Great article on Eurogamer.net how video games fund arms manufacturers. Will make you think differently next time you pick up a Call of Duty game.
The virtual gun has long been an indispensable item in the game designer's toolkit, then. But as weapons popped into 3D, developers began to set their games against the backdrop of real-world conflicts, and to hanker for brand-name firearms. A real-life weapon could lend a sheen of authenticity to a game. The gun's role in the video game was expanding.