24/12/2016: CAN 2016 – Highlights and Favourites

At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!

Featured Members
HOLO 2 – Aftermath

About a year ago HOLO 2 came rolling off the press and we’ve spent the last twelve months shipping it and presenting it all over the world. We compiled a pretty massive report that collates all the crucial facts, figures, and feedback we’ve received. Thanks to our readers, partners, and contributors alike for your support—HOLO is a tribute to the amazing communities it chronicles.

22/11/2017
CAN 2016 – Highlights and Favourites

At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!

24/12/2016
HOLO 2 – The Future is (Out) Now

From the paradoxical nature of our impending quantum (computing) future to the enduring mystery of the Big Bang – the ideas explored in HOLO 2 could not be any bigger. We think it shows.

23/11/2016
HOLO 2 – An Illustrated Countdown

The thrill of wrapping up! As HOLO 2 nears completion, a world of detail falls into place. Excited yet? Here are ten (more) reasons why we are. The restless (color coded) loop of featured artist Jürg Lehni’s Flood Fill – Clock (2009) shown above couldn’t capture the current, final, stage of magazine production any better.…

18/06/2015
HOLO 2 – Back to the (not-so-distant) future

Learn more about the making of HOLO 2. Featuring over 30 contributors from a dozen countries and a hefty 200 pages of premium print, HOLO returns and endeavours to be smarter, more substantive, and more special than our first issue.

11/02/2015

About a year ago HOLO 2 came rolling off the press and we’ve spent the last twelve months shipping it and presenting it all over the world. We compiled a pretty massive report that collates all the crucial facts, figures, and feedback we’ve received. Thanks to our readers, partners, and contributors alike for your support—HOLO is a tribute to the amazing communities it chronicles.

The 2017 edition of Eastern Bloc’s Sight + Sound festival put ‘capital I’ innovation in its cross-hairs and pulled the trigger. We journeyed to Montreal to its flagship exhibition and assess its spectrum of ‘non-compliant futures.’

At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!

The thrill of wrapping up! As HOLO 2 nears completion, a world of detail falls into place. Excited yet? Here are ten (more) reasons why we are. The restless (color coded) loop of featured artist Jürg Lehni’s Flood Fill – Clock (2009) shown above couldn’t capture the current, final, stage of magazine production any better.…

Learn more about the making of HOLO 2. Featuring over 30 contributors from a dozen countries and a hefty 200 pages of premium print, HOLO returns and endeavours to be smarter, more substantive, and more special than our first issue.

Count

1-6 of 6

People

  • HOLO
  • Tags

  • 3d printing
  • AV&C
  • Alexander Scholz
  • Aliens in Green
  • Amy Whittle
  • Anne Gabriel-Jürgens
  • Audrey Samson
  • Benjamin Bratton
  • Benjamin Maus
  • Casey Reas
  • Cedric Flazinski
  • Christopher Bauder
  • Claire Hentschker
  • Coralie Gourguechon
  • Daniel Rourke
  • Daniel Shiffman
  • Daniel West
  • Dardex
  • David Newbury
  • Dorothy Feaver
  • Eastern Bloc
  • Ernesto Oroza
  • Eva Hillreiner
  • Fanqiao Wang
  • Games
  • Gene Kogan
  • Generative Design
  • Geoff Manaugh
  • Georg Nees
  • Georgina Voss
  • Giorgia Lupi
  • Golan Levin
  • Greg J. Smith
  • Gwenola Wagon
  • Haavard Tveito
  • Harold Cohen
  • Interface
  • Jacopo Atzori
  • James Bridle
  • James Pearson-Howes
  • Jim Rossignol
  • John Russell Beaumont
  • Jürg Lehni
  • Kadenze
  • Katie Paterson
  • Kyle McDonald
  • Luiz Zanotello
  • Mediated Matter
  • Michelle Kasprzak
  • Mitchell Whitelaw
  • Molleindustria
  • Morehshin Allahyari
  • Morehshin Alllahyari
  • Nina Lüth
  • Paul Prudence
  • Peter Buczkowski
  • Peter Moosgaard
  • Peter Stemmler
  • Prokop Bartoníček
  • Quadrature
  • R. Luke Dubois
  • Rafael Lozano-Hemmer
  • Ralf Baecker
  • Rick Pushinsky
  • Robert Henke
  • Robin Maddock
  • Ryoichi Kurokawa
  • Scott Aaronson
  • Scott Smith
  • Sherry Kennedy
  • Sid Meier
  • Simon Parkin
  • Stefanie Posavec
  • Stéphane Degoutin
  • Takashi Torisu
  • Ted Davis
  • Thomas Bégin
  • Timo Arnall
  • Vera Molnar
  • Vera Sacchetti
  • Victor Nomoto
  • Vincent Tsang
  • Waltz Binaire
  • Will Wiles
  • Ye Rin Mok
  • Aadrl
  • Announcement
  • Art
  • Artscience
  • Arttech
  • Automato
  • Best of
  • Books
  • Can
  • Creative applications
  • Creative technology
  • Creativeappsnet
  • Digital art
  • Disnoavation.org
  • Exhibition
  • Exonemo
  • Experimental
  • Experimental art
  • Featured
  • Festival
  • Field
  • Field notes
  • Fuse
  • Holo
  • Holo2
  • Illustration
  • Interactive architecture lab
  • Internet of things
  • Karsten schmidt
  • Laser scanning
  • Light installation
  • Ludwig zeller
  • Machine learning
  • Magazine
  • Media art
  • Media design
  • Mediaart
  • Montreal
  • Never apart
  • New media
  • New media art
  • Normals
  • Oculus rift
  • Performance
  • Print
  • Process
  • Projection mapping
  • Prototype
  • Publication
  • Review
  • Robotics
  • Science
  • Sight & sound
  • Software art
  • Speculative design
  • Tale of tales
  • Technology
  • Top media art
  • United visual artists
  • Virtual reality
  • Vr
  • Zmyk