Evolution – Animate and the inanimate

“Evolution” is an immersive audio-visual installation and performance that celebrates the vitality of inorganic materials. The project takes its inspiration from the physics phenomenon of Cymatics, which has demonstrated that certain substances can autonomously form complex patterns in response to vibrations.

14/03/2023
Putting The Pieces Back Together Again – The order of chaos

Created by Ralf Baecker, Putting The Pieces Back Together Again is an artistic investigation and meditation about complex systems and scientific methodology. Consisting of 1250 stepper motors arranged in a two dimensional grid, each motor in the installation moves in a random direction, sometimes intersecting and reversing direction, producing emergent constellations and behaviours.

02/11/2018
Rec All – A puzzling universe of (multitouch) creatures

Created by Romain Cazier at ECAL, Rec All is an interpretation of the geometrical style puzzle games, widely popular on mobile. Taking some of this genre’s features, Romain designed a singular universe, where strange creatures with a cyclic behaviour are generated from a simple gesture.

23/09/2015
Conditional_Lover – A physical bot that automates your Tinder

Conditional_Lover is a bot that unlike its counterparts that live hidden in servers, has a physical appearance with a task to automate your Tinder using its “eyes” and “fingers”. It does this by analysing photos on your phone (webcam) and then selects or rejects it (prongs) based on an algorithm that combines your preferred age, golden ratio, smile, glasses, ethnicity etc.

10/08/2015
Interactive Swarm Space [c++, MaxMSP]

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

26/11/2010

Serena Cangiano reviews “Perfect Behaviours – life redesigned by the algorithm” curated by Giorgio Olivero and on show in Turin, Italy’s OGR Officine Grandi Riparazioni.

“Evolution” is an immersive audio-visual installation and performance that celebrates the vitality of inorganic materials. The project takes its inspiration from the physics phenomenon of Cymatics, which has demonstrated that certain substances can autonomously form complex patterns in response to vibrations.

Imagined as a tool to provide assistance to a conventional approach to sculpting, here an AI model is developed to seek out strategies that provide a constant improvement to how a given form is achieved. By feeding it with different tools, rules and rewards through reinforcement learning, the team steer the process revealing unpredictable outcomes.

Created by Kachi Chan, ‘Sisyphus’ is an installation featuring two robots engaged in endless cyclic interaction. Smaller robots build brick arches, whilst a giant robot pushes them down – propelling a narrative of construction and deconstruction.

Created by Madeline Gannon for the 2018 Annual Meeting of New Champions at the The World Economic Forum, in Tianjin, China, Manus is a set of ten industrial robots that are programmed to behave like a pack of animals.

Created by Ralf Baecker, Putting The Pieces Back Together Again is an artistic investigation and meditation about complex systems and scientific methodology. Consisting of 1250 stepper motors arranged in a two dimensional grid, each motor in the installation moves in a random direction, sometimes intersecting and reversing direction, producing emergent constellations and behaviours.

Created by Piet Schmidt during the summer semester at UdK Berlin (New Media / Digital Class), Encounter is a a robotic arm with a mirror that curiously observes its surroundings.

Created at the Köln International School of Design and supervised by Prof. Andreas Muxel, Feedback Machines is a short student project that explores the concept of feedback loops, as an attempt to introduce students to physical computing as well as provide a perspective on the complex topic through experimental explorations.

Created by Steffen Hartwig, On the Secret Life of Things is a series of experimental prototypes that explore the new and ubiquitous things of daily life. Using familiar objects, the objects are repurposed, limited to their original function/behaviour but re-imagined for the age of information.

Created by Juncheng Chen, Siyuan Jing and Lydia Zhou at the Bartlett School of Architecture (Interactive Architecture Lab), this project explores possibilities in mobile structures by investigating various strategies for locomotion.

Created by Riccardo Lardi, The Reality Gap is a research project that investigates how robot movements evoke empathy towards humans and speculates where will the next generation of robotic systems come from and where will they go.

Exploring behavior based design systems that are self-aware, mobile, and self-structure / assemble. The following is the work AADRL Spyropoulos Design Lab at the Architectural Association School of Architecture, in London.

Created by Eun Young Park, LINKKI is a kinetic construction toy based on planar linkage mechanism which allows users to design and prototype kinetic movements.

