On simulation, aesthetics and play: Artifactual Playground

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PlayART for iPad – Uniting classic art and children’s creativity

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Sensible Software 1986–1999 by Read-Only Memory

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On Journalism #2 Typewriter by Julian Koschwitz

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Rebecca Allen for Kraftwerk – Earliest examples of rendered 3-D graphics

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Screensaver, Revisited [Reference]

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The Sketchbook of Susan Kare [News]

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World War II Redux [Games]

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First Digital 3D Rendered Film (1972)

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The Psychoeconomy War Room Table [Theory]

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Cascade [Processing]

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Mediated Cityscapes 02: Memory and the City

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Making Images Computationally – JiGaZo [oF, Games]

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Hard-Wired Devices [Objects, Games]

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Pennant [iPad, openFrameworks]

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What is at stake in animate design? [Theory]

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“A Philosophy of Computer Art” by Dominic Lopes [Books, Review]

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Processing.org Exhibition now curated by FV [News]

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Begotten [iPhone, Mobilizing, c++]

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