CAN 2017 – Highlights and Favourites

As 2017 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular peformances, large scale installations, devices and tools to the new virtual spaces for artistic exploration – so many great projects are being added to the CAN archive! Here are a just few, 25 in total, that we and you enjoyed the most this year.

22/12/2017
Who Wants to be a Self-Driving Car? – Empathising with self-driving vehicle systems

Created by Joey Lee (US), Benedikt Groß (DE), and Raphael Reimann (DE) from the moovel Lab, in collaboration with MESO Digital Interiors (DE), Who Wants to be a Self-Driving Car? is a data driven trust exercise that uses augmented reality to help people empathise with self-driving vehicle systems. The team built an unconventional driving machine that lets people use real-time, three-dimensional mapping and object recognition displayed in a virtual reality headset to navigate through space.

11/10/2017
Aerial Bold: A Planetary Search for Letterforms

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14/10/2014
basil.js – Computational and generative design using Adobe InDesign

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01/03/2013
MapMap Vauxhall [Processing]

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02/11/2011

OpenDataCam is a open source tool to quantify the world. It consists of a camera attached to a mini computer that is running an object detection algorithm that counts and tracks moving objects.

As 2017 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular peformances, large scale installations, devices and tools to the new virtual spaces for artistic exploration – so many great projects are being added to the CAN archive! Here are a just few, 25 in total, that we and you enjoyed the most this year.

Created by Joey Lee (US), Benedikt Groß (DE), and Raphael Reimann (DE) from the moovel Lab, in collaboration with MESO Digital Interiors (DE), Who Wants to be a Self-Driving Car? is a data driven trust exercise that uses augmented reality to help people empathise with self-driving vehicle systems. The team built an unconventional driving machine that lets people use real-time, three-dimensional mapping and object recognition displayed in a virtual reality headset to navigate through space.

Delving into the glorious ambiguity of human communication, “TLDR (Too Long; Didn’t Read)” is a group exhibition at Oakland’s B4BEL4B Gallery that explores text and language.

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Benedikt Groß is a speculative and computational designer whose work is often featured on here on CAN. We recently interviewed him in order to glean a little insight about Benedikt’s thoughts his recent work, ‘outsider’ cartography, and generative strategies.

Project explores the relationship between landscape, agriculture and digital fabrication by intercepting the process of precision farming by generative design.

Speculative Sea Level Explorer is an application made using Processing that explores the possible effects flooding should the sea levels change as a result of global warming.

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“The main change in the design process achieved by using generative design is that traditional craftsmanship recedes into the background, and abstraction and information become the new principal elements.”

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