Ancient Courses is a generative experience that explores the aesthetics of meandering rivers and the settlements that form on their banks. The design is graphic and cartographic with bold color palettes rendered against map iconography and line sensibility. From the river banks, roads stretch across the landscape: sometimes a single access road, other times sprawling towns. The river meandering is simulated via a custom algorithm which closely models the real world process.
Press 'r' to reset the simulation.
Press 's' to save an image to disk.
Press 'h' to re-run the simulation at print res. This is significantly slower than the default screen res version. The progress bar at the bottom of the screen shows how long before the print-res image is automatically saved to disk.
A limited number of Ancient Courses mints will come with a Treasure Map feature. The owner can request a physical print (max one print per treasure map).
Best viewed on Chrome, Firefox, or Safari.
Created by London’s digital art and design collective Field, Energy Flow is a non-linear film experience created for the iOS and Android platforms that explores the physical, social and spiritual tensions in our world.
Weird Second-order Loops is a series of computer-generated animation loops that never repeat. Each of the loops is centred around a playful and simple cyclical idea that is a procedural reinterpretation of a long existing animation cliché, potentiating it ad infinitum.
Created by Binaura, LandWaves is a raw sonification of a 1D reaction diffusion system originally imagined as an installation and now available for iOS – the team’s first anti-app non-interactive piece designed for the app store.
Real-time simulation of an underwater feeding frenzy by Robert Hodgin comprised of 7000 fish, dolphins and sharks created for Auckland War Memorial Museum.
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