Generative Art: A Practical Guide [Books, Processing]

Generative Art: A Practical Guide using Processing is a book by Matt Pearson, published by Manning. The book offers a guide to creating generative graphics for print, video and the web whilst at the same time addressing the philosophy and practice of using a programming language as an artistic tool. Included is a beginners guide to Processing, and applied tutorials on subjects such as Perlin Noise, Randomness, Fractals, Emergence, Agent Oriented Programming, Three Dimensional Drawing and Cellular Automata. The book also features the work of Robert Hodgin, Jared Tarbell, Aaron Koblin, Casey Reas and many more of the finest contemporary generative artists.

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