The formal structure of a book is beautiful by itself, but its aesthetic is the tacit atmosphere within which events take place in a story.
The WebGL real-time animation sets up an initial grid based on the fxhash. The grid cells get subdivided into another grid and the resulting cells become filled with pixels in color (~33%) or black and white (~66%).
The colored pixels come in 3 different coloring styles.
– Big Palette (~49%)
– Small Palette (~49%)
– Monochrome [b/w] (~2%)
4 noise algorithms modify the pixels of selected grid cells while at the same time 4 reset algorithms reassemble the initial image. The selected cells switch over time.
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Created by Wizard Mode (Ben Porter), MoonQuest is a single-player procedurally-generated adventure game set in a strange nocturnal world. The gameplay is a mix of roguelike and minecraftian genres and sits somewhere between Terraria and Spelunky, with the main aim to search the generated world for moonstones.
Created by Romain Cazier at ECAL, Rec All is an interpretation of the geometrical style puzzle games, widely popular on mobile. Taking some of this genre’s features, Romain designed a singular universe, where strange creatures with a cyclic behaviour are generated from a simple gesture.
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