Stephen Wolfram’s Elementary Cellular Automaton where 3 different rules are drawn in the Red, Green and Blue color components of the image.
Rules are selected randomly among a pre-selection of 53 rules from which nice behaviors emerge.
Tokens can have a cell size in the [1; 20] range.
For the last couple of years Andrew Benson has been producing work that borders GIF animation and glitch aesthetic. Below is a short compilation of recent experiments he’s made to work out animation ideas or generative effects rototypes in Maya.
Installation that combines screenprinting, capacitive sensing, interactive tapestries and generative soundscape, as a large-scale metaphor for the idea of breathing life into a textile skin.
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