/Benedikt Groß (12)





Created by Benedikt Groß, Maik Groß and Thibault Durand, Mind the “Uuh” is an experimental training device helping everyone to become a better public speaker. The device is constantly listening to the sound of your voice, aiming to make you aware of “uuh” fill words.
22/04/2022OpenDataCam is a open source tool to quantify the world. It consists of a camera attached to a mini computer that is running an object detection algorithm that counts and tracks moving objects.
30/08/2019As 2017 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular peformances, large scale installations, devices and tools to the new virtual spaces for artistic exploration – so many great projects are being added to the CAN archive! Here are a just few, 25 in total, that we and you enjoyed the most this year.
22/12/2017Created by Joey Lee (US), Benedikt Groß (DE), and Raphael Reimann (DE) from the moovel Lab, in collaboration with MESO Digital Interiors (DE), Who Wants to be a Self-Driving Car? is a data driven trust exercise that uses augmented reality to help people empathise with self-driving vehicle systems. The team built an unconventional driving machine that lets people use real-time, three-dimensional mapping and object recognition displayed in a virtual reality headset to navigate through space.
11/10/2017Delving into the glorious ambiguity of human communication, “TLDR (Too Long; Didn’t Read)” is a group exhibition at Oakland’s B4BEL4B Gallery that explores text and language.
12/09/2016Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
14/10/2014Benedikt Groß is a speculative and computational designer whose work is often featured on here on CAN. We recently interviewed him in order to glean a little insight about Benedikt’s thoughts his recent work, ‘outsider’ cartography, and generative strategies.
11/10/2013Project explores the relationship between landscape, agriculture and digital fabrication by intercepting the process of precision farming by generative design.
03/07/2013Speculative Sea Level Explorer is an application made using Processing that explores the possible effects flooding should the sea levels change as a result of global warming.
11/04/2013Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
01/03/2013“The main change in the design process achieved by using generative design is that traditional craftsmanship recedes into the background, and abstraction and information become the new principal elements.”
19/12/2012Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
02/11/2011Created by Benedikt Groß, Maik Groß and Thibault Durand, Mind the “Uuh” is an experimental training device helping everyone to become a better public speaker. The device is constantly listening to the sound of your voice, aiming to make you aware of “uuh” fill words.
Tags: 3d printing / Benedikt Groß / device / Edge Impulse Studio / machine learning / Maik Gros / speech / Tensorflow / Thibault Durand
OpenDataCam is a open source tool to quantify the world. It consists of a camera attached to a mini computer that is running an object detection algorithm that counts and tracks moving objects.
Tags: Benedikt Groß / computer vision / cv / Florian Porada / gpu / Markus Kreutzer / Neele Rittmeister / open source / quantify / Raphael Reimann / Thibault Durand / yolo
As 2017 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular peformances, large scale installations, devices and tools to the new virtual spaces for artistic exploration – so many great projects are being added to the CAN archive! Here are a just few, 25 in total, that we and you enjoyed the most this year.
Tags: ai / Andrej Boleslavský / AR / artificiel / automato / autonomous / Benedikt Groß / Bjørn Karmann / creativeappsnet / cryptocurrency / Damian KulashJr / dance / David Colombini / David OReilly / Denial of Service / device / Dimitri Gelfand / Dries Depoorter / Evelina Domnitch / Games / glitch / Google Data Arts Team / installation / James Paterson / Jeremy Rotsztain / Joey Lee / Johannes Lohbihler / Jonas Eltes / Julian Oliver / Kimchi and Chips / laser / light / Mária Júdová / Moniker / MR / music / music video / NEOANALOG / neural network / onformative / performance / Push 1 stop / Raphael Reimann / Refik Anadol Studio / rhizomatiks / Ryoichi Kurokawa / Ryoji Ikeda / Sound / studio puckey / Ted Davis / tools / vehicles / vr / Woulg / Yusuke Tanaka
Created by Joey Lee (US), Benedikt Groß (DE), and Raphael Reimann (DE) from the moovel Lab, in collaboration with MESO Digital Interiors (DE), Who Wants to be a Self-Driving Car? is a data driven trust exercise that uses augmented reality to help people empathise with self-driving vehicle systems. The team built an unconventional driving machine that lets people use real-time, three-dimensional mapping and object recognition displayed in a virtual reality headset to navigate through space.
Tags: 3d mapping / augmented reality / Benedikt Groß / depth camera / driving / featured / Joey Lee / lidar / machine / MESO / MESO Digital Interiors / moovel Lab / nvidia jetson / oculus rift / osc / Raphael Reimann / self-driving car / unity / Unity3D / vehicle / vr / vvvv / yolo / zed stereo camera
Delving into the glorious ambiguity of human communication, “TLDR (Too Long; Didn’t Read)” is a group exhibition at Oakland’s B4BEL4B Gallery that explores text and language.
Tags: B4BEL4B Gallery / Benedikt Groß / exhibition / Gelare Khoshgozaran / installation / Joanna Cheung / Joey Lee / Jono Brandel / Lauren McCarthy / Matthias Dörfelt / Min Choi / Mindy Seu / Morehshin Allahyari / oakland / Tim Roseborough
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: Benedikt Groß / geodata / Joey Lee / kickstarter / Processing / typography
Benedikt Groß is a speculative and computational designer whose work is often featured on here on CAN. We recently interviewed him in order to glean a little insight about Benedikt’s thoughts his recent work, ‘outsider’ cartography, and generative strategies.
Tags: Benedikt Groß / book / generative / interview / landscape / mapping / publishing
Project explores the relationship between landscape, agriculture and digital fabrication by intercepting the process of precision farming by generative design.
Tags: aerial / ArcGIS / Benedikt Groß / design / farming / generative / landscape / printing / process / Processing / QGIS / Shapely
Speculative Sea Level Explorer is an application made using Processing that explores the possible effects flooding should the sea levels change as a result of global warming.
Tags: alternative worlds / Benedikt Groß / data / Processing / projection / rca / sea level / speculation
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: adobe / adobe indesign / Benedikt Groß / code / design / generative / layout / ludwig zeller / scripting / Ted Davis / typography
“The main change in the design process achieved by using generative design is that traditional craftsmanship recedes into the background, and abstraction and information become the new principal elements.”
Tags: archive / Benedikt Groß / book / Claudius Lazzeroni / design / generative / Hartmut Bohnacker / history / Julia Laub / Reference / review
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: Benedikt Groß / data / deform / Hartmut Bohnacker / Maperitive / mapping / maps / mesh / openstreetmap / Processing