Generative Art In HTML5 [Processing, JavaScript, Tutorial]

(A Generative Art Lost Chapter)

Through the process of writing Generative Art there were various tangents and miscellaneous-mad-shit that, usually in the name of brevity and clarity, ended up on the cutting room floor. What follows is one such tangent reworked into a brief tutorial. In the week that the Processing 2.0 Beta gets its release this would seem an appropriate time to share this on CAN, as it mentions one of P5-2's coolest features: publishing to HTML5.

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