ZERO to Z – Puzzle game for iOS that uses natural growth phenomena

Created by Vlad Semkin, ZERO to Z is an abstract minimalist meditation game where you grow connections to make progress. Designed as peaceful & constructive, game mechanics are novel & inspired by algorithms found in nature (namely DLA), putting a spin on the casual puzzle/arcade genre.

Vlad got his intro to coding using Processing and learnt both about diffusion-limited aggregation and similar algorithms as well as physics simulation through Daniel Shiffman's "Nature of Code". The game uses natural growth phenomena as a game mechanic, invited the player to reach end points by accumulating/growing genes. To reach the end point, you are required the balance stress put on the stem as well as environmental phenomena affecting the growing stems. The first few levels seem easy but after level 12 or so, things can quite difficult since you need to find ways to build your stem while at the same time avoiding the points on the screen that cause them to die.

Sorry, this is Members Only content. Please Log-in.

Join us today by becoming a Member.

• Archive: Access thousands of projects, scores of essays, interviews and reviews.
• Publish: Post your projects, events, announcements.
• Discuss: Join our Discord for events, open calls and even more projects.
• Education: Tutorials (beginners and advanced) with code examples and downloads.
• Jobs Archive: Find employers who have recruited here in the past (over 1,000 jobs).
• Discounts: Special offers and giveaways (events, books and media).
• Ad-Free Reading: No advertisements or banners of any kind.
• Studios/Organisations: Read more about benefits here.

Read More

/+