/digital art (16)






Serena Cangiano reviews “Perfect Behaviours – life redesigned by the algorithm” curated by Giorgio Olivero and on show in Turin, Italy’s OGR Officine Grandi Riparazioni.
16/05/2023Imagined as a tool to provide assistance to a conventional approach to sculpting, here an AI model is developed to seek out strategies that provide a constant improvement to how a given form is achieved. By feeding it with different tools, rules and rewards through reinforcement learning, the team steer the process revealing unpredictable outcomes.
12/12/2022Between October 6th and 9th 2022, the 11th edition of the Patchlab Digital Art Festival will be held in Krakow.
07/09/2022Electronic Language International Festival – FILE has reestablished its annual activities and invites artists, students, academics and the general public to know about the projects SUPERCREATIVITY, ANIMA+GAMES and Sticker Exhibition, in July and August 2022. Access the complete project’s content at FILE FESTIVAL. In this edition, the festival shows more than 230 artworks that seek to overcome obstacles…
26/07/2022Since the first movie musical back in 1927, film audiences have delighted in seeing bodies in motion on the big screen. Movements etched into our minds. Scenes like Liza Minelli’s cabaret performance with a chair, Gene Kelly swinging joyously in the rain, the iconic lift scene in Dirty Dancing. These historic moments are now accessible…
22/06/2022The first post of a series on the state-of-the-art of live media performance curated by Federica Patti, focus on live stream. With three live shows to see and follow here.
23/09/2021CURRENTS New Media is now accepting submissions for our 2022 art and technology festival in Santa Fe, New Mexico, USA.
08/08/2021Created by media artist and creative director Dalena Tran, Incomplete is an algorithmically visualized music video for UK musician Ash Koosha’s track from his 2018 album Aktual.
14/06/2021Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.
13/03/2021At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!
24/12/2016The third and final round of the world’s largest art exchange is now under way! Launched in collaboration with CreativeApplications.Net, Absolut invites digital artists around the globe to submit artworks for the art exchange.
07/12/2014The second round of the world’s largest art exchange is now under way. Having started with the first round on the 1st October, over 2000 users from 70 different countries have submitted artworks. Currently over 4,500 artworks have been created and 1,600 saved.
11/11/2014We are excited to announce that starting today, Absolut in collaboration with CreativeApplications.Net and 1X is calling for entries for The Andy Warhol Art Exchange, an online initiative inviting you to unleash your creativity by creating and exchanging digital art.
02/10/2014Every once in a while a project comes along that will change how we think, discuss and produce digital art. Four+ years in development, FRAMED* will not just be a canvas, but a platform and a community hub for the art of our generation.
21/07/2014For the third time, KIKK Festival will take over Namur (Belgium) to showcase the latest movers and shakers in the worlds of digital art and design. KIKK brings together the world’s most talented creative coders, innovators, designers, artists and researchers.
31/08/2013A strangeness abounds when people are asked to theorize and elucidate something so untethered and rhizomatic as the Internet. At its basic structure, networks connect us to the images, data and knowledge we draw upon every day. Yet what is at the heart of these connections and what separates or integrates our In Real Life (IRL) and digital personas?
06/03/2013Serena Cangiano reviews “Perfect Behaviours – life redesigned by the algorithm” curated by Giorgio Olivero and on show in Turin, Italy’s OGR Officine Grandi Riparazioni.
Tags: algorithm / artificial intelligence / behaviour / censorship / computation / control / deep learning / digital art / emergence / exhibition / generative art / installation / interaction design / machine / media / research / simulation / software / surveillance / Uncanny Valley
Imagined as a tool to provide assistance to a conventional approach to sculpting, here an AI model is developed to seek out strategies that provide a constant improvement to how a given form is achieved. By feeding it with different tools, rules and rewards through reinforcement learning, the team steer the process revealing unpredictable outcomes.
Tags: ableton / ai / artificial intelligence / behaviour / complexity / control / digital art / instrument / machine learning / openai / paper / python / render / sculpture / training / unity / voxel
Between October 6th and 9th 2022, the 11th edition of the Patchlab Digital Art Festival will be held in Krakow.
