Workshops: Mind the Beep by Yuri Suzuki + Camera Drama by Roel Wouters

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Angles Mirror (2013) by Daniel Rozin at the Bitforms gallery, NYC

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Guide to Camera Types for Interactive Installations

Choosing the right type of camera for your interactive installation is one of the most important technical choices you can make in your initial planning phases. Making the incorrect choice can really impact how well your installation reacts to its victims and it can also impact its ability to perform robustly in a large amount of environments.

Light Form – Interactive landscape by Mathieu Rivier (ECAL)

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InstaCRT – A “real world” iPhone filter for photos

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SketchSynth – Drawable user interface by Billy Keyes

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Plinko Poetry – New interface for electronic poetic expression

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Faith Condition 2012 by Lukas Franciszkiewicz – An ‘out-of-body’ experience..

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Stilla [iPhone]

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SideBySide [c++, Mobile, Mac, Games]

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PING! Augmented Pixel [Tutorials, Games]

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The Simple Act of Making a Mark [Processing, Arduino]

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Pulse Mirror [Processing, Arduino]

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360frames times infinity [Cinder, iPhone]

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Helvetica Face [Flash]

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Kinect NYC Subway [openFrameworks, Kinect]

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