Created by UVA, Vanishing Point employs perspective as both tool and visual outcome to reshape, redefine and represent a pristine space. Inspired by sketches of Great Masters like Leon Battista Alberti, Leonardo DaVinci or Albrecht Dürer, UVA sends lines into space from an arbitrary vanishing point, creating different volumes, divisions and rooms to be explored by the audience.
The project is the result of research UVA did in the studio with atmospherics, lights and of course.. lasers. The team has always been interested in physical presence of light, and through projects such as Speed Of Light, Y-3 and Origin they've been exploring different ways of creating a structure out of light. In some projects they used existing architecture, in others built their own. Vanishing Point uses the idea of 'light architecture' to the concept of perspective; drawing real perspective lines in a space. 'White' laser, a red, green and blue diode combined are used, driven by d3 (UVA's custom software and hardware bundle) through a Pangolin interface. A custom Pangolin extension for d3 was coded in order to facilitate this, and they programmed a custom module takes care of the drawing.