CAN 2016 – Highlights and Favourites

At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!

24/12/2016
“Generative Design” – A Computational Design Guidebook – Member Giveaway

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23/01/2013
Lygia Clark’s “Livro-Obra” (1983) for the iPad

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25/09/2012
Sensible Software 1986–1999 by Read-Only Memory

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12/09/2012
The Secret War Between Downloading and Uploading [Books, iPad]

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10/11/2011
New Art/Science Affinities [News, Books]

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03/11/2011
Visual Complexity: Mapping Patterns of Information [Books]

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31/10/2011
Rorschach Cards and Balloon [iPad]

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03/10/2011
Generative Art: A Practical Guide [Books, Processing]

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18/08/2011
Visual Editions [Profile, iPad]

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11/08/2011
Written Images: Book Launch + Giveaway [Events]

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30/06/2011
The Lake [iPhone]

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14/03/2011
Dromolux [Processing, Objects]

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07/02/2011
The Preservation of Favoured Traces [Processing]

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07/09/2009

At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!

MUP is a guide for people projecting images in public places, providing concepts, tools, resources, and recipes for urban projection. The project is currently looking for support via Kickstarter.

Category: Members / News
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Everyday is Play is a book on Kickstarter that celebrates the two and a half decades of video games and unites artists and gamers across the globe through the history of video game culture.

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Category: iOS / Members
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Count

16

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