Created by Romain Cazier at ECAL, Rec All is an interpretation of the geometrical style puzzle games, widely popular on mobile. Taking some of this genre’s features, Romain designed a singular universe, where strange creatures with a cyclic behaviour are generated from a simple gesture.

Conditional_Lover is a bot that unlike its counterparts that live hidden in servers, has a physical appearance with a task to automate your Tinder using its “eyes” and “fingers”. It does this by analysing photos on your phone (webcam) and then selects or rejects it (prongs) based on an algorithm that combines your preferred age, golden ratio, smile, glasses, ethnicity etc.

Created by London based experimental architecture and design studio Minimaforms, this project is speculative life-like robotic environment that raises questions of how future environments could actively enable new forms of communication with the everyday.

Constellaction is an installation by panGenerator which included swarm like intelligent and light responsive tetrahedrons that evolved and branched thanks to the collaborative effort of the audience.

Currently on show at the ACME. gallery in Los Angeles is a piece by John Carpenter titled trailers_anemone, an interactive installation that explores fluid, undulating trails of light through time and space.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

Count

1-19 of 19

Tags

  • ATtiny24A
  • Ableton
  • Artificial Intelligence
  • Cheng-Chieh Tsai
  • Christoph Schnedler
  • Cinder
  • Cinema 4D
  • Cymatics
  • Digital
  • Eun Young Park
  • Events
  • Fusion 360
  • HD Live Moving Image
  • Holly Martin Bates
  • Hortense Tollu
  • Infinite Duration
  • Interface
  • Johannes Wilhelm Bier
  • John Carpenter
  • Julia Alfeo
  • Kachi Chan
  • Kuka
  • LED strip
  • Linux
  • Lukas Höh
  • Luminous Powder
  • Mac
  • Madeline Gannon
  • MaxMSP
  • Piet Schmidt
  • Processing
  • Quadraphonic
  • Quadraphonic Sound
  • Ralf Baecker
  • Raspberry Pi
  • Riccardo Lardi
  • Romain Cazier
  • Sascha Haus
  • Saurabh Datta
  • Sound art
  • Steffen Hartwig
  • Theodore Spyropoulos
  • Transducers
  • Transformations Festival
  • Tutorials
  • Uncanny Valley
  • White Sand
  • Abb
  • Acrylic
  • Algorithm
  • Analog
  • Animals
  • Architecture
  • Arduino
  • Audiovisual
  • Automation
  • Behaviour
  • Biomimicry
  • Blocks
  • Bot
  • C++
  • Censorship
  • Chaos
  • Children
  • Code
  • Complexity
  • Computation
  • Computer vision
  • Consumerism
  • Control
  • Creature
  • Curiosity
  • Deep learning
  • Design
  • Design interactions
  • Device
  • Digital art
  • Documentation
  • Download
  • Ecal
  • Education
  • Electronics
  • Emergence
  • Exhibition
  • Featured
  • Game
  • Generative
  • Generative art
  • Genetic algorithm
  • Grasshopper
  • Human
  • Immersive
  • Installation
  • Instrument
  • Interaction
  • Interaction design
  • Interactive
  • Interactive architecture lab
  • Inverse kinematics
  • Iot
  • Kinect
  • Kinetic
  • Kit
  • Learning
  • Led
  • Light
  • Light responsive
  • Loop
  • Los angeles
  • Machine
  • Machine learning
  • Machines
  • Material
  • Materials
  • Media
  • Mimicry
  • Mobile
  • Movement
  • Multitouch
  • Mythology
  • Object
  • OfxCv
  • OfxEasing
  • OfxGizmo
  • OfxOneEuroFilter
  • OpenFrameworks
  • Openai
  • Opencv
  • PanGenerator
  • Paper
  • Pappers
  • Particles
  • Pattern
  • Performance
  • Physics
  • Process
  • Project
  • Projection
  • Python
  • Random
  • Randomness
  • Rca
  • Render
  • Reporpose
  • Research
  • Robot
  • Robotics
  • Sculpture
  • Sensing
  • Sensor
  • Servo
  • Simulation
  • Smart blocks
  • Smart object
  • Software
  • Speculation
  • Student
  • Surveillance
  • Swarm
  • System
  • System theory
  • System thinking
  • Systems
  • Teaching
  • Things
  • Touchdesigner
  • Toys
  • Tracking
  • Training
  • Udk
  • Unity
  • Video
  • Voxel