“Nature of Code” by Daniel Shiffman – Member Giveaway

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Guide to Camera Types for Interactive Installations

Choosing the right type of camera for your interactive installation is one of the most important technical choices you can make in your initial planning phases. Making the incorrect choice can really impact how well your installation reacts to its victims and it can also impact its ability to perform robustly in a large amount of environments.

OpenFrameworks for Processing Coders – Video guide by Josh Nimoy

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NODE13 – Forum for Digital Arts – CAN Panel Discussion

Almost three years since their last edition, the new edition of ‘NODE13 – Forum for Digital Arts’ takes place next year, 11-17th February, in Frankfurt, Germany. The festival comes with the key topic ‘The Rules – Examining code as shapeable cosmoplastic material’ and it invites visitors for the week-long festival of digital art and interactive culture. “After…

The Abyss – Graphics, animation and interaction with Processing [Tutorial]

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Novel Hospital Toys – Machines that keep us alive or not

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“from 0 to C” – Teaching programming using a tangible approach

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Indie Game: The Movie – Released

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Processing Paris – Workshops with Andreas Gysin, v3ga and Marius Watz

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Playing with Pixels [Javascript, Processing]

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Resonate [Events]

We are happy to announce that after months of hard work, and even more to come, Resonate Festival has launched it’s full site and tickets are now available for purchase. ‘Resonate’ is an initiative by “Magnetic Field B” in collaboration with CreativeApplications.Net and Dom Omladine in Belgrade. It’s core aim is to set a new standard in the arts industry by…

Upverter [News]

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SpellTower [iPad, Games, openFrameworks]

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TSUMIKI [c++, Objects]

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Generative Art: A Practical Guide [Books, Processing]

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SMS to Paper Airplanes [Processing]

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Guide to Meshes In Cinder [Cinder, Tutorials]

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Processing Paris [Events]

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