At the Digital Media study program in University of/the Arts Bremen, computer science meets design, while engineering and natural sciences interconnect with the arts. Design, development and application of complex multimedia systems have long since ceased to be feasible by simply placing design elements on top of functional ones or vice versa – closer cooperation, a fusion of disciplines is necessary. Digital Media in Bremen takes on that challenge.
Addressing a large spectrum of topics ranging from technical basics of new media technologies, the studies also explore topics of virtual and augmented reality – basics in design, photography and typography – intermedial design, corporate design and sound design – theoretical-reflexive media sciences such as media theory, media history and semiotics. Teaching methodologies aim to offer proficiency in computer science, design and application, emphasize scientific orientation and interdisciplinarity, and teach professional skills on a broad scale.
One comment on “GIF Weaponry, Kid VR, RGB Fossils and Candy Clouds at the Digital Media Bremen”