On simulation, aesthetics and play: Artifactual Playground

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13/11/2012
Memory of a Broken Dimension – Glitch and Narrative

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16/10/2012
Empty Black by Mary Rose Cook – Fun HTML5 2D platform shooter

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18/09/2012
Sensible Software 1986–1999 by Read-Only Memory

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12/09/2012
SoundShapes by Queasy Games now available for PS Vita / PS3

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08/08/2012
‘Sona’ by Ruslan Gaynutdinov – A game of sound networks (ECAL)

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24/07/2012
Soundstory: 10:00pm – An interactive musical vignette by Matthew LoPresti

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21/06/2012
Indie Game: The Movie – Released

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13/06/2012
Sir, You Are Being Hunted – Generative English Landscape and Tea-Drinking Robots

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11/06/2012
The Ballad of the Psychotropic Robots – Eddie Lee

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04/06/2012
“Exhausting Gameplay” by Douglas Edric Stanley / Theory, Games

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03/04/2012
Snake the Planet! – Adopting classic mobile phone game for the urban canvas

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04/03/2012
Chronotape by Peter Bennett – Tangible timeline for family history

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22/02/2012
Limbo [Games, Mac]

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29/12/2011
World War II Redux [Games]

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14/11/2011
Where is my Heart? [Games]

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10/11/2011
Parallax [Games]

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25/10/2011
SideBySide [c++, Mobile, Mac, Games]

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14/10/2011
c++ / Games / iOS / Mac / Members
games++ [Games, Events]

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09/10/2011
2SLEEP1 [Games]

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18/09/2011
Venus Patrol / Offworld [Games]

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13/09/2011
Faraway [iPhone, iPad, Games]

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24/08/2011
PING! Augmented Pixel [Tutorials, Games]

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07/08/2011
Fotonica [Games]

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21/07/2011
Bit Pilot [Mac, Games, iPhone, iPad, oF]

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15/06/2011
Re_Find [iPhone, Games]

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05/06/2011
Jonathan [non-Games, Processing]

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29/05/2011
alt ctrl [openFrameworks, Games]

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16/05/2011
The Psychoeconomy War Room Table [Theory]

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16/05/2011
Pulsus [iPad, Games, Sound]

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03/05/2011

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Category: Games / Mac / Members
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Category: Games / Members
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Category: Games / Members
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Category: Games / Members
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Category: Games / iOS / Members
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