/Ben Porter (3)

Created by Wizard Mode (Ben Porter), MoonQuest is a single-player procedurally-generated adventure game set in a strange nocturnal world. The gameplay is a mix of roguelike and minecraftian genres and sits somewhere between Terraria and Spelunky, with the main aim to search the generated world for moonstones.
23/07/2018Moonman is a procedurally-generated adventure game for PC, Mac and Linux looking for support via Kickstarter.
04/02/2015Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
04/04/2012Created by Wizard Mode (Ben Porter), MoonQuest is a single-player procedurally-generated adventure game set in a strange nocturnal world. The gameplay is a mix of roguelike and minecraftian genres and sits somewhere between Terraria and Spelunky, with the main aim to search the generated world for moonstones.
Tags: algorithm / Ben Porter / box2d / game design / game engine / Games / generative / level / level planner / mapping / noise / opengl / process / python / sfml / simulation / Wizard Mode
Moonman is a procedurally-generated adventure game for PC, Mac and Linux looking for support via Kickstarter.
Tags: Ben Porter / funding / game / generative / kickstarter / proceduraly generated / process / support
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: Ben Porter / generative / James Wetter / Jon McCormack / lua / Mac / obj / opensource / procedural / Windows
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