InFoam Printing – 3D printing smart foam elements

Ideated during a five days workshop held by Covestro in cooperation with the architecture faculty of the FH Münster MSA, InFoam Printing is a novel production process to alter the properties of flexible foam by giving it a skeleton which is able to distribute forces differently and create new kinetic effects.

18/12/2017
The Weather Followers – Bringing serendipity to the digital life

Created by David Colombini, The Weather Followers is a commentary on ‘smart’ applications and predictive, comfortable digital routines. Instead of relying on ‘accurate’ data, intangible algorithms and hidden lines of code-driven lifestyles, this device brings serendipity to your digital life, using constantly evolving weather data recorded by four weather instruments.

12/10/2017
Oh my ( ) – Calling for GOD in 48 languages using Twitter API

Created by Noriyuki Suzuki, “Oh my ( )” is an installation that calls GOD in 48 languages using Twitter API. The machine monitors the Twitter timeline in real time and when a tweeted text includes a word, god ( in various languages ), speakers sound “oh my ( god in the tweeted language )” at the same time.

14/09/2017
Prismverse – Spatialising paths of light inside a diamond

Created by XEX for Dr.Jart+, ‘Prismverse’ is an installation inspired by light rays travelling in a diamond with Brilliant cut (wikipedia) – a form that produces highest brilliance with maximized light return through its top. Surrounded by complex geometrical tessellated mirror walls, the visuals on the floor, their reflection and omnidirectional sound encapsulate the visitor.

08/09/2017
Particle Flow – Kinetic particle study by NEOANALOG

Created by digital design studio NEOANALOG , “Particle Flow” is a physical installation comprised of granules driven by gravity and topography forming an analogue particle system. A moving slanted plane and a grid of motorized stamps control the elements to form infinite variations of behaviours and patterns.

14/02/2017

Created by Stella Speziali at ECAL, Tangibles Worlds explores the effects of tactile experience as a catalyst for full immersion in VR. It proposes a “black box” interface, an alt-plysical-universe to the VR experience, extending the immersion beyond visual and sound.

Ideated during a five days workshop held by Covestro in cooperation with the architecture faculty of the FH Münster MSA, InFoam Printing is a novel production process to alter the properties of flexible foam by giving it a skeleton which is able to distribute forces differently and create new kinetic effects.

Created by Elise Migraine at ECAL, “Twin Objects” is a collection of devices (Tits Me, Pianoze, and Dual Drums) designed to act as a ‘hotline’ in attempt to nurture intimacy and telepresence that long-distance relationships need.

Created by Hélène Portier at ECAL, 20°C is a collection of devices designed to question our relationship to data through a series of physical challenges that enable/disable access.

Created by Schnellebuntebilder, four installs now on display at the ZCOM Zuse Computer Museum in Hoyerswerda, Germany, capture and celebrate the pioneering work of Konrad Zuse, famed German engineer and inventor whose biggest achievement, the 1941 Turing-complete programmable computer Z3, is regarded to be the world’s first of its kind.

Created by Andy Wallace & Dan Friel, Bleep Space is a free sequencer toy that uses stark geometry to allow users to create noisy beats by assembling 15 sounds accompanied by motion graphics and procedural animations.

Created by David Colombini, The Weather Followers is a commentary on ‘smart’ applications and predictive, comfortable digital routines. Instead of relying on ‘accurate’ data, intangible algorithms and hidden lines of code-driven lifestyles, this device brings serendipity to your digital life, using constantly evolving weather data recorded by four weather instruments.

Hatched at the Human Computer Interaction Lab at the Hasso Plattner Institute (HPI) in Potsdam, Germany, “Ad Infinitum” is a “parasitical” machine that, quite literally, lives off of human-generated energy.

Created by Juliane Götz and Sebastian Neitsch of Quadrature and currently on view within the Ars Electronica exhibition at the DRIVE Volkswagen Group Forum in Berlin, “Positions of the Unknown” is an installation of 52 custom-made mini machines that, ever so slowly, track unidentified objects (possibly classified satellites) in Earth’s orbit.

Created by Julian Oliver and commissioned by the Konstmuseet i Skövde, HARVEST is a work of critical engineering and computational climate art. It uses wind-energy to mine cryptocurrency, the earnings of which are used as a source of funding for climate-change research.

