The Afterparty [Processing]

Back in summer 2009 architecture practice MOS installed a series of large furry cone structures called 'The Afterparty' at PS1 space. David Lu designed a Processing application that would inform the design of these architectural forms. Rather than adopting a traditions of using a standard 3D application, The Afterparty.app allows a limited set of forms to appear and intersect with one another to drive and derive a spatial composition.

Sorry, this is Members Only content. Please Log-in.

Join us today by becoming a Member.

  • Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.
  • Publish: Post your projects, events, announcements.
  • No Ads: No advertisements, miners, banners.
  • Education: Tutorials (beginners and advanced) with code examples, downloads.
  • Jobs Archive: Find employers who have recruited here in the past (over 800 jobs).
  • Discounts: Special offers and giveaways (events, books and media).

Become a Member

/++

/+