Digital Art of Tehran – TADAEX06

In a little over a week, the 6th edition of TADAEX festival (Tehran Annual Digital Art Exhibition) takes place at Mohsen Gallery in Tehran, Iran. It’s a strong manifestation of the digital scene in Tehran and the people who make it possible, it features Iranian digital artists as well as far reaching international network of collaborators thanks to an ongoing residency program with NODE Forum for Digital Arts.

14/09/2016
Making openFrameworks Work – Users and educators gather in Denver, Colorado

In late February 2016, a group of openFrameworks users and educators gathered in Denver Colorado to work on improving the ways people learn and use openFrameworks (OF). They worked intensely for 3.5 days, 12 hours per day, collectively committing more than 800 people-hours to creating and improving openFrameworks learning resources to help students around the world learn how to create with this powerful digital arts and design tool.

18/04/2016
Cyclic Vacuum Cannon by James Paterson – Presstube

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28/09/2012
Interactive Swarm Space [c++, MaxMSP]

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26/11/2010

Created by N O R M A L S, “The Future Fishing Training Program” is a film about a speculative device and a programme designed to allow users and companies to discover glimpses of a desirable future through stories and artefacts.

In a little over a week, the 6th edition of TADAEX festival (Tehran Annual Digital Art Exhibition) takes place at Mohsen Gallery in Tehran, Iran. It’s a strong manifestation of the digital scene in Tehran and the people who make it possible, it features Iranian digital artists as well as far reaching international network of collaborators thanks to an ongoing residency program with NODE Forum for Digital Arts.

Our Time is the latest large-scale installation by United Visual Artists, investigating the subjective experience of the passing of time. The installation is comprised of 21 bespoke mechanical pendulums that swing at a pace apparently unhindered by the laws of nature and where no single time measurement applies.

Directed and developed by Moniker and Studio Puckey, Out of Line involves hundreds of animated lines being drawn by visitors on top of the music video. All drawn lines are saved on their servers and are then rendered into the video to be seen by future visitors.

In late February 2016, a group of openFrameworks users and educators gathered in Denver Colorado to work on improving the ways people learn and use openFrameworks (OF). They worked intensely for 3.5 days, 12 hours per day, collectively committing more than 800 people-hours to creating and improving openFrameworks learning resources to help students around the world learn how to create with this powerful digital arts and design tool.

Hyperfeel is a series of four video artworks by FIELD produced for the launch of the Hyperfeel shoe for Nike. Animated in Houdini using procedural/generative processes, pieces capture “macro-textural, sensual aesthetic” – describing emotions of running on different terrains: on sand, grass, tarmac and trail.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…