Another Moon – Kimchi and Chips

Created by Kimchi and Chips, ‘Another Moon’ is a large-scale outdoor apparition that creates a technically sublime second moon in the sky. 40 towers collect the sun’s energy during the day and project that light back into the sky at night, creating a second moon overhead.

06/04/2022
Floating Codes – The (spatial) topology of an artificial neural network

‘Floating Codes’ is a site-specific light and sound installation that explores the inner workings and hidden aesthetics of artificial neural networks – the fundamental building blocks of machine learning systems or artificial intelligence. The exhibition space itself becomes a neural network that processes information, its constantly alternating environment (light conditions/day-night cycle) including the presence of the visitors.

05/01/2022
Levitate CHROME EDITION

Machine drawn digital artworks based on nature itself. Originally created for the 1st Antarctic Biennale “Levitate” is an artwork visualising and interpreting natural phenomenons and systems, capturing the beauty and complexity of nature. Visual data captured around the globe forms the inspiration and foundation of each unique artwork. “Levitate” is a symbiosis between computer and…

08/07/2021
Crystalline Unclear: sonified quartz and critiques of machine learning

Crystallography is the process of shining a light through a crystalline material to reveal the qualities of its inner structure through its diffraction pattern. By sonifying diffraction data from a piece of quartz – a key substance within the electronics industry since the 1930s – Crystalline Unclear creates a temporal experience of something that usually…

17/02/2021
Algae Bio-Reactor – Visualizing Data with Algae

Created by RAD at the University of Miami School of Architecture  (http://www.rad-um.com/),  Algae Bio-Reactor is a proof-of-concept prototype for a facade system that uses algae to sequester carbon, filter water and visualize data. The Algae Bio-Reactor prototype houses 64 jars in an 8 x 8 matrix.  Each jar is connected to individually addressable LEDs controlled…

19/08/2020
CAN 2019 – Highlights and Favourites

As per tradition each year, December is when we look back at the amazing work published on CAN. From ingenious machines and installations to mesmerising experiences that leverage new mediums for artistic inquiry – we added scores of projects to CAN’s archive in 2019. Here are some highlights.

23/12/2019
Digital Fabrications – Designer Stories For A Software-Based Planet

‘Digital Fabrications’ is a collection of essays and half-true stories about design software and hardware. Each piece expands on emerging trends, devices, foibles, and phenomena engendered by an increased reliance on interactions with interfaces in the discipline.

01/11/2019
Neo-Natur – A space for thought, about and for Nature / ART+COM

Designed and constructed by ART+COM Studios in collaboration with Futurium and Schiel Projekt, ‘Neo-Natur’ is a permanent installation for Berlin’s Futurium exhibition that explores our potential futures from different areas of life––from self-sufficient cities, to the future of work and ideas for more sustainable consumption.

30/09/2019
Document 1. – CAN’s new event series examines cross-disciplinary practice

CAN has joined forces with UAL Creative Computing Institute to present the first in a series of events that examine new forms of cross-disciplinary art and design practice. Entitled “Document 1.”, it’s comprised of a workshop, seminar, and symposium, and takes place March 11th–13th at UAL’s Camberwell College of Art in London.

25/02/2019
Newtonian Fluid Stimulation

In 1687 Sir Isaac Newton, english mathematician, physicist and astronomer published his highly influential book “Principia Mathematica”, introducing mathematical models for fluids that account for viscosity. Over 300 years later in 2018, his calculations are the foundation of a computer program designed as a drawing tool. Producing his own tools for creation, 1986 born German…

09/01/2019
CAN 2018 – Highlights and Favourites

As 2018 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular machines, intricate tools and mesmerising performances and installations to the new mediums for artistic enquiry – so many great new projects have been added to the CAN archive! With your help we selected some favourites.

31/12/2018
RECIPHER – Generative Arts Exhibition

RECIPHER, a group show featuring works generated by students of Selçuk Artut’s “Creative Coding” course at Sabanci University, Visual Arts and Visual Communication Design Program, will be exhibited in two different locations in Istanbul at the same time. One of the exhibitions will open its door at Sabanci University Faculty of Arts and Social Sciences…

09/10/2018

Novae explores cosmogonies – the formation of celestial objects in a constantly expanding universe.

Drawing on more than a decade of research, award‑winning scholar Kate Crawford reveals how AI is a technology of extraction: from the minerals drawn from the earth to the labor pulled from low-wage information workers to the data taken from every action and expression.

Between October 6th and 9th 2022, the 11th edition of the Patchlab Digital Art Festival will be held in Krakow.

Created by Kimchi and Chips, ‘Another Moon’ is a large-scale outdoor apparition that creates a technically sublime second moon in the sky. 40 towers collect the sun’s energy during the day and project that light back into the sky at night, creating a second moon overhead.

‘Floating Codes’ is a site-specific light and sound installation that explores the inner workings and hidden aesthetics of artificial neural networks – the fundamental building blocks of machine learning systems or artificial intelligence. The exhibition space itself becomes a neural network that processes information, its constantly alternating environment (light conditions/day-night cycle) including the presence of the visitors.

The Patchlab Digital Art Festival kicks off on October 8th. The jubilee, tenth edition under the title GAME OVER will last three days, and the events will take place in parallel, stationary in Krakow and online.

