This autumn Munich will be all about the creative combination of design, code and new technologies. push.conference unites designers and developers from all around the globe to join a series of talks on trending topics.

02/11/2012
(General indifference towards) The Digital Divide

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07/09/2012
Eyeo 2012 – Afterthoughts and asides

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27/06/2012
Hartverdrahtet – Infinite complexity in 4096 bytes

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10/05/2012
Fish – A tap essay for iPhone by Robin Sloan

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12/04/2012
Numby by Pitaru and Paterson – Learning counting in weird and wonky ways

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07/03/2012
Kinect RGB+Depth Filmmaking [openFrameworks]

Golan Levin was invited by the FITC conference to answer a series of “Ask Me Anything” questions posted by Reddit visitors. At the STUDIO for Creative Inquiry, Golan’s video was created by Fellows James George and Jonathan Minard, artists-in-residence researching new forms of experimental 3D cinema. Their work explores the notion of “re-photography”, in which otherwise frozen moments in time may be visualized from new points of view.

01/02/2012
Pocode – New open-source C++ library by Potion [c++]

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26/01/2012
YouGlitch [openFrameworks, Mac]

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20/01/2012
The Company [Cinder]

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12/10/2011
Venus Patrol / Offworld [Games]

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13/09/2011
Flash on the Beach [Events]

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26/08/2011
Alpha-ville Festival [Events]

‘Cell’, Initial concept design by James Alliban and Keiichi Matsuda. Photograph by Ghaasan Daghestani “The idea that digital is something new and transformative is now quite old. So the question for most creatives is not about going digital – it’s about making it feel less digital, about making participation and interaction feel post-digital; making the…

16/08/2011
Cinemetrics [Processing]

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31/07/2011
Geeky By Nature – Ticket Giveaway [Events]

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04/03/2011
Triangle Draw [iPad]

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13/01/2011
Eyeo Festival [Events]

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13/01/2011
Tessel – the details [Objects, c++]

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15/11/2010
Flash on the Beach [Events]

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03/09/2010
Lucia [Objects, openFrameworks]

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21/05/2010
Audiotool [Flash, Sound, WebApp]

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26/03/2010
Decode Recode [Processing]

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31/01/2010
Decode by Karsten Schmidt [Processing]

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25/11/2009
Graphic Designer Toolbox [Mac]

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23/09/2009
Stay [iPhone, Games]

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18/08/2009
Morse Code as Interaction Input Methodology [Theory]

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31/07/2009

The Carp and the Seagull is an interactive short film about one man’s encounter with the spirit world and his fall from grace. It is a user driven narrative that tells a single story through the prism of two connected spaces. One space is the natural world and the other is the spirit or nether world.

Processing enthusiasts rejoice! There is a new book coming by Daniel Shiffman and it’s called Nature of Code. As it’s title implies this book takes phenomena that naturally occur in our physical world and shows you how to simulate them with code.

This autumn Munich will be all about the creative combination of design, code and new technologies. push.conference unites designers and developers from all around the globe to join a series of talks on trending topics.

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Category: Members / News / Theory
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Golan Levin was invited by the FITC conference to answer a series of “Ask Me Anything” questions posted by Reddit visitors. At the STUDIO for Creative Inquiry, Golan’s video was created by Fellows James George and Jonathan Minard, artists-in-residence researching new forms of experimental 3D cinema. Their work explores the notion of “re-photography”, in which otherwise frozen moments in time may be visualized from new points of view.

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Category: Games / Members
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‘Cell’, Initial concept design by James Alliban and Keiichi Matsuda. Photograph by Ghaasan Daghestani “The idea that digital is something new and transformative is now quite old. So the question for most creatives is not about going digital – it’s about making it feel less digital, about making participation and interaction feel post-digital; making the…

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Category: Flash / Members / Sound / WebApp
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Category: Games / iOS / Members
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