Latentscape – Franz Rosati

Created by Franz Rosati, ‘Latentscape’ depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.

28/10/2021
CarbonScape – Pollution soundscape by h0nh1m

Created by h0nh1m (Chris Cheung) CarbonScape is a kinetic data soundscape installation consisting of 18 tracks of granular synthesized sound samples. They are collected from the sound sources where carbon footprints are left – sound from the jet engine, steam from the factory or horn of the ship – all composed into a single soundscape.

12/01/2018
Prismverse – Spatialising paths of light inside a diamond

Created by XEX for Dr.Jart+, ‘Prismverse’ is an installation inspired by light rays travelling in a diamond with Brilliant cut (wikipedia) – a form that produces highest brilliance with maximized light return through its top. Surrounded by complex geometrical tessellated mirror walls, the visuals on the floor, their reflection and omnidirectional sound encapsulate the visitor.

08/09/2017
Selected Network Studies – Network data and infrastructure as an A/V medium

Created by London-based musical duo the Network Ensemble, Selected Network Studies is a series of audiovisual pieces created using network data collected from a number of locations across London, Berlin and Rome. It is released as limited edition UV-printed, vacuum-sealed mylar package containing a 2GB SD Card with one hour of video material and 45 minutes of sound material.

16/06/2017
interference [dac] – Cross medium light wave distortions

Created by Technical Earth (Mo H. Zareei + Jim Murphy), interference [dac] is an audiovisual installation that explores the combination and interaction of waveforms in one medium with those of another. In the installation, which includes a linear array of four miniature projectors  affixed to loudspeaker cones, sound waves affect light waves while analogue elements alter digital ones.

14/06/2017
Cyclotone (2012) by Paul Prudence

This new piece by Paul Prudence takes conceptual cues from cyclotrons and particle accelerators and alludes to aspects of particle physics, space exploration and 4-dimensional space. It is inspired to commemorate the first wave of Russian cosmonauts and also the artists of the Constructivist movement who conquered space conceptually.

25/01/2013
Woods – Structured landscape of responsive light by Nocte

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

11/12/2012
FaceShift Studio experiments by Kyle McDonald

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

04/08/2012

Created by Franz Rosati, ‘Latentscape’ depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.

Created by Matteo Zamagni, this video speculates the shift from organic to electronic evolutionary processes. Cybernetic organisms, partly made of organic structures and part electronic components respond to their environment in a variety of ways at an ever-increasing speed.

Passifolia is a collective experience, made-to-mesure for La Gaîté Lyrique in Paris and made up of 16 interactive modules organically set up in space.

Created by Yuri Sizuki (Pentagram) in collaboration with Fish Fabrications and Counterpoint, ‘The Welcome Chorus’ is an interactive installation that brings together sound, sculpture and artificial intelligence.

HALO is a large scale immersive artwork which embodies Semiconductor’s ongoing fascination with how we experience the materiality of nature through the lens of science and technology.

Created by Pierry Jaquillard at ECAL (Media and Interaction Design Unit), Prélude in ACGT is collection of tools that explore the relationship between music and biology. The project uses Pierry’s own DNA (chromosome 1 to 22) and converts it into music.

Created by Matteo Zamagni, “Horror Vacui” is a non-narrative film that explores geological formations of Earth and the frenetic hyper-development attained by humankind.

“Multiverse” is the new audio-visual installation by fuse* that draws inspiration from these concepts and, through the creation of a sequence of digital paintings, generated in real-time, attempts to represent the eternal birth and death of infinite parallel universes.

Created by h0nh1m (Chris Cheung) CarbonScape is a kinetic data soundscape installation consisting of 18 tracks of granular synthesized sound samples. They are collected from the sound sources where carbon footprints are left – sound from the jet engine, steam from the factory or horn of the ship – all composed into a single soundscape.

“Three Pieces with Titles” is the latest audiovisual performance by Montreal’s artificiel. In it Alexandre Burton and Julien Roy manipulate an eclectic collection of objects within the field of view of a computer vision system to generate real-time video and abstract sonic collage.

Created by XEX for Dr.Jart+, ‘Prismverse’ is an installation inspired by light rays travelling in a diamond with Brilliant cut (wikipedia) – a form that produces highest brilliance with maximized light return through its top. Surrounded by complex geometrical tessellated mirror walls, the visuals on the floor, their reflection and omnidirectional sound encapsulate the visitor.

Created by London-based musical duo the Network Ensemble, Selected Network Studies is a series of audiovisual pieces created using network data collected from a number of locations across London, Berlin and Rome. It is released as limited edition UV-printed, vacuum-sealed mylar package containing a 2GB SD Card with one hour of video material and 45 minutes of sound material.

Created by Technical Earth (Mo H. Zareei + Jim Murphy), interference [dac] is an audiovisual installation that explores the combination and interaction of waveforms in one medium with those of another. In the installation, which includes a linear array of four miniature projectors  affixed to loudspeaker cones, sound waves affect light waves while analogue elements alter digital ones.

The Mylar Topology is a new audiovisual performance by the London-based artist Paul Prudence. In it liquid forms ripple along with binaural beats, forming vertebral columns and congealing oil slicks – which dissipate as quickly as they form.

Created and performed by Mark Wheeler (aka Mark Eats), This City is an audio-visual performance that explores what happens when a soundtrack controls the world as much as the world influences its soundtrack. The project is a combination of a soundtrack and real­time generative visuals, both played live.

Pow2045 is a dance performance that combines generative design with urban choreography, focusing on a personal perspective towards duetts of man and machine.

Latest in the series of collaborative projects between Elevenplay and Rhizomatiks is Shadow, a performance comprised of 3 drones with a spot light and one dancer.

Created at Fabrica, Flutter is an experimental app concept designed specifically for grieving adolescents. It uses music to help those experiencing the loss of a loved one – a period of time often resulting in high levels of isolation and incredibly difficult emotional problems.

Created by Florian Born, Modulares Interface B.A. is a physical interface for iPad comprised of knobs, buttons and sliders to provide precision and haptic feedback when operating a digital interface.

In the recent months Mark Wheeler has been working on a series of visual sound experiments by creating openFrameworks apps that you can ‘play’ visually, generating animations from MIDI data….

As Robert Henke sets of on his tour with the new project Lumière, kicking off in NYC on the 10th May, we offer a little preview of what is to come.

Tesseract – also known as the HyperCube, is the latest installation by the Paris based collective 1024 Architecture comprised of a 3d sculptural cube equipped with moving light, where the audience is invited to walk in.

Developed as a collaboration between Quayola & Sinigaglia, Dedalo is a collection of custom developed vvvv engines (and a toolkit) to generate, exchange and map data between a series of graphics modules and a rendering engine used for live performance.

Marc De Pape’s “The Chime”, a complex assemblage of sensors that composes generative music from ambient environmental data.

Cycles 720 is an hybrid visual/audio sequencer by Craig Allan aka Numbercult where sound is dictated by properties of graphic elements.

Laser scanned and projected onto, 12.000 suspended spheres occupy over 1000m2 of space in this installation created by WHITEvoid for Hyundai’s Advanced Design Center.

Created by Edisonnoside and visual artist Daniel Schwarz, imposition is a live audiovisual performance that combines dark, blurry electronic music and non-linear rhythms meld with hypnotic with abstract visuals superimposed on a matrix of rods

This new piece by Paul Prudence takes conceptual cues from cyclotrons and particle accelerators and alludes to aspects of particle physics, space exploration and 4-dimensional space. It is inspired to commemorate the first wave of Russian cosmonauts and also the artists of the Constructivist movement who conquered space conceptually.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

Count

30

Tags

  • Ableton
  • Adobe Premiere
  • Audiovisual
  • Brightsign Media Player
  • Cubase
  • Elektron Octatrack
  • ER301
  • FFMPEG
  • Franz Rosati
  • GAN
  • Installation
  • Landscape
  • Machine learning
  • Max 4 Live
  • Peformance
  • PyTorch
  • Quadspinner GAEA
  • Reaper
  • SampleRNN
  • Simulation
  • StyleGAN
  • Tensorflow
  • Touchdesigner
  • Unreal engine
  • Featured
  • Matteo Zamagni
  • Organic
  • Osc
  • Performance
  • Sound re
  • Unreal
  • La Gaîté Lyrique
  • Lab212
  • Light
  • MaxMSP
  • Raspberrypi
  • Ai
  • Artificial intelligence
  • FolkRNN
  • Kent
  • Music
  • Training
  • Turner contemporary
  • Uk
  • Vocaloid
  • Yuri Suzuki
  • Arduino
  • CERN
  • Maxforlive
  • Science
  • Semiconductor
  • Biology
  • Composition
  • Dan
  • Ios
  • Javascript
  • Midi
  • Pierry Jaquillard
  • Prelude
  • Signification
  • Sound
  • Web app
  • Cinema4d
  • Geography
  • Global Mapper
  • Google earth
  • Houdini
  • Lidar
  • PhotoScan
  • Topography
  • VFX
  • Zbrush
  • Cosmology
  • Fuse
  • OpenFrameworks
  • Particles
  • Projection
  • Universe
  • Granulator
  • H0nh1m
  • Motors
  • Alexandre Burton
  • Artificiel
  • Audio
  • Computer vision
  • Csound
  • Jimmy Lakatos
  • Julien Roy
  • Montreal
  • MUTEK
  • OfxDecklink
  • OfxOpenCv
  • OfxPostProcessing
  • Sampling
  • Sequencer
  • Capacitive sensor
  • Cinema 4D
  • Led
  • Reflection
  • Refraction
  • Tessellation
  • XEX
  • Airport
  • Audio visual
  • Data collection
  • Max for live
  • Network Ensemble
  • Object
  • Privacy
  • Script
  • Sonification
  • Vdmx
  • Frequency
  • Jim Murphy
  • Light wave
  • Loudspeaker
  • Mo H. Zareei
  • Processing
  • Technical Earth
  • Waveform
  • Binaural
  • Improvisation
  • Ira Cohen
  • Panorama
  • Paul Prudence
  • Real time
  • Vvvv
  • City
  • Generative
  • Mark Wheeler
  • Traffic
  • Christian Mio Loclair
  • Cost
  • Dance
  • Events
  • Process
  • Software
  • Theatre
  • Waltz Binaire
  • Daito Manabe
  • Drones
  • Elevenplay
  • Mikko
  • Rhizomatiks
  • Aaron Gillett
  • Alex Rothera
  • Experimental
  • Fabrica
  • IPhone
  • Ivor Williams
  • Jacopo Atzori
  • Prototype
  • Touchosc
  • Cinder
  • Florian Born
  • Interaction
  • Interface
  • IPad
  • Objects
  • Tactile
  • 2d
  • Animation
  • Clay Weishaar
  • Data
  • Graphics
  • Russ Chimes
  • Elektra
  • Laser
  • Robert Henke
  • Tour
  • Vector
  • Visual
  • 1024 Architecture
  • Objective c
  • DirectX11
  • Gpu. audio-responsive
  • Quayola
  • Realtime
  • Rendering
  • Sinigaglia
  • Marc De Pape
  • OCADU
  • Sensors
  • Automation
  • Craig Allan
  • Numbercult
  • Environment
  • Kinect
  • Milan design week 2013
  • Pointcloud
  • Projection mapping
  • Whitevoid
  • Mapping
  • Geometry
  • Inspiration
  • Motion
  • Andrea Cuius
  • Dmx
  • Max4live
  • Capture
  • Face tracking
  • Faceshift
  • Kyle McDonald