How and How Not To Maintain Friendships charts the ways that relationships between people can develop or dissipate over time. Starting from different places, and different degrees of distance or closeness, friendships evolve over time. Sometimes we grow closer to others, sometimes we grow apart. Sometimes this happens quickly, and other times it is slow. Sometimes we become so enmeshed in our friends’s lives that our paths twist together, interlocking and criss-crossing in a shared journey. Other times we may follow mostly parallel paths with a handful of others, some of whom may head off on their own paths at different points down the line. Each of us influences the many people around us in different ways. Like masses suspended in space, friendship works like gravity on the people close to us, sometimes bringing us closer together and sometimes sending us whirling off in new directions.
2022 by LIA (www.liaworks.com)
Token-holder's usage rights:
License: CC BY-NC-ND 4.0
450 square meters of musical forest comprised of 150 ‘trees’ for audience to explore spatially and physically by tapping, shaking, plucking, and vibrating them to trigger sounds and lasers.
Tutorial on how to output algorithmically created graphical ornaments or representations of data in Processing to multiple page documents, ready for offset print with process (CMYK) and spot colors.
Face Trade is an Art Vending Machine created by Matthias Dörfelt that dispenses unique prints of computer generated face drawings. Instead of paying with money, buyers trade a mugshot that is taken on the spot in order to be permanently stored in the Ethereum Blockchain, consequently turning the transaction into a semi-permanent Face Swap.
Created by Matteo Crivella, Markov Decisions is a generative audio system that combines random processes and sonic behaviours of matter. Data is created in Pure Data that drives the instrument through voice coil actuators putting the sheet of brass under stress and generating a tensional field in which the metal changes from one vibrating state to another, in relations to the input and its physical properties (mass, elasticity, morphology).
Lia has been interested in the possibilities of the process involved by defining the location of the printhead, the speed of the movement and the amount of filament that should be extruded.
Since 2008, CAN has been at the forefront of innovation – facilitating and driving the conversations about technology, society and critical making. From online/offline publications to live events, CAN’s initiatives have played an instrumental in shaping the innovative creative practices we know today.