CLOUDS – Code, Creativity, and Immersion

Few interactive documentaries have the pedigree of CLOUDS. After a hackathon experiment into harnessing the Kinect for computational photography begat a novel framework for RBG+D filmmaking (the ‘D’ is for depth, if you were wondering), artists James George and Jonathan Minard dreamed up an ambitious application of their new form of wireframe videography, and set out to make a documentary delving into the nature of code and creativity. To gain insight they interviewed several dozen leading artists, curators, and instigators, and engaged in profound and personal conversations about software, technology, and culture. A successful Kickstarter, interview marathons at festivals like Resonate and Eyeo, institutional support from the Studio for Creative Inquiry and Eyebeam, and then—after considerable development—interactive installation and VR builds of the project were featured at film festivals like Sundance and Tribeca last year. Now, after four years of development CLOUDS has been released and is available for purchase. CAN has been exploring CLOUDS for the last six weeks and we feel obliged to go on-record and share our thoughts about this project.

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