When Yazid and Zancan started their fxcollab journey, they knew very little about each other. They learnt about their rich cultural differences, their complementary graphic styles, and a 7-hour timezone difference. What they did have in common was each had two kids about the same age (one a pair of girls, the other boys).
Every kid was born a builder; every kid likes to sit in nature. It’s their way of discovering the world and dreaming of their future accomplishments. While they marvel at the heights of the cities and monuments they construct out of stacks of cubes, parents marvel at their ability to elaborate an unlimited range of worlds out of a limited range of materials.
This project celebrates the humble and versatile cube. A deceptively simple yet powerful object of play and learning, regardless of age, whether you’re stacking them up in a sandbox, or learning 3D graphics for the first time.
This project is dedicated to kids, those who were once children, to the dreamers and builders who still enjoy playing with cubes.
Coded in Vanilla JS, the project combines Yazid’s iconic “Hashed/Hatched” aesthetic incorporated into childhood wooden toy block structures, and Zancan’s signature lush foliage and framework, which enables all iterations to be plottable.
Controls (in live view):
– Press [s] to get a SVG file suited for plotters
– Click on the image to download a 4K resolution PNG
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
‘Artificial Botany’ by fuse* is an ongoing project which explores the latent expressive capacity of botanical illustrations through the use of machine learning algorithms.
Created as a collaboration between 9 artists, It’s doing it is an online group exhibition of computer generated images that autonomously updates on a daily basis over the course of 45 days. All of the works in the show are instruction-based artworks expressed through computer programs written by the artists. These programs generate new images once daily that can be viewed on the website.
ExR3 is an a anamorphic analogue interactive installation that exists coherently in a fractured, mirrored version of a reflected room visible from four points within the real space.
As a member you will be able to access all content on CAN, post your own projects, access job archive and enjoy ad-free reading!
Your support ensures we can keep the site as ad-free as possible and focus on what we do best: showcase and archive amazing work. Above all, we hope you will join our community because you think CAN is worth keeping around, hopefully for years to come.
Since 2008, CAN has been at the forefront of innovation – facilitating and driving the conversations about technology, society and critical making. From online/offline publications to live events, CAN’s initiatives have played an instrumental in shaping the innovative creative practices we know today.