hartverdrahtethere). At the recent edition of Assembly, a demoscene main event in Helsinki (Finland) with a 20 year history, this race for minimal footprint has reached a new low: 1 kilobyte (1024 bytes) or less! While technically 1k (and smaller) intros are nothing new, Assembly’s first ever "1 kilobyte intro competition" marks a breakthrough for the category. The winning entry: Embers by TDA – a x86/GLSL code ticket to a red-hot ride into fractal hell.