Graffiti Viscosity [Processing]

Created by Victor Martins aka pixelnerve, Graffiti Viscosity are Processing experiments exploring the possibilities of using GML data type with shader library Victor created. If you are unfamiliar with GML (Graffiti Markup Language), it is a new XML file type specifically designed by FAT for archiving graffiti tags. We have mentioned a number of GML projects in the past, to name a few Graffiti AnalysisLaser Tag, Fat Tag Deluxe and EyeWriter.

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