Created by Ignacio Pérez (ECAL MID), Overloaded.supply is a critical tool that questions our models of manufacturing and consumption, exploiting the control of creation algorithms in order to interrogate current patterns of design, production and legislation.

Machine drawn digital artworks based on nature itself. Originally created for the 1st Antarctic Biennale “Levitate” is an artwork visualising and interpreting natural phenomenons and systems, capturing the beauty and complexity of nature. Visual data captured around the globe forms the inspiration and foundation of each unique artwork. “Levitate” is a symbiosis between computer and…

Crystallography is the process of shining a light through a crystalline material to reveal the qualities of its inner structure through its diffraction pattern. By sonifying diffraction data from a piece of quartz – a key substance within the electronics industry since the 1930s – Crystalline Unclear creates a temporal experience of something that usually…

Category: Member Submissions
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Created by RAD at the University of Miami School of Architecture  (http://www.rad-um.com/),  Algae Bio-Reactor is a proof-of-concept prototype for a facade system that uses algae to sequester carbon, filter water and visualize data. The Algae Bio-Reactor prototype houses 64 jars in an 8 x 8 matrix.  Each jar is connected to individually addressable LEDs controlled…

Category: Member Submissions
Tags:

Looom is a flipbook animation app for the iPad, reimagined. It invites users to a new way of creating hand-drawn animation.

Category: iOS / Members
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Created by LIMAGE, a collective comprised of media designers, 3d creators, artists and coders, ‘Avatar·Mythology’ is a performance drawing on the worldview of Shan Hai Jing (Classic of Mountains and Seas), a Chinese classic text of mythic geography and beasts.

This tutorial introduces you to FLIPDIGITS PLAYER, an algorithm sequencer and a collection of demo animations for a flipdigits display, coded in Processing.

SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York.

As per tradition each year, December is when we look back at the amazing work published on CAN. From ingenious machines and installations to mesmerising experiences that leverage new mediums for artistic inquiry – we added scores of projects to CAN’s archive in 2019. Here are some highlights.

In October CAN headed to Pittsburgh to toast the 30th Anniversary of The Frank-Ratchye STUDIO for Creative Inquiry. The event was accompanied by “Intersections,” a dynamic group exhibition showcasing many of the anti-disiciplinary works produced within the labs. Here, we review the show and share details about various included works.

‘Digital Fabrications’ is a collection of essays and half-true stories about design software and hardware. Each piece expands on emerging trends, devices, foibles, and phenomena engendered by an increased reliance on interactions with interfaces in the discipline.

Category:
Tags: / / /

Designed and constructed by ART+COM Studios in collaboration with Futurium and Schiel Projekt, ‘Neo-Natur’ is a permanent installation for Berlin’s Futurium exhibition that explores our potential futures from different areas of life––from self-sufficient cities, to the future of work and ideas for more sustainable consumption.

Created by Philipp Schmitt, “Why Would You Want to Picture It” is a sculpture and sound installation engaging with opacity of ‘black box’ machine learning algorithms.

Created by Richard Vijgen, ‘WiFi Impressionist’ is a field installation inspired by the cityscapes of William Turner that imagines the city as an electromagnetic landscape.

HOLO curates a series of critical conversations and hands-on exercises as part of the 20th Edition of MUTEK Monreal, Aug 20-25.

Report from the inaugural CAN-curated event series ‘Document #.’ examining new forms of cross-disciplinary art and design practice.

This past March, CAN joined forces with UAL Creative Computing Institute to present the first in a series of events that examine new forms of cross-disciplinary art and design practice. Entitled Document 1., the event was comprised of a workshop, seminar, and symposium, and took place at UAL’s newly refurbished Camberwell College of Art in London.

From the inventions of computing pioneer Douglas Engelbart to the philosophies of Andy Clark and David Chalmers: curator Philo van Kemenade reveals what inspired the 2019 edition of Bratislava’s Sensorium Festival (June 7-9)

HALO is a large scale immersive artwork which embodies Semiconductor’s ongoing fascination with how we experience the materiality of nature through the lens of science and technology.

CAN has joined forces with UAL Creative Computing Institute to present the first in a series of events that examine new forms of cross-disciplinary art and design practice. Entitled “Document 1.”, it’s comprised of a workshop, seminar, and symposium, and takes place March 11th–13th at UAL’s Camberwell College of Art in London.

In 1687 Sir Isaac Newton, english mathematician, physicist and astronomer published his highly influential book “Principia Mathematica”, introducing mathematical models for fluids that account for viscosity. Over 300 years later in 2018, his calculations are the foundation of a computer program designed as a drawing tool. Producing his own tools for creation, 1986 born German…

Category: Member Submissions
Tags:

As 2018 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular machines, intricate tools and mesmerising performances and installations to the new mediums for artistic enquiry – so many great new projects have been added to the CAN archive! With your help we selected some favourites.

RECIPHER, a group show featuring works generated by students of Selçuk Artut’s “Creative Coding” course at Sabanci University, Visual Arts and Visual Communication Design Program, will be exhibited in two different locations in Istanbul at the same time. One of the exhibitions will open its door at Sabanci University Faculty of Arts and Social Sciences…

Category: Member Submissions
Tags:

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