Created by Noriyuki Suzuki, “Oh my ( )” is an installation that calls GOD in 48 languages using Twitter API. The machine monitors the Twitter timeline in real time and when a tweeted text includes a word, god ( in various languages ), speakers sound “oh my ( god in the tweeted language )” at the same time.

Created by XEX for Dr.Jart+, ‘Prismverse’ is an installation inspired by light rays travelling in a diamond with Brilliant cut (wikipedia) – a form that produces highest brilliance with maximized light return through its top. Surrounded by complex geometrical tessellated mirror walls, the visuals on the floor, their reflection and omnidirectional sound encapsulate the visitor.

Created by NY based art and architecture collective Softlab, ‘Volume’ is an interactive cube of responsive mirrors that redirect light and sound to spatialize and reflect the excitement of surrounding festival goers.

Created by Thomas Grogan, Floral Automaton is a sculptural device that grows flowers digitally. Using various sensors taken from Smart Cities technologies, it reacts and adapts itself to its environment in real time.

Created by Marion Pinaffo & Raphaël Pluviange, ‘Papier Machine’ is a booklet gathering a family of 13 paper-made electronic toys ready to be cut, coloured, folded, assembled or torn.

Created by the R&D team at the creative technology agency DT, Anti AI AI is a wearable  neural network prototype designed to notify the wearer when a synthetic voice is detected in the environment.

Make, hack, design, and code with the easiest-to-use Arduino device on the market, the Touch Board by UK based Bare Conductive is now available in the CAN shop.

Created by the ECAL’s Bachelor Media & Interaction Design students at ÉCAL, and led by Niklas Roy, Bouquet is a synaesthetic olfactory device which allows the user to perceive color through fragrances.

Created by St. Petersburg artist collective VOLNA, Powerline is an audio reactive installation comprised of 220 meters of electroluminescent wire driven by 15 meter “voltaic arc” filling the space with electric buzz and sparks.

Created by the students of Media Design Master at HEAD Genève, BloodBank and DarkLight are two games that explore the notion of physically distributed ambient storytelling and coerce users into playful and shared forms of interaction.

On display at the recent Armory Show in New York was the work of Amsterdam based Studio Drift featuring ‘Drifter’, a free floating concrete monolith together with ‘Concrete Storm’, a Holo Lens experience comprised of mixed reality art object.

Entropic System is a drawing machine that inscribes ornate geometric patterns into a bed of ‘black beauty’ sand. Made by the Denver-based media artist Laleh Mehran the device has instability built-in to it, and creates a feedback loop where approaching it affects its output.

Artefact#0, Digital Necrophony is a recent installation by Lille-based artist Mathilde Lavenne that forgoes (burial and cremation) funerary convention in favour of sonification.

Created by digital design studio NEOANALOG , “Particle Flow” is a physical installation comprised of granules driven by gravity and topography forming an analogue particle system. A moving slanted plane and a grid of motorized stamps control the elements to form infinite variations of behaviours and patterns.

Created by Henning Marxen, Crossvision is a series of video art sequences of recognisable yet disorienting sceneries that combine the popular slit-scan capturing technique with a specially designed camera slider.

In the final week of the last year’s fall 10-week program at the School for Poetic Computation (SFPC), students presented their work in progress and its underly ideas in a public showcase. Here is a selection of projects that were presented.

A complete redesign of his 2014 Jean Tinguely-inspired project, David Colombini’s Attachment is a “poetic machine” that renders physical manifestations of user-generated digital messages (text, images, or videos) and sends them off via biodegradable balloons.

Created by Jelle Reith, Compass is a wearable suit designed out of three pieces with each including movable flaps that work together and ‘point’ north.

Category: Arduino / Members
Tags: / / / / / /

Created by Matthias Grund, Kadir Inan and Wookseob Jeong at the Köln International School of Design, >200 °C is imagined as a closed feedback system that combines computer vision with a poetic perspective of the physical occurrence called the Leidenfrost effect.

Created and Directed by Anita Fontaine and Geoffrey Lillemon with W+K Amsterdam, Bitmap Banshees is a VR experience set inside a dystopian Amsterdam, where a gang of biker banshees have taken over the city and are out to get you.