Electronic Language International Festival – FILE has reestablished its annual activities and invites artists, students, academics and the general public to know about the projects SUPERCREATIVITY, ANIMA+GAMES and Sticker Exhibition, in July and August 2022. Access the complete project’s content at FILE FESTIVAL. In this edition, the festival shows more than 230 artworks that seek to overcome obstacles…
Tags: art and technology / augmented reality / digital art / new media art
Since the first movie musical back in 1927, film audiences have delighted in seeing bodies in motion on the big screen. Movements etched into our minds. Scenes like Liza Minelli’s cabaret performance with a chair, Gene Kelly swinging joyously in the rain, the iconic lift scene in Dirty Dancing. These historic moments are now accessible…
Tags: computer vision / dance / digital art / film installation / interactive art / interactive installation / machine learning / mediapipe / musical / skeleton tracking
The first post of a series on the state-of-the-art of live media performance curated by Federica Patti, focus on live stream. With three live shows to see and follow here.
Tags: body / currents new media / digital art / installation / live / live performance / liveness / multimedia performance / theatre / virtual reality / wi-fi
CURRENTS New Media is now accepting submissions for our 2022 art and technology festival in Santa Fe, New Mexico, USA.
Tags: currents new media / digital art / installation / multimedia performance / projections / virtual reality
Created by media artist and creative director Dalena Tran, Incomplete is an algorithmically visualized music video for UK musician Ash Koosha’s track from his 2018 album Aktual.
Tags: 3d / alternate reality / architecture / artificial intelligence / Ash Koosha / audiovisual / blender / cinema / deep learning / delena tran / digital art / GANs / machine learning / music video / python / visual art
Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.
Tags: body / digital art / exhibition / game / geometry / isolation / online / op art / painting / pandemic / perception / Peter Burr / technology / virtual
At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!
Tags: 2016 / 3d printing / aadrl / Amy Whittle / artscience / arttech / automato / AV&C / Benjamin Bratton / Benjamin Maus / best of / books / can / Christopher Bauder / Claire Hentschker / creative applications / creative technology / creativeappsnet / Daniel Rourke / Daniel Shiffman / David Newbury / digital art / experimental / experimental art / field / field notes / fuse / Games / Gene Kogan / Generative Design / Georg Nees / Giorgia Lupi / Golan Levin / Haavard Tveito / Harold Cohen / interactive architecture lab / Interface / internet of things / John Russell Beaumont / Kadenze / Kyle McDonald / laser scanning / light installation / Luiz Zanotello / machine learning / media art / media design / mediaart / Mediated Matter / Molleindustria / Morehshin Alllahyari / new media / new media art / performance / Peter Buczkowski / projection mapping / Prokop Bartoníček / Quadrature / R. Luke Dubois / Ralf Baecker / Robert Henke / robotics / software art / Stefanie Posavec / Takashi Torisu / technology / top media art / united visual artists / virtual reality / Waltz Binaire
The third and final round of the world’s largest art exchange is now under way! Launched in collaboration with CreativeApplications.Net, Absolut invites digital artists around the globe to submit artworks for the art exchange.
Tags: can / contest / digital art / Events / participate / submit / tools
The second round of the world’s largest art exchange is now under way. Having started with the first round on the 1st October, over 2000 users from 70 different countries have submitted artworks. Currently over 4,500 artworks have been created and 1,600 saved.
Tags: can / contest / digital art / Events / participate / submit / tools
We are excited to announce that starting today, Absolut in collaboration with CreativeApplications.Net and 1X is calling for entries for The Andy Warhol Art Exchange, an online initiative inviting you to unleash your creativity by creating and exchanging digital art.
Tags: can / contest / digital art / Events / featured / participate / submit / tools
Every once in a while a project comes along that will change how we think, discuss and produce digital art. Four+ years in development, FRAMED* will not just be a canvas, but a platform and a community hub for the art of our generation.
Tags: art / community / digital art / featured / ffffound / framed / kickstarter / launch / openframworks / Processing / screen / screen-based art / web / william lai / yugo nakamura
For the third time, KIKK Festival will take over Namur (Belgium) to showcase the latest movers and shakers in the worlds of digital art and design. KIKK brings together the world’s most talented creative coders, innovators, designers, artists and researchers.
Tags: advertorial / art / belgium / creative code / design / digital art / Events / Innovation / kikk festival / research
A strangeness abounds when people are asked to theorize and elucidate something so untethered and rhizomatic as the Internet. At its basic structure, networks connect us to the images, data and knowledge we draw upon every day. Yet what is at the heart of these connections and what separates or integrates our In Real Life (IRL) and digital personas?
Tags: arts / arts and technology / conference / data / digital art / internet / new media art / new york / photography / surveillance / technology / theorizing the web / Theory / web