Painting with a digital brush – ASCII Art in physical space

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30/07/2012
‘Assembly’ by Kimchi and Chips – 5,500 physical pixels and digital light

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24/07/2012
Physical Cellular Automata – Time Lapse by Jan Vantomme

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09/04/2012
Instaprint by Breakfast NYC – Physical Instagram prints for your home

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20/03/2012
Physical Touchscreen Knobs [iPhone, iPad]

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10/05/2010
Physical Sequencer aka Thump [oF, Sound, iPhone]

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05/10/2009
Pathways – Julien Gachadoat

Instantly recognisable by his monochrome, line-based style, Julien Gachadoat, a.k.a. v3ga has explored the interface between code and human creativity for many years; working with algorithms, playing with repetition and abstract forms, with a focus on plotters to produce physical artworks.

16/01/2024
Sazen City: A cartography of digital memories

Sazen City is a digital collaborative platform designed to stitch shared memories into a cohesive digital landscape. By integrating both individual and collective experiences in the form of postcards, the project seeks to create a dynamic, ever-evolving cityscape.

27/10/2023
Controlled Uncontrollables: SAD and the Bubble Printer

Developed in the context of Human 2 Objects project, the main concept was to reflect the human capacity to transform natural elements and to use the human body and its spatiality as an input for interactivity. As a result, the exhibition Controlled Uncontrollables is composed of two sculptural installations in a delicate interplay of art and technology.

27/10/2023
Adnose – Anosmia and (ML) smell prediction

dnose is an interactive sculpture in the shape of a nose created at NYU, Tisch School of the Arts ITP (Interactive Telecommunications Program) which combines image recognition and machine learning using a Raspberry Pi to predict the smell of any object placed underneath it.

09/05/2023

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Embedded/Embodied unites ‘acoustics’ and ‘epistemology’, acoustemology to investigate sound as a means of obtaining knowledge, delving into what can be known through listening.

The light installation ‘What is for Sure’ explores the relationship between space and time. By reinterpreting and manipulating the seemingly natural and chronological rhythm of light, the artwork addresses the phenomenon of chromatic changes in the sky caused by atmospheric scattering.

On December 23, 2023, “Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times” was held at Civic Creative Base Tokyo (CCBT), a hub for exploring creativity through art, technology, and design.

UVA’s new installation at Disseny Hub Barcelona (DHUB) traces resonant frequencies and synchronicities occurring at the cosmic scale and explores how they relate to our sense of harmony.

From the heart of the ancient city of Diriyah rises a beacon of innovation and imagination: Diriyah Art Futures. This visionary arts, research and education centre, nestled within a UNESCO World Heritage site, stands as a harbinger of the boundless creative possibilities at the intersection of art, science and technology.

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Created by Julius von Bismarck & Benjamin Maus, Round About Four Dimensions sculpture represents a “hypercube”, “four-cube” or “tesseract”, often cited in mathematical and physical theories to illustrate concepts beyond three spatial dimensions.

Instantly recognisable by his monochrome, line-based style, Julien Gachadoat, a.k.a. v3ga has explored the interface between code and human creativity for many years; working with algorithms, playing with repetition and abstract forms, with a focus on plotters to produce physical artworks.

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NUCA is an AI-powered camera that captures individuals in their purest form – no clothing, literally stripped down to their authentic selves in their natural state.

Repeater is a custom software that creates a feedback loop between a pen plotter and a pen digitizer. The process starts with the pen plotter tracing the description text. At the same time the software records and draws the text on the screen as captured by the pen digitizer.

LOW·AI BOX is an AI machine art that includes a transparent machine structure, an AI system, a sensor system, and an IoT system.

Expanding the Body through Technology: Questioning the Future of Human Physicality in the Real and Virtual World. The exhibition showcases MPLUSPLUS’s latest endeavour: a performance featuring robots that go beyond the human.

Sazen City is a digital collaborative platform designed to stitch shared memories into a cohesive digital landscape. By integrating both individual and collective experiences in the form of postcards, the project seeks to create a dynamic, ever-evolving cityscape.

Developed in the context of Human 2 Objects project, the main concept was to reflect the human capacity to transform natural elements and to use the human body and its spatiality as an input for interactivity. As a result, the exhibition Controlled Uncontrollables is composed of two sculptural installations in a delicate interplay of art and technology.

XENOPTYX is a neo analog tryptic mechanical altarpiece utilising immaterials such as time and heat to create ephemeral traces on the three custom built augmented panels.

InterAccess is pleased to present the 22nd Annual IA Current Exhibition, All watched over by machines of loving grace, running November 8 – December 9, 2023.

Livegrid is a harmonious blend of technology and art that brings environmental awareness into your living space. Livegrid uses integrated sensors to gauge the temperature, humidity, and CO2 levels of your surroundings with a unique representation — an immersive aquatic ecosystem.

Families of digital artificial lives that inhabit (micro-robotic) houses and reproduce on the blockchain.

MetaTouch is an XR installation exploring virtual touch in which participants are provided with multisensory feedback in response to their interactions with a series of tactile modules. 

Narratron is an interactive projector that augments hand shadow puppetry with AI-generated storytelling. Designed for all ages, it transforms traditional physical shadow plays into an immersive and phygital storytelling experience.

Vector Festival is a participatory and community-oriented initiative dedicated to showcasing digital games and creative media practices.

Paragraphica is a camera that utilizes location data and AI to visualize a “photo” of a specific place and moment. The camera exists both as a physical prototype and an online camera that you can try.

‘Equilibrium Morphologies’ investigates how complex articulated membrane structures can be erected and tensioned through emergent behaviours of interacting forces and explore multiple states of equilibrium.

dnose is an interactive sculpture in the shape of a nose created at NYU, Tisch School of the Arts ITP (Interactive Telecommunications Program) which combines image recognition and machine learning using a Raspberry Pi to predict the smell of any object placed underneath it.

Surrogate is a body of work centred around issues of reproductive technology and bodily autonomy comprised of a series of physical and performative inputs and outputs to engage and provoke conversations about the topic.

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