Count

121-150 of 371

Tags

  • 3d Printing
  • Ableton
  • Adafruit Feather
  • After Effects
  • AppStore
  • Artificial Intelligence
  • CNC
  • Centre Pompidou
  • Cinema 4D
  • EMS
  • Environment
  • Events
  • FH Münster
  • Firebase
  • Hasso-Plattner Institute
  • HfK Bremen
  • I-PAC
  • IRCAM
  • Information Experience Design
  • Interface
  • Leidenfrost effect
  • LiPo
  • MOSFET
  • Natural History Museum Bern
  • Operation Moonwatch
  • Physical Computing
  • Processing
  • Quadrature
  • Raspberry Pi
  • SFPC
  • Science Gallery Dublin
  • Sound
  • Synaesthetic
  • Touch
  • UR5
  • VIDA
  • VOLNA
  • W+K Amsterdam
  • WebApp
  • XEX
  • Zuse Computer Museum
  • Access
  • Apparatus
  • Arduino
  • Armory show
  • Ars electronica
  • Artwork
  • Astronomy
  • Audio visual
  • Belief
  • Bitmap
  • Black box
  • Blimp
  • Bremen
  • Can shop
  • Capacitive
  • Capacitive sensor
  • Cinema4d
  • Classified
  • Climate
  • Climate art
  • Co2
  • Color sensor
  • Colour
  • Compass
  • Computation
  • Computer science
  • Computer vision
  • Computing
  • Conductive ink
  • Conductiveink
  • Console
  • Creative technology
  • Creativeappsnet
  • Critical engineering
  • Critique
  • Cryptocurrency
  • Data
  • Data visualisation
  • Death
  • Deformation
  • Device
  • Digital communication
  • Diy
  • Dmx
  • Download
  • Drawing machine
  • Dt
  • Dynamos
  • Ecal
  • Education
  • Effect
  • Entropy
  • Event
  • Exhibition
  • Experience
  • Experimental
  • Featured
  • Feedback
  • Fragment
  • Free
  • Funding
  • Game
  • Game design
  • Generative
  • Geometry
  • God
  • Grid
  • Gyroscope
  • Hardware
  • Head
  • History
  • Hololens
  • Humidity sensor
  • Ied
  • Installation
  • Instrument
  • Interaction
  • Interactive
  • Internet of things
  • Iot
  • Javascript
  • Kaleidoscope
  • Kinetic
  • Landscape
  • Language
  • Laser cutting
  • Led
  • Light
  • Loop
  • Machine
  • Machine learning
  • Makeelectronics
  • Mass sensor
  • Materials
  • Media art
  • Media design
  • Media technology
  • Mediaart
  • Midi
  • Mining
  • Mixed reality
  • Mobile
  • Monitoring
  • Museum
  • Nature
  • Neural network
  • New media
  • Newmedia art
  • Newsapi
  • NodeMCU ESP8266
  • Normals
  • North
  • Ocp
  • Olfactory
  • OpenEMSstim
  • OpenFrameworks
  • Opencv
  • Orbit
  • Osc
  • Ownership
  • Paperelectronics
  • Papertoy
  • Parasite
  • Particle field
  • Particles
  • Perspective
  • Photography
  • Photoresistor
  • Politics
  • Power
  • Power reverser
  • Printing
  • Process
  • Project
  • Projection
  • Prototyping
  • Ps3eye
  • Publishing
  • Python
  • R&d
  • Rca
  • Reflection
  • Refraction
  • Report
  • Research
  • Robotics
  • Satellites
  • School
  • Secret
  • Sense
  • Sensor
  • Sequencer
  • Serendipity
  • Servo
  • Showcase
  • Simulation
  • Slit scan
  • Social media
  • Softlab
  • Software art
  • Solenoid
  • Sonification
  • Sound responsive
  • Soundtoy
  • Space
  • Spatial gaming
  • Speculative design
  • Spotify
  • Stepper-motor
  • Structure
  • Student
  • Suit
  • Switch
  • Tactile
  • Tangible
  • Teaching
  • Technology
  • Teensy++
  • Tessellation
  • Thermoforming
  • Tilt switch
  • Tools
  • Tracking
  • Twitter
  • Unreal
  • Us government
  • Virtual reality
  • Volume
  • Vr
  • Vvvv
  • Wearable
  • Weather
  • Wifi
  • Wiimote
  • Wind
  • Wind sensor
  • Workshop