Created by Michael Frei, Mario von Rickenbachthe and the Zurich based Etter Studio, Plug & Play for iOS invites you to explore the feelings of anthropoid creatures that go beyond sexuality and reproduction: love.
The following is a collection of experimental mobile apps by interactive developer Devine Lu Linvega, created using openFrameworks.
Di-Dah-Dit is a telepresence device that takes the form of two distant objects connected. Two players face each other and manage the progress of a ball balancing on two rails.
Future Unfolding is a new game by Berlin based game studio Spaces of Play. It is a role playing game where each play-through allows you to experience a new and different layout and find your own way to the goal.
RIOT by Leonard Mechiari is a game designed as a riot simulator to tell the story of conflict and social unrest, soon available for PC, Mac, iOS, Android and OUYA.
Eliss by Steph Thirion gets an update. Not revolutionary, nor a re-write, simply perfect – just as the first release was.
Part game, part visual experiment, 577Rhea is the latest from André Sier. You are your planet’s last hope and you have to time-travel through blackholes with primordial essences to prevent the inevitable collapse of your home.
Kris Temmerman’s house/office has a store window that he tries to make use of as much as possible. In the past he built projections but really wanted to make something interactive so he made an old fashion arcade box anyone can play.
Drei is a game about logic, skill and collaboration for the iPad. The mission is simple but things tend get in the way… explosives, thunderstorms, gravity and sometimes incompetent colleagues.
Created by the Weimar based collective weAREmedienkuenstler, Rock Paper Scissors is a game played between two computers. Like in the classic game, each computer has its own random algorithm running, choosing one of the three possible items. Connected by an ethernet cable, each computer plays its hand — the winning pc gets a point.
MirrorMoon EP is a game about mystery, discovery and exploration set in outer space. It is also about solitude and the subtle thrill of feeling lost; it’s a tribute to space.
Designed by 18 students at the HfG Interaction design course, Massive Media Installation is an interactive setup that combines screen with an LED wall to deliver an overwhelming Spaceracer experience game created using VVVV and Cinema 4D.