Clockwise (2021) is a generative and experimental audiovisual piece that explores the concept of space-time, Zeno’s paradoxes related to the infinite subdivision of the units of measurement of space and time, and their experimental abstract audiovisual representations.
/animation (94)
For the 7th time now, 600 experience designers and creative technologists will join us this October in Munich to take a close look at all things interactive. As always, we’ll not just feature talks and workshops but also a hands-on exhibition showcasing interactive projects from graduates and design studios all the way to companies like Bosch and BMW.
Created by Witaya Junma. ‘Spirotrope’ is a device developed from the hypothesis that an interactive artwork can be created from unrelated objects in a way such that each object is still visible in its essence, whether in its form or its function. The criteria is that the viewer must experience this by interacting with the artwork directly.
To enhance the hypnotic and ritualistic aspects of their music, Yerçekimi (Gravity), a band from İstanbul, Turkey created a website that uses satellite imagery of alien landscapes from around the world and in doing so matches the atmosphere of their music perfectly.
Part of a new series of posts inviting artists and curators to share latest projects on CAN, we’d like to introduce you to Evan Boehm, and his latest collaboration with Nexus Studios. Solace is an interactive animated film based on celebrated science fiction writer Jeff Noon’s short story about a near future in which marketing and addiction are disturbingly intertwined.
CG artist Alan Warburton recently created an incisive video essay that describes the contemporary digital image as “spectacle, speculation, spam” and points at a few related practitioners and studios worth considering.
Created by Hugo Arcier, Ghost City is a video installation reinterpreting the set of the very popular game Grand Theft Auto V. The spectator is plunged into an environment without any population using the camera’s front clipping plane as a tool to reveal structure hidden within GTA landscape.
Created by Random International, Study for Fifteen Points explores the minimal amount of information that is necessary for the animated form to be recognised as human; and the fundamental impact created by subtle changes within that information.
This tutorial shows you how to write code to create a brief looping animation, using computationally-generated graphics, suitable for both online and lenticular publishing. Then, using the unique GifPop services, you can get your GIFPOPs printed.
For the last couple of years Andrew Benson has been producing work that borders GIF animation and glitch aesthetic. Below is a short compilation of recent experiments he’s made to work out animation ideas or generative effects rototypes in Maya.
In the recent months Mark Wheeler has been working on a series of visual sound experiments by creating openFrameworks apps that you can ‘play’ visually, generating animations from MIDI data….
Weird Second-order Loops is a series of computer-generated animation loops that never repeat. Each of the loops is centred around a playful and simple cyclical idea that is a procedural reinterpretation of a long existing animation cliché, potentiating it ad infinitum.
Back in 2012 Nicolas Ménard created a project at the intersection between graphic design and visual arts. The original idea was to design a book on the topic of colour, with a random process that generated abstract forms.
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…
Ghost Are Dancing is a personal project made by Teresuac, mostly using Houdini with 2d motion vector technique combined with lighting in 3D. The resulting video is reminiscent of RGB+D project but with flair of drawings + watercolours by Kynd.
PROFILE- DEPART are Vienna based designers and directors with projects that explore fields of text, image and sound and range from interactive installation to net-based applications, performances and A/V live shows.
“Portrait” is work in progress on a video installations that shows portraits as “paintings in motion” — grotesque, dream-like, abstract and surreal photographs of real people created using various editing and compositing techniques.
Inspired by the working methodology of Matt Pyke, Loop is an app designed for iPad that lets you easily create short hand-drawn animations on your iPad and share them via email, Tumblr and in the Loop